const char text[] = "Skia";
const SkScalar radius = 1.0f;
const SkScalar xDrop = 2.0f;
const SkScalar yDrop = 2.0f;
const SkScalar x = 4.0f;
const SkScalar y = 26.0f;
const SkScalar textSize = 24.0f;
const uint8_t blurAlpha = 127;
canvas->drawColor(SK_ColorWHITE);
SkPaint paint;
paint.setAntiAlias(true);
paint.setTextSize(textSize);
SkPaint blur(paint);
blur.setAlpha(blurAlpha);
blur.setMaskFilter(SkBlurMaskFilter::Make(
kNormal_SkBlurStyle,
SkBlurMaskFilter::ConvertRadiusToSigma(radius), 0));
canvas->drawText(text, strlen(text), x + xDrop, y + yDrop, blur);
canvas->drawText(text, strlen(text), x, y, paint);