Hi All
I was wondering I have a particle sim that is cached I need to instance the cache with a bug there quite a few and when it goes to render it said "no way!" Computer said NO.
So it bring me to ask a question does any one know how I could split the cache or even split it in to 5 scenes, am thinking.
What am thinking is that I need is to delete every second particle lets say with a condition.
I have tried with no luck maybe this does not work with a cache am thinking!
I would love to to keep every other like every 5th or 9th for example.
Is there any one that could point me in the right direction please.
Thanks
Ben
Happy new year everyone!