Group: http://groups.google.com/group/unity3d-ireland/topics
Mark Aherne <fae...@gmail.com> May 31 08:26AM +0100
Hi all,
I'm working on upping my game (pun intended) and part of that is higher
quality teaching.
So, from now on I'm going to release notes and commented source for each
workshop/presentation.
I have added comments to all of the scripts that I created at the intro
last night, and fleshed out those scripts with some extra features.
Download the full project source:
http://wiredgaming.eu/workshop/Workshop_20120531.zip
There are a lot of assets in the project, but if you'd like to get to the
juicy parts all you need to check out are the scripts in the Assets/Scripts
folder. I've linked directly to them here, for reference:
http://wiredgaming.eu/workshop/PlayerComponent.cs
http://wiredgaming.eu/workshop/DamageGiverComponent.cs
http://wiredgaming.eu/workshop/DamageReceiverComponent.cs
http://wiredgaming.eu/workshop/LifetimeComponent.cs
These scripts are attached to the PlayerPrefab, FrigatePrefab and
Bullet#Prefab prefabs, all of which can be found in the Resources/Prefabs
folder.
Sean Nicholls kindly recorded the full session, this should be available
within the next week. I'll post out a notice when it's online. Also, if you
want to know what's happening in the Dublin startup scene, follow him on
Twitter: https://twitter.com/#!/sean_nicholls
I'll be doing follow on events over the coming months.
I'll also be teaching a game development evening course (covering
developing/programming a game from start to finish) in Ballyfermot College (
www.bcfe.ie) from September. More information on this in the next week
(when it's officially announced by the college).
All the best,
Mark
@WiredMark
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