Hi,
a few notes:
* refactor the core of tagtool (c or cpp) and create an easy to
integrate open project
- core: mapping and calibration of the wacom tablet
- core: handling of dynamic vertex buffers (v,n,t,c) plus layered
structure plus animation and make it accessible through simple interfaces
- core: maybe optionally ... some internal shader program system
(think of geometry shader :-) ) to speed up ... but .. will always
conflict with other frameworks
- not core: any kind of windowing or platform specific code
then let it out to the community ... should take one day to integrate it
then to pd/gem
* extend the notekid / tagtool .. and make it save for use .. artists
who are not developers would love it for its robustness
- add / finish / polish what is already there
- add sublayers for programming .. no visual programming without
sublayers
- maybe create a standalone mode, which does the basic drawing
- grab a designer to overwork the nodekits itself .. they take too
much visual space .. could be simpler (look at pd or max );
- add an extra layer hierarchy window like in photoshop, to quickly
add/delete/remove/select layers ...
- ... many more ideas ..
as far as I remember the nodekit code is not that bad ... and c-sharp
should emphasize rapid development too ... so do not throw it
away :-)
I think lots of artists would love to pay a certain amount of money to
get a STABLE and EASY to use drawing tool.
You could ask for the donation first ... and then hire a good software
developer :-)
~lux
--
MSc. Lukas Gruber
Institute for Computer Graphics and Vision,
Graz University of Technology,
Inffeldgasse 16a / 2. Floor, A-8010 Graz
Phone:
+43 (0)316-873-5072
Mail :
lgr...@icg.tugraz.at
http://studierstube.icg.tu-graz.ac.at/handheld_ar/