Re: Handwritten kanji recognition as WS?

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Ben Bullock

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May 14, 2010, 6:33:15 AM5/14/10
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Hi,

(I am CCing to the discussion group so excuse me for replying as a
"blind CC" to hide your email.)

Provisionally, you are welcome to use the engine for your phone application.

Can you work out the format?

Currently the input should look like this. You send a POST request to
kanji.sljfaq.org/kanji16/kanji-0.016.cgi like this:

H ae34567
^^^^^^^^
X Y X Y

for the first line, followed by successive lines like

az567890
^^^^^^^^^
X Y X Y

where each X, Y coordinate is an integer written using two bytes in
base 36. Scale is not important here since internally everything is
scaled to 100x100, but obviously you need to keep X and Y coordinates
within the range 0 - 36x36. X is from left to right and Y is from top
to bottom.

Finally there should be a blank line at the end.

You will get a response which looks like this:

Content-Type: text/plain; charset=UTF-8

{"status":"OK","input_id":"test","total_results":20,
"results":["恋","奕","変","蛮","亦","弯","迹","卒","廱","旁","刻","廠","峭","崢","劾","奐","褒","衣","亥","廏"]}

The content is in JSON format. If it fails, you'll get
"status":"error" and maybe a message.

If you want to get lookahead (as per the button on the web page), use
HL at the front instead of H. Without the L it matches only kanji with
the same number of strokes as the input. There is also S for "save",
which you add like

HSL

Don't use HLS but HSL.

If possible it's better for you to save the user's input on the phone,
but that turned out not to be possible with JavaScript, so it is saved
on the server. If you save on the server, the JSON will contain an ID
to use, like "input_id":"S@0iQcCoAgIAAAynDSg". You can get the input
back from the server using a post request

L S@kP7sCoAgIAAAymCp8

(no H at the start)

This will send a JSON of the drawing, which you need to reload into
your application. In the JavaScript on the web it is just exactly the
internal format used. It will send as gzipped if you ask for it. Old
inputs are only kept for a few hours. If it can't find the old input
it sends an error message which your program will need to deal with.

If you decide you want to use it, please watch the Google Group
sljfaq.org for updates to the format and engine. The system is still
under development and so I don't guarantee to keep the format stable.

Also, note that I have to pay for bandwidth so if your phone
application starts to use a lot of bytes we might have to discuss this
some more.

Best wishes,

Ben Bullock

Nikolay Elenkov

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May 16, 2010, 9:27:10 PM5/16/10
to Ben Bullock, sljfaq.org
On Fri, May 14, 2010 at 7:33 PM, Ben Bullock <benkasmi...@gmail.com> wrote:
>
> Provisionally, you are welcome to use the engine for your phone application.

Thank you.

> Can you work out the format?

I am working on it :) Are the formatted versions of the JS files
available somewhere?

>
> Currently the input should look like this. You send a POST request to
> kanji.sljfaq.org/kanji16/kanji-0.016.cgi like this:
>
> H ae34567
>   ^^^^^^^^
>   X Y X Y
>

Thank you for the detailed explanation. Still haven't had a
chance to try it, will probably post more questions once I do.

>
> If you decide you want to use it, please watch the Google Group
> sljfaq.org for updates to the format and engine. The system is still
> under development and so I don't guarantee to keep the format stable.

I am now subscribed to sljfaq.org. It's a free application, so it's OK
if it breaks. There are no guarantees :)

>
> Also, note that I have to pay for bandwidth so if your phone
> application starts to use a lot of bytes we might have to discuss this
> some more.

There are now a little over 500 active users, so this shouldn't be a problem,
I think. I can't control it though, so I will set the user agent to something
easily recognizable ('WWWJDIC for Android 1.0' or some such), so that
you can throttle/block it if it uses too much bandwidth. How does that
sound?

Ben Bullock

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May 17, 2010, 12:37:53 AM5/17/10
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On 17 May 2010 10:27, N.E. wrote:

>> Can you work out the format?
>
> I am working on it :) Are the formatted  versions of the JS files
> available somewhere?

I'm attaching a formatted version of the file you need,
draw-<version>.js. I made this by indenting draw-0.016.js using Emacs.
The actual original JavaScript file is created from a template so it's
completely unuseable without all the code which creates it.

>>
>> Currently the input should look like this. You send a POST request to
>> kanji.sljfaq.org/kanji16/kanji-0.016.cgi like this:
>>
>> H ae34567
>>   ^^^^^^^^
>>   X Y X Y
>>
>
> Thank you for the detailed explanation. Still haven't had a
> chance to try it, will probably post more questions once I do.

I'm attaching a file which gives an example in Perl of accessing the
API. It's a very simple format. At the moment you won't get much of an
error message if your format is wrong, so you'd better check it.

In the future, we should think about API keys and sending the POST
data in a compressed format. But for the time being, it's OK not to
worry.

>>
>> If you decide you want to use it, please watch the Google Group
>> sljfaq.org for updates to the format and engine. The system is still
>> under development and so I don't guarantee to keep the format stable.
>
> I am now subscribed to sljfaq.org. It's a free application, so it's OK
> if it breaks. There are no guarantees :)

Well, even if it's free we can hope that people will use it.

>>
>> Also, note that I have to pay for bandwidth so if your phone
>> application starts to use a lot of bytes we might have to discuss this
>> some more.
>
> There are now a little over 500 active users, so this shouldn't be a problem,
> I think. I can't control it though, so I will set the user agent to something
> easily recognizable ('WWWJDIC for Android 1.0' or some such), so that
> you can throttle/block it if it uses too much bandwidth. How does that
> sound?

OK, that's great. Thanks.
api-example.pl
deindented.js

Nikolay Elenkov

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May 17, 2010, 4:10:37 AM5/17/10
to sljfaq.org
On Mon, May 17, 2010 at 1:37 PM, B.B. wrote:
> On 17 May 2010 10:27, N.E. wrote:
>
>> I am working on it :) Are the formatted  versions of the JS files
>> available somewhere?
>
> I'm attaching a formatted version of the file you need,
> draw-<version>.js. I made this by indenting draw-0.016.js using Emacs.
> The actual original JavaScript file is created from a template so it's
> completely unuseable without all the code which creates it.

Thank you.

>
> I'm attaching a file which gives an example in Perl of accessing the
> API. It's a very simple format. At the moment you won't get much of an
> error message if your format is wrong, so you'd better check it.

Thanks. My first (crude) attempt at this actually works :) I'm passing the
x-y values I got from the device as is, just converting to your format.
Since the internal format I used to draw on screen is pretty much the same,
it was easier than I thought.

>> There are now a little over 500 active users, so this shouldn't be a problem,
>> I think. I can't control it though, so I will set the user agent to something
>> easily recognizable ('WWWJDIC for Android 1.0' or some such), so that
>> you can throttle/block it if it uses too much bandwidth. How does that
>> sound?
>
> OK, that's great. Thanks.
>

I might change the user agent later, but for now it's Android-WWWJDIC/0.x.

I still need to work out a few things and clean it up a bit, but since
it mostly
works, I will probably release it soon. So a couple of questions:

* how do you refer to your web application? (in the code) I'm currently using
'kanji recognizer', but would would be the 'proper' name?
* how do you want me to attribute you? I'll put a notice in the about screen
and on the project site. Something like: 'Uses Kanji recognizer by Ben
Bullock' .

Btw, what software are you using to back this up?

Thanks for all your help.

Ben Bullock

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May 17, 2010, 5:13:23 AM5/17/10
to sljf...@googlegroups.com
On 17 May 2010 17:10, Nikolay Elenkov <nikolay...@gmail.com> wrote:

> I might change the user agent later, but for now it's Android-WWWJDIC/0.x.

I got some input which looks like this:

# Input:
HSL 4v2j4u2j4t2j4r2j4r2k4p2m4o2n4j2s4h2v4e304937453h423q403w4041414a434h464n4a4t4c4y4f534j584l5a4n5d4s5g4u5i4w5k4z5l515l555m575m585m5b5l5c5k5d5k5e5j5g5h5k5g5l5g5n5f5p5e5q5e5s5d5t5d5t5c5v5c
2s5z2s602s632s662s682s6b2s6f2s6i2t6m2t6s2t6u2t702t732s752s772s7b2s7c2s7d2s7e2s7f
2v5x2w5x2x5x2z5x315w325w335w345w375w385w3c5v3j5v3o5v3v5w425y4h624o645268576b5g6c5i6d5l6e5m6f5n6g5o6g5o6i5o6j5p6j5p6m5p6n5o6o5o6p5n6r5n6s5l6u5k6w5j6x5i6y5h705f725e735d745c755c765b76
317f337f357e4a744h734k734l734n734o734q734r734s734u734x735272567259725b715c715d71


# Response:
{"status":"OK","input_id":"S-Ct@tBedcsAAQlgPWo","total_results":20,
"results":["白","或","轅","車","的","自","魄","皖","甫","皚","皓","皎","皈","吏","束","禹","軟","軋","兎","守"]}
# No errors.


> I still need to work out a few things and clean it up a bit, but since
> it mostly
> works, I will probably release it soon. So a couple of questions:
>
>  * how do you refer to your web application? (in the code) I'm currently using
> 'kanji recognizer', but would would be the 'proper' name?

Could you please use "kanji recognizer at kanji.sljfaq.org".

>  * how do you want me to attribute you? I'll put a notice in the about screen
> and on the project site. Something like: 'Uses Kanji recognizer by Ben
> Bullock' .

As above, I'd prefer you used the website name, not my name. That way,
people will know where to go when they are on their PC rather than on
the phone. Even better would be a complete URL, or link.


> Btw, what software are you using to back this up?

The kanji recognizer underlying the website is a heavily modified
version of KanjiPad. See fishsoup.net for more about KanjiPad. But the
kanji data comes entirely from the KanjiVG project.

Nikolay Elenkov

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May 17, 2010, 5:33:30 AM5/17/10
to sljf...@googlegroups.com
On Mon, May 17, 2010 at 6:13 PM, Ben Bullock wrote:
> On 17 May 2010 17:10, Nikolay Elenkov <nikolay...@gmail.com> wrote:
>
>> I might change the user agent later, but for now it's Android-WWWJDIC/0.x.
>
> I got some input which looks like this:
>
> # Input:
> HSL 4v2j4u2j4t2j4...

Hm, that's strange, I only use the 'H' option. Look ahead might be to expensive
on a mobile connection so I don't use it, and I'm using the program to
save state,
so no need for the 'S'. Here's one request I just sent:

H 2t2r2t2t2t3g2p4j2n4y2d622b6q287c267m267p267p
2v2u2w2t3g2q462n4z2n592o5n2x5u365y3p5y495w4l5r5g5f6b5d6g5a6q5a6x5a715a725b745b74
2x4z314y3b4x464u564t5i4t5s4w5u4x5u4x
2l7b2o7934753g71406x4j6w4u6w4w6w4y6w4y6w

>>  * how do you refer to your web application? (in the code) I'm currently using
>> 'kanji recognizer', but would would be the 'proper' name?
>
> Could you please use "kanji recognizer at kanji.sljfaq.org".

OK, will do.

>>  * how do you want me to attribute you? I'll put a notice in the about screen
>> and on the project site. Something like: 'Uses Kanji recognizer by Ben
>> Bullock' .
>
> As above, I'd prefer you used the website name, not my name. That way,
> people will know where to go when they are on their PC rather than on
> the phone. Even better would be a complete URL, or link.

Sure, I have clickable links to WWWJDIC and WeOCR. Will do the same
for your site.

>
>> Btw, what software are you using to back this up?
>
> The kanji recognizer underlying the website is a heavily modified
> version of KanjiPad. See fishsoup.net for more about KanjiPad. But the
> kanji data comes entirely from the KanjiVG project.
>

OK, thanks. I see KanjiVG is used for the stroke order diagrams too.

Ben Bullock

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May 17, 2010, 5:56:26 AM5/17/10
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On May 17, 6:33 pm, Nikolay Elenkov <nikolay.elen...@gmail.com> wrote:
> On Mon, May 17, 2010 at 6:13 PM, Ben Bullock  wrote:
> > On 17 May 2010 17:10, Nikolay Elenkov <nikolay.elen...@gmail.com> wrote:
>
> >> I might change the user agent later, but for now it's Android-WWWJDIC/0.x.
>
> > I got some input which looks like this:
>
> > # Input:
> > HSL 4v2j4u2j4t2j4...
>
> Hm, that's strange, I only use the 'H' option.

OK, I see I have a whole lot of it's from your browser using at the
same time. The kanji log doesn't record the user agent so I was cross-
referencing.

> Look ahead might be to expensive
> on a mobile connection so I don't use it

I don't know if you mean that the program only runs on user request,
but regarding my program, look-ahead is almost the same speed as the
non-lookahead. The average running time of the recognizer is about
1/30 of a second, which is "instantly" for human beings. The main
delay is always going to be network delay, unless you are very nearby
the server, which is in Arizona. The slow part of the algorithm is
analyzing the shape of the strokes and this has to be done whether or
not you look ahead.

The CGI library I use for the recognizer has gzip and deflate
compression built in, so what I think would be a good idea is to be
able to accept that at my end. Let's talk about it at a later date.


Nikolay Elenkov

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May 17, 2010, 7:49:12 AM5/17/10
to sljf...@googlegroups.com
On Mon, May 17, 2010 at 6:56 PM, Ben Bullock <benkasmi...@gmail.com> wrote:
>
> On May 17, 6:33 pm, Nikolay Elenkov <nikolay.elen...@gmail.com> wrote:
>> On Mon, May 17, 2010 at 6:13 PM, Ben Bullock  wrote:
>> > On 17 May 2010 17:10, Nikolay Elenkov <nikolay.elen...@gmail.com> wrote:
>>
>
>>  Look ahead might be to expensive
>> on a mobile connection so I don't use it
>
> I don't know if you mean that the program only runs on user request,
> but regarding my program, look-ahead is almost the same speed as the
> non-lookahead. The average running time of the recognizer is about
> 1/30 of a second, which is "instantly" for human beings.

I mean there is a 'recognize' button that you have to press once you've
drawn the kanji. (unlike your site where strokes a send as they are drawn,
in true Ajax style)

> The main
> delay is always going to be network delay, unless you are very nearby
> the server, which is in Arizona. The slow part of the algorithm is
> analyzing the shape of the strokes and this has to be done whether or
> not you look ahead.

Since network delay is going to be even worse on a mobile
connection, I don't want to send too many requests, that's why
I said I don't want to use look ahead.But maybe I misunderstood what
look ahead does. I thought it means 'send strokes as they become
available and show possibly matching kanji'. It seems it is a variation
of the matching algorithm. So what does it do exactly?

>
> The CGI library I use for the recognizer has gzip and deflate
> compression built in, so what I think would be a good idea is to be
> able to accept that at my end. Let's talk about it at a later date.
>

Sure. I'm using httpclient, which supports compression. (unless they
left it out of the Android version...)

P.S. The 'new canvas' is indeed smoother on Chrome.

Ben Bullock

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May 17, 2010, 8:49:06 AM5/17/10
to sljfaq.org


On May 17, 8:49 pm, Nikolay Elenkov <nikolay.elen...@gmail.com> wrote:
> On Mon, May 17, 2010 at 6:56 PM, Ben Bullock <benkasminbull...@gmail.com> wrote:
>
> > On May 17, 6:33 pm, Nikolay Elenkov <nikolay.elen...@gmail.com> wrote:
> >> On Mon, May 17, 2010 at 6:13 PM, Ben Bullock  wrote:
> >> > On 17 May 2010 17:10, Nikolay Elenkov <nikolay.elen...@gmail.com> wrote:
>
> >>  Look ahead might be to expensive
> >> on a mobile connection so I don't use it
>
> > I don't know if you mean that the program only runs on user request,
> > but regarding my program, look-ahead is almost the same speed as the
> > non-lookahead. The average running time of the recognizer is about
> > 1/30 of a second, which is "instantly" for human beings.
>
> I mean there is a 'recognize' button that you have to press once you've
> drawn the kanji. (unlike your site where strokes a send as they are drawn,
> in true Ajax style)

OK I see. It saves a few wasted sends to the server.

> > The main
> > delay is always going to be network delay, unless you are very nearby
> > the server, which is in Arizona. The slow part of the algorithm is
> > analyzing the shape of the strokes and this has to be done whether or
> > not you look ahead.
>
> Since network delay is going to be even worse on a mobile
> connection, I don't want to send too many requests, that's why
> I said I don't want to use look ahead.But maybe I misunderstood what
> look ahead does. I thought it means 'send strokes as they become
> available and show possibly matching kanji'. It seems it is a variation
> of the matching algorithm. So what does it do exactly?

If you look at

http://kanji.sljfaq.org/draw.html

you'll notice that it only matches characters with exactly the same
number of strokes as the number of lines the user has drawn. That is
also the behaviour of

http://kanji.sljfaq.org/kanji16/draw.html

if you switch off the "look ahead".

If you switch on "look ahead" it will look for characters which have
more strokes than the one you are currently looking at.

This is a new feature of the "kanji16" version. See this announcement:

http://groups.google.com/group/sljfaqorg/browse_thread/thread/af5e8b657b39e57f

There are some videos where you can see it beats Microsoft IME pad
(only for some cases though!)

The original program which it is based on, KanjiPad, doesn't have any
lookahead. I put in a lookahead a long time ago, but it didn't work.
It involved some big changes to the algorithms used; with KanjiPad if
you tried to look ahead you would just get complete garbage as
results.

>
>
> > The CGI library I use for the recognizer has gzip and deflate
> > compression built in, so what I think would be a good idea is to be
> > able to accept that at my end. Let's talk about it at a later date.
>
> Sure. I'm using httpclient, which supports compression. (unless they
> left it out of the Android version...)

Good, I'll announce here when compression is up.

> P.S. The 'new canvas' is indeed smoother on Chrome.

I've tried testing the Taku Kudo version with "real people", and the
truth is that when I've tried giving people the Kudo (draw.html)
recognizer to use, some people just can't use it because of the way
they use the mouse. I think the canvas version solves this problem,
but I haven't done any "people tests" yet.

Nikolay Elenkov

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May 18, 2010, 9:54:03 PM5/18/10
to sljf...@googlegroups.com
On Mon, May 17, 2010 at 9:49 PM, Ben Bullock <benkasmi...@gmail.com> wrote:

>
> If you look at
>
> http://kanji.sljfaq.org/draw.html
>
> you'll notice that it only matches characters with exactly the same
> number of strokes as the number of lines the user has drawn. That is
> also the behaviour of
>
> http://kanji.sljfaq.org/kanji16/draw.html
>
> if you switch off the "look ahead".
>
> If you switch on "look ahead" it will look for characters which have
> more strokes than the one you are currently looking at.
>

Thanks for the explanation. I added the option to toggle look ahead
via a checkbox. You can see how it looks at http://code.google.com/p/wwwjdic/
(I failed screenshot resizing, will add better ones later). I pushed the new
version to the market yesterday, so you might start getting more requests.

One thing I noticed with the look ahead is that when it's on, simple
(radical level)
kanji are sometimes not recognized. You can easily reproduce it with the web
interface too. Draw 虫 for example and you get a list of kanji that
have it as their
left-side radical, but not the actual '虫' kanji. If you switch off
look ahead, it matches
the simple kanji. Since people are likely to try it with simple kanji
first, I left
look ahead off by default. Is this the intended behaviour? Btw, with
some kanji,
say '本' it matches the simple kanji even with look ahead on.

P.S. People are already saying kanji recognition rocks :) Thanks for
all your work.

Ben Bullock

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May 18, 2010, 11:36:18 PM5/18/10
to sljf...@googlegroups.com
On 19 May 2010 10:54, Nikolay Elenkov <nikolay...@gmail.com> wrote:

> Thanks for the explanation. I added the option to toggle look ahead
> via a checkbox. You can see how it looks at http://code.google.com/p/wwwjdic/
> (I failed screenshot resizing, will add better ones later).

I couldn't see the pictures on that page.

> I pushed the new
> version to the market yesterday, so you might start getting more requests.

I got 130 requests between today and yesterday morning, GMT.

> One thing I noticed with the look ahead is that when it's on, simple
> (radical level)
> kanji are sometimes not recognized. You can easily reproduce it with the web
> interface too. Draw 虫 for example and you get a list of kanji that
> have it as their
> left-side radical, but not the actual '虫' kanji. If you switch off
> look ahead, it matches
> the simple kanji.

I understand the phenomenon you mean: see this video:

http://www.youtube.com/watch?v=5hSWD0HXfs8

As you can see from the video, mostly it happens if one writes the 虫
bit tall and thin. If the 虫 is tall and thin it looks like part of
another character.

Also, there is a bug in the software which makes the recognition data
from the KanjiVG data, which also contributes to this. I discussed
this a bit on the KanjiVG mailing list. Basically the KanjiVG data for
the final stroke of 虫 is curved, and the bug lies in the recognizer
which creates the data, which, due to a poor algorithm, biases it
towards a very curved line. Then the data for, say, 蝠, in the KanjiVG
data is not curved, and the recognizer then thinks you have drawn 蝠
rather than 虫 if the final stroke is straight. If Alexandre is reading
this, this kind of bug is why I haven't responded yet about
automatically recognizing for KanjiVG stroke shapes. I really need to
fix this problem.

> Since people are likely to try it with simple kanji
> first, I left
> look ahead off by default. Is this the intended behaviour?

To some extent it's the intended behaviour. There is a design decision
I made here to assume that the person writing the character is
starting on the left and working rightwards, or starting at the top
and working downwards. When a character is read in, it is normalized
to a size of 100x100, but the horizontal and vertical are not scaled.
If it is tall and thin, it's normalized to the left, and if it is
short and fat, it is normalized to the top. That would give the normal
order of drawing kanji, top to bottom and left to right. Sometimes
that would be wrong though.

Now that I come to mention this, the lookahead is an experimental
feature and I still haven't set up any kind of way of testing how
accurately it works on real user data. I think the next thing to do is
to work out some kind of testing regimen for lookahead, and see what
parameters or algorithms give the best matches.

> Btw, with
> some kanji,
> say '本' it matches the simple kanji even with look ahead on.

There is no kanji with 本 as a left-hand component, so it won't do that
quite so much. If you draw the 本 very tall and thin you'll get other
candidates before 本 though.

> P.S. People are already saying kanji recognition rocks :) Thanks for
> all your work.

I'm glad to hear it.

BTW, could I request you to change your link to my site to the following please?

http://kanji.sljfaq.org/kanji16/draw-canvas.html

The Android browser should be able to cope with this, I think.

At least one person came to the site via your link yesterday, then went to

http://kanji.sljfaq.org/draw.html

and drew one picture before leaving :). I don't know if it works on
the phone. I know that the Nintendo DSi browser doesn't work with the
web page, unfortunately, since the touch pen insists on scrolling.

The reason I ask is that I think it would make sense for them to come
to the nearest approximation to the thing they're seeing on their
phone, rather than the kanji.sljfaq.org top page, which is basically
something which I put there only for people who type the URL in.
Actually, originally the top page was only there to carry the "privacy
policy". There aren't any links to the top page from anywhere else on
the site, and the draw-canvas page is a better jumping-off page for
users.

Nikolay Elenkov

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May 19, 2010, 4:24:40 AM5/19/10
to sljf...@googlegroups.com
2010/5/19 Ben Bullock <benkasmi...@gmail.com>:
> On 19 May 2010 10:54, Nikolay Elenkov <nikolay...@gmail.com> wrote:
>
>> Thanks for the explanation. I added the option to toggle look ahead
>> via a checkbox. You can see how it looks at http://code.google.com/p/wwwjdic/
>> (I failed screenshot resizing, will add better ones later).
>
> I couldn't see the pictures on that page.

Hm, screenshots are at the bottom, should be publicly visible. Here's
a direct link:

http://wwwjdic.googlecode.com/svn/trunk/site/screenshots/hkr-draw.png

>
> I understand the phenomenon you mean: see this video:
>
> http://www.youtube.com/watch?v=5hSWD0HXfs8
>
> As you can see from the video, mostly it happens if one writes the 虫
> bit tall and thin. If the 虫 is tall and thin it looks like part of
> another character.

I see. The device in portrait mode kind of predisposes to writing it this way,
or maybe it's just my fat fingers :)

>
> BTW, could I request you to change your link to my site to the following please?
>
> http://kanji.sljfaq.org/kanji16/draw-canvas.html

I did change it on the google code page, will update the app in the
next release.

>
> The Android browser should be able to cope with this, I think.
>
> At least one person came to the site via your link yesterday, then went to
>
> http://kanji.sljfaq.org/draw.html
>
> and drew one picture before leaving :). I don't know if it works on
> the phone. I know that the Nintendo DSi browser doesn't work with the
> web page, unfortunately, since the touch pen insists on scrolling.

The Android browser is supposed to support canvas, but it didn't work on
my phone (Nexus One) -- I couldn't draw anything, because it tires to scroll.
Might work if the page small enough to fit on the screen.

>
> The reason I ask is that I think it would make sense for them to come
> to the nearest approximation to the thing they're seeing on their
> phone, rather than the kanji.sljfaq.org top page, which is basically
> something which I put there only for people who type the URL in.
> Actually, originally the top page was only there to carry the "privacy
> policy". There aren't any links to the top page from anywhere else on
> the site, and the draw-canvas page is a better jumping-off page for
> users.

Sure, we just have to figure out why it doesn't work.

Nikolay Elenkov

unread,
May 25, 2010, 1:51:47 AM5/25/10
to sljf...@googlegroups.com
On Wed, May 19, 2010 at 5:24 PM, Nikolay Elenkov
<nikolay...@gmail.com> wrote:

>
> The Android browser is supposed to support canvas, but it didn't work on
> my phone (Nexus One) -- I couldn't draw anything, because it tires to scroll.
> Might work if the page small enough to fit on the screen.
>

I upgraded to Android 2.2 (Froyo), and it still doesn't work with the
new browser . The flash ads work though :)

Ben Bullock

unread,
May 25, 2010, 3:24:49 AM5/25/10
to sljf...@googlegroups.com
> I upgraded to Android 2.2 (Froyo), and it still doesn't work with the
> new browser . The flash ads work though :)

I think it's OK if it doesn't work with the telephone, since the users
can use your software instead.

It's just to point out that the site exists for when they are not
using the telephone.

BTW there were 371 accesses via your software up to Saturday 20th, and
since then there have been 148 accesses.
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