As a first step you would need to build Skia as a static/shared lib so that it can be packaged in your application's APK. Then you would need to create an application that uses either a SurfaceView (software rendering) or a GLSurfaceView (gpu rendering), then JNI into your native code that has Skia linked in.
I glossed over a lot of details and you can see our platform_tools/android/apps/viewer for an example of an application that uses a GLSurfaceView to render content. It written to be used by our development team and as such it may be too complex to be of much use as sample code.