paint->setAntiAlias(true);
paint->setDevKernText(false);
paint->setSubpixelText(true);
paint->setHinting(SkPaint::kNo_Hinting);
We are using m_canvas->drawPosTextH to a raster buffer (non GPU mode).
Could it be simply that the floating to fixed conversion of each glyph position that Skia does in SkDraw::drawPosText ?
e.g.
SkFixed fx = SkScalarToFixed(tmsLoc.fX) + d1g.fHalfSampleX;
SkFixed fy = SkScalarToFixed(tmsLoc.fY) + d1g.fHalfSampleY;
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Groups seems to have stripped the animation trying again with zip...
CGContextSetAllowsFontSubpixelQuantization(context, NO);
CGContextSetShouldSubpixelQuantizeFonts(context, NO);
Did the trick in terms of consistency... No chance of exposing a dial on the Skia side to allow us to match CG's quantization results?
-C