I just wanted to confirm whether or not downsampling a PNG during the decode is supported. I tried a jpg and webp, and those work. I also tested on the native Android, and PNG doesn't downsample.
This most probably is a limitation of the codec, since that is what is loading the bitmap.
If this is not supported, what would be the recommended way to load a huge, but downsampled, PNG into memory? I am thinking of a mobile device that just downloaded a huge image. If I want to generate a thumbnail, what would I do? Sure I can load it into memory and then resize, but there is the problem of limited memory...
Waiting on the experts,
Matthew