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"Lasse Öörni"

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Mar 26, 2013, 10:35:47 AM3/26/13
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Hi all,
this post is kind of overdue, but better late than never. I'm Lasse ��rni
from LudoCraft, and for roughly a month I've been continuing Jukka's work
as the lead architect and mergemaster for realXtend Tundra, taking care of
merging pull requests to the codebase and coordinating the core
development.

In addition to the several bugfixes and improvements contributed by
Stinkfist, cvetan, th3flyboy et al., some of the work already done this
winter/spring has to do with the Tundra network protocol: from the next
release onward (release date not set yet) it will be possible to add
attributes to the Entity-Components without breaking wire protocol
compatibility. Unfortunately Tundra 2.4.x and earlier will not understand
this and need to be upgraded to be compatible.

My personal plan is to continue to tackle the bug, performance and
scalability issues in Tundra where possible, as well as to continue the
experimental AngelScript integration work started by Jukka. The Tundra
Android port also needs further attention to become truly usable (for
reference, see issues labeled "Android" at
https://github.com/realXtend/naali/issues)

Whenever I'm working on Tundra, I'll also be hanging out at #realxtend-dev
on freenode (look for nick "cadaver").

Regards,

Lasse


Jonne Nauha

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Mar 26, 2013, 11:17:23 AM3/26/13
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Great work from Lasse so far, lots of code review, issue tracker action and pull requests starting to get pulled in quite quick. All of them were addressed, now we sent a couple of more from the Adminotech/Meshmoon team your way so you don't get bored :)

I'd like to mention that we tried to contact you when we were thinking what version should our next release be. We decided to jump to 2.5.0.0 just on the fact that the wire protocol had this quite major change, not code wise, but its impact is big at least for us. We were trying to consult so we could sync up the Meshmoon release with the next realXtend release version numbering. Hopefully you feel there is a justification to call the next one 2.5.0.0, ofc it can include lots of other things still before that is done, but that would keep it about in sync with us.

All the latest Tundra code and our bugfixes pull request is in todays released Meshmoon Rocket 2.5 (hit check for updates on your client). I will send a separate post telling people a bit more about it later.

Keep up the good work Lasse, all hail the new king :)

Best regards,
Jonne Nauha
Meshmoon developer at 
Adminotech Ltd.


On Tue, Mar 26, 2013 at 4:35 PM, "Lasse Öörni" <lasse...@ludocraft.com> wrote:
Hi all,
this post is kind of overdue, but better late than never. I'm Lasse Öörni


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"Lasse Öörni"

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Mar 27, 2013, 5:55:15 AM3/27/13
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> I'd like to mention that we tried to contact you when we were thinking
> what
> version should our next release be. We decided to jump to 2.5.0.0 just on
> the fact that the wire protocol had this quite major change, not code
> wise,
> but its impact is big at least for us. We were trying to consult so we
> could sync up the Meshmoon release with the next realXtend release version
> numbering. Hopefully you feel there is a justification to call the next
> one
> 2.5.0.0, ofc it can include lots of other things still before that is
> done,
> but that would keep it about in sync with us.

Yes, due to the wire protocol change alone the next realXtend Tundra
release will be numbered 2.5.0.

- Lasse



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