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"Lasse Öörni"
, …
Toni Alatalo
4
8/27/18
Tundra-Urho3D 3.0.0-prealpha
Hi, sorry for missing your question earlier. Tundra and realXtend have not gone anywhere, in the
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Tundra-Urho3D 3.0.0-prealpha
Hi, sorry for missing your question earlier. Tundra and realXtend have not gone anywhere, in the
8/27/18
"Lasse Öörni"
10/30/15
realXtend Tundra 2.5.4 released
Hello, for some time new versions of core realXtend Tundra SDK have only been released as the
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realXtend Tundra 2.5.4 released
Hello, for some time new versions of core realXtend Tundra SDK have only been released as the
10/30/15
Toni Alatalo
7/2/15
Fwd: [Opensim-dev] Network Statistics Patch Submitted
just for info - there was good review and lots of discussion there when they first put up their git
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Fwd: [Opensim-dev] Network Statistics Patch Submitted
just for info - there was good review and lots of discussion there when they first put up their git
7/2/15
Sergiy Byelozyorov
,
Ali Kämäräinen
2
4/21/15
Terminology
Hi! Plugin: a DLL with a function with "void TundraPluginMain(Framework *)" signature. The
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Terminology
Hi! Plugin: a DLL with a function with "void TundraPluginMain(Framework *)" signature. The
4/21/15
Toni Alatalo
3/11/15
Fwd: [UBISS 2015] Third Call for Students to "3D WEB AND OPEN DATA FOR SMART CITIES HACKATHON" (application deadline March 20, 2015)
FYI a realXtend based Summer School by the University of Oulu next June. ---------- Forwarded message
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Fwd: [UBISS 2015] Third Call for Students to "3D WEB AND OPEN DATA FOR SMART CITIES HACKATHON" (application deadline March 20, 2015)
FYI a realXtend based Summer School by the University of Oulu next June. ---------- Forwarded message
3/11/15
m...@jarradhope.com
,
Toni Alatalo
2
11/3/14
WebTundra Physics2 missing textures?
yes, in the sense that it's normal in that demo: the three.js json assets used for the web client
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WebTundra Physics2 missing textures?
yes, in the sense that it's normal in that demo: the three.js json assets used for the web client
11/3/14
Toni Alatalo
10/7/14
Fwd: [Bf-gamedev] Perhaps consider OpenGEX instead of FBX/Collada?
We've found glTF ok for final transfer / a runtime format but interestingly this OpenGEX is not
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Fwd: [Bf-gamedev] Perhaps consider OpenGEX instead of FBX/Collada?
We've found glTF ok for final transfer / a runtime format but interestingly this OpenGEX is not
10/7/14
Toni Alatalo
10/2/14
WebTundra & new Three.js versions
Hi, just a little heads-up for devs using or considering WebTundra / Three.js: Current WebTundra
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WebTundra & new Three.js versions
Hi, just a little heads-up for devs using or considering WebTundra / Three.js: Current WebTundra
10/2/14
Toni Alatalo
9/20/14
bootcamp event schedule
realxtend folks will be in the series of fiware bootcamps around Europe in the coming weeks - posted
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bootcamp event schedule
realxtend folks will be in the series of fiware bootcamps around Europe in the coming weeks - posted
9/20/14
Toni Alatalo
7/14/14
Fwd: [three.js] Adds Chrome VR API support to VREffect / VRControls (#5020)
Just for info that there's an Oculus API in those browsers now and support for it for three.js so
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Fwd: [three.js] Adds Chrome VR API support to VREffect / VRControls (#5020)
Just for info that there's an Oculus API in those browsers now and support for it for three.js so
7/14/14
"Lasse Öörni"
, …
to...@playsign.net
3
7/2/14
realXtend Tundra 2.5.2 released
many have been busy working, talk is mostly on irc and in the github issues. in fact much of the
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realXtend Tundra 2.5.2 released
many have been busy working, talk is mostly on irc and in the github issues. in fact much of the
7/2/14
Alvin
, …
Jonne Nauha
21
1/10/14
Building tundra problems
Yeah, thanks for the feedback. We should fix this asap for all platforms, so Qt is not used for kNet.
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Building tundra problems
Yeah, thanks for the feedback. We should fix this asap for all platforms, so Qt is not used for kNet.
1/10/14
Toni Alatalo
, …
Jonne Nauha
8
1/10/14
naali repo renamed to tundra / Tundra tomorrow 12:00 Finnish time
https://github.com/realXtend/tundra apparently github nowadays does redirects so also the old urls
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naali repo renamed to tundra / Tundra tomorrow 12:00 Finnish time
https://github.com/realXtend/tundra apparently github nowadays does redirects so also the old urls
1/10/14
Daniele Zanni
, …
Erno Kuusela
9
11/1/13
Setting up headers in asset.RequestAsset
On Fri, Nov 01, 2013 at 01:00:53PM +0200, Erno Kuusela wrote: | typically allow. For example if you
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Setting up headers in asset.RequestAsset
On Fri, Nov 01, 2013 at 01:00:53PM +0200, Erno Kuusela wrote: | typically allow. For example if you
11/1/13
"Lasse Öörni"
, …
Antti Ilomäki
3
8/23/13
realXtend Tundra 2.5.1 released
Indeed! Just keeps getting better. 2013/8/22 Ali Kämäräinen <stink...@gmail.com> Great work
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realXtend Tundra 2.5.1 released
Indeed! Just keeps getting better. 2013/8/22 Ali Kämäräinen <stink...@gmail.com> Great work
8/23/13
Sergiy Byelozyorov
, …
Toni Alatalo
6
6/19/13
A couple of questions
A couple clarifications: On Jun 18, 2013, at 11:17 PM, Jonne Nauha <jo...@adminotech.com> wrote
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A couple of questions
A couple clarifications: On Jun 18, 2013, at 11:17 PM, Jonne Nauha <jo...@adminotech.com> wrote
6/19/13
to...@playsign.net
6/7/13
a vw plat liking vote (Fw: [Opensim-users] Vote for OpenSim!)
I figure is only fair to inform about this here too 😊 From: Alan Miller Sent: Thursday, June 6,
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a vw plat liking vote (Fw: [Opensim-users] Vote for OpenSim!)
I figure is only fair to inform about this here too 😊 From: Alan Miller Sent: Thursday, June 6,
6/7/13
Peter C.
, …
Ali Kämäräinen
5
4/15/13
Looks like Ogitor is looking at Tundra as an inspiration for ideas
Yes, AngelScript support is most definitely something we want to have in Tundra. Same goes for non-
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Looks like Ogitor is looking at Tundra as an inspiration for ideas
Yes, AngelScript support is most definitely something we want to have in Tundra. Same goes for non-
4/15/13
"Lasse Öörni"
4/11/13
realXtend Tundra 2.5 released
Hello, today it's time to release the first new version of the realXtend Tundra SDK for this year
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realXtend Tundra 2.5 released
Hello, today it's time to release the first new version of the realXtend Tundra SDK for this year
4/11/13
Jukka Jylänki
, …
Peter C.
11
4/5/13
Reviewing the Ogre OpenGL RenderSystem in Tundra.
The 2.0 redesign is supposed to fix a lot of the performance problems, but that will likely be a year
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Reviewing the Ogre OpenGL RenderSystem in Tundra.
The 2.0 redesign is supposed to fix a lot of the performance problems, but that will likely be a year
4/5/13
Jonne Nauha
3/27/13
Meshmoon Rocket 2.5 release and launch of browser based Web Rocket
Here is a short update whats going on at Meshmoon for every lurker here on the realXtend mailing
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Meshmoon Rocket 2.5 release and launch of browser based Web Rocket
Here is a short update whats going on at Meshmoon for every lurker here on the realXtend mailing
3/27/13
"Lasse Öörni"
,
Jonne Nauha
3
3/27/13
Change of watch
> I'd like to mention that we tried to contact you when we were thinking > what >
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Change of watch
> I'd like to mention that we tried to contact you when we were thinking > what >
3/27/13
Jukka Jylänki
3/6/13
Updates to kNet.
Some new things related to kNet: - There is now a buildbot at http://clb.demon.fi:8115/waterfall - A
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Updates to kNet.
Some new things related to kNet: - There is now a buildbot at http://clb.demon.fi:8115/waterfall - A
3/6/13
Remy Cucui
, …
Jonne Nauha
3
2/28/13
"table 'migrations' already exists"
Yeah, I probably worked the most on Taiga (from people still actively lurking here) and I have no
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"table 'migrations' already exists"
Yeah, I probably worked the most on Taiga (from people still actively lurking here) and I have no
2/28/13
shukra eight
,
Jonne Nauha
5
2/18/13
Ask for Pforce aka Jonne Nauha for N900 related questions
Thank you. I will ask and try somth another word. понедельник, 18 февраля 2013 г., 5:30:55 UTC+4
unread,
Ask for Pforce aka Jonne Nauha for N900 related questions
Thank you. I will ask and try somth another word. понедельник, 18 февраля 2013 г., 5:30:55 UTC+4
2/18/13
Chuck
, …
Ali Kämäräinen
15
1/31/13
Question about building with VS2010
Hi, I just fixed VS2010 build for QtScritpGenerator so now pretty much all of Tundra capabilities
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Question about building with VS2010
Hi, I just fixed VS2010 build for QtScritpGenerator so now pretty much all of Tundra capabilities
1/31/13
Toni Alatalo
, …
Jonne Nauha
6
1/27/13
fix to a regression with ParticleSystem loading
Yeh sorry I meant the new move operators. On 27 Jan 2013 16:53, "Ali Kämäräinen" <
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fix to a regression with ParticleSystem loading
Yeh sorry I meant the new move operators. On 27 Jan 2013 16:53, "Ali Kämäräinen" <
1/27/13
Toni Alatalo
, …
Ali Kämäräinen
21
1/24/13
started making an OpenNI Tundra plugin
No, no other Tundra project uses OpenNIPlugin, it just registers to framework and I've been using
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started making an OpenNI Tundra plugin
No, no other Tundra project uses OpenNIPlugin, it just registers to framework and I've been using
1/24/13
Chuck
, …
Ali Kämäräinen
7
1/11/13
Linking Problems
Sorry for my late reply~! It works~ BIG thanks! On Wednesday, January 9, 2013 4:19:50 PM UTC+2,
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Linking Problems
Sorry for my late reply~! It works~ BIG thanks! On Wednesday, January 9, 2013 4:19:50 PM UTC+2,
1/11/13
Chuck
, …
Toni Alatalo
13
1/8/13
A Rookie Problem Of Building Tundra With Cmake
Thank you Antont! I am trying to develop some applications with Kinect also. And I am very glad that
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A Rookie Problem Of Building Tundra With Cmake
Thank you Antont! I am trying to develop some applications with Kinect also. And I am very glad that
1/8/13