Flutter iOS compilation returns failed to load ad. Test ads works correctly

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Daniel Correia

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Oct 22, 2020, 10:26:26 AM10/22/20
to Google Mobile Ads SDK Developers
My admob account has already three published apps (both android and ios) that are currently showing ads. My new app is working great on Android, however iOS version only shows test ads.

I've been struggling with this for the past week. I've indeed created another app on admob and firebase just to check whether it was some configuration error, but no success at all.

I've included banner, interstitial and rewarded. All three of them return "failet to load ad" event.

Output on XCode debug is:
FirebaseAdMobPlugin <warning> adView:didFailToReceiveAdWithError: Request Error: No ad to show. (MobileAd <FLTBannerAd: 0x2805c62e0> PENDING mobileAdId:513105898 for: <GADBannerView: 0x10614cfe0; frame = (0 0; 320 50); clipsToBounds = YES; layer = <CALayer: 0x2821bd980>>)

interstitial:didFailToReceiveAdWithError: Request Error: No ad to show. (MobileAd <FLTRewardedVideoAdWrapper: 0x2821da6e0> LOADING FLTRewardedVideoAdWrapper)

In fact, when I check Admob dashboard I can see there are many requests, but there are no impressions at all.

I'm now sending app and ad unit ids to this email mobileads...@gmail.com

Thanks


itzno...@gmail.com

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Oct 22, 2020, 12:07:49 PM10/22/20
to Google Mobile Ads SDK Developers
Check If you have Limit Ad Tracking enabled on your iOS device.
That might mostly be the culprit.
Go to iOS Settings App > Search Limit Ad Tracking, Disable it if its not, reload your App & check if the Ads show up.

Mobile Ads SDK Forum Advisor Prod

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Oct 22, 2020, 12:25:35 PM10/22/20
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Hi Daniel,

Thank you for sending your Id's in private. While we only support native iOS implementations I was able to check out your Id's in our sample apps in a simulator and received ads for each type in test mode. When you mentioned that your app is published ​​​​​​do you mean in the App Store? If it is not, the app does not yet have a content rating, and that may limit ad availability when not in test mode.

Regards,

Google Logo
Aryeh Baker
Mobile Ads SDK Team
 


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Daniel Correia

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Oct 22, 2020, 9:19:07 PM10/22/20
to Google Mobile Ads SDK Developers
@Aryeh Baker, thank you for your insight. My new app is not yet published to app store. I changed my app's namespace to one already published, including googleservice-info.plist and voila, it worked. Thank you so much. I was losing sleep thinking of what I was doing wrong.

Best regards
Daniel

IT365 Solutions Inc

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Nov 4, 2020, 12:20:31 AM11/4/20
to Google Mobile Ads SDK Developers
Hi Daniel,
Since I have the same issue, can you please help me. My app is already published on Apple app store, a week ago. 
I have included  googleservice-info.plist  in the project using xcode.
My app is flutter app.
What do you mean - app's namespace - what did you change, where?
Thanks

Mobile Ads SDK Forum Advisor Prod

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Nov 4, 2020, 2:08:16 AM11/4/20
to it365sol...@gmail.com, google-adm...@googlegroups.com

Hi there,

They were most likely referring to an iOS app's bundle identifier when they referred to a "namespace", and changed this bundle identifier to a similar one that they had already published.

With that said, I would like to remind you that you have already a created a thread regarding your concern. Kindly continue there instead so that we can assist you better on it.

Google Logo
Ziv Yves Sanchez
Mobile Ads SDK Team
 


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