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What happens if you don't extend Engine? I've actually never tried to extend it (though that's a neat idea). Typically we create a wrapper game class that creates a new engine instance directly.
On Mon, May 20, 2019, 11:30 PM igloo15 <mtoll...@gmail.com> wrote:
I am building out a small game using excaliburjs and have found that using the loader causes my engine to never start. If I don't use a loader my textures just fail to load due to naturalWidth being undefined. I am not really sure what I am doing wrong. When I used the loader it showed no error just never completed the load. In dev tools I can see all the textures finishing loading so its not as if loader is waiting on loading textures. I believe it is silently failing potentially with same issue I am seeing when not using loader.--This is the line of code in my game where I am using the loader. I don't see any particular issues but it just does not seem to like what I am doing. Does anyone have any thoughts?Thanks
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Are you able to reproduce in a code pen? Otherwise we can try cloning and debugging to see what it might be. The code seems okay on the surface!
On Tue, May 21, 2019, 8:56 PM igloo15 <mtoll...@gmail.com> wrote:
I reworked it so that I am not extending engine but still have same issue--
On Tuesday, May 21, 2019 at 7:43:04 AM UTC-4, Kamran Ayub wrote:What happens if you don't extend Engine? I've actually never tried to extend it (though that's a neat idea). Typically we create a wrapper game class that creates a new engine instance directly.On Mon, May 20, 2019, 11:30 PM igloo15 <mtoll...@gmail.com> wrote:I am building out a small game using excaliburjs and have found that using the loader causes my engine to never start. If I don't use a loader my textures just fail to load due to naturalWidth being undefined. I am not really sure what I am doing wrong. When I used the loader it showed no error just never completed the load. In dev tools I can see all the textures finishing loading so its not as if loader is waiting on loading textures. I believe it is silently failing potentially with same issue I am seeing when not using loader.--This is the line of code in my game where I am using the loader. I don't see any particular issues but it just does not seem to like what I am doing. Does anyone have any thoughts?Thanks
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