Anthony Ortiz <
anthon...@gmail.com> wrote:
>> Thank you so much for this. I never knew there was a second Space Ace game. Once again you and Olivier have done a great service for the GS community.
>
>You beat me to this, and I want to second the motion, you guys are pillars of the Apple II community and I also want to thank you guys for keeping the Apple II alive. Many thanks, I didn't even know there was a Space Ace II either!
Not only was there a pseudo sequel, but I just recently discovered
evidence ReadySoft completed an Apple IIGS port of Space Ace 2:
https://archive.org/details/stx_Space_Ace_II_Borfs_Revenge_manual/page/n15/mode/2up
ReadySoft had the following in the works, with these release dates...
1990 - Dragon's Lair* (a canceled prototype version exists)*
1991 - Dragon's Lair: Escape from Singe's Castle
1991 - Space Ace 2: Borf's Revenge
1992 - Dragon's Lair II: Time Warp
We DID get Space Ace that shipped on 9 floppy disks in 1990,
but despite apparently being completed and ready to ship, the
other titles were unexpectedly cancelled. Likely because of the
shrinking Apple II market by the early 90's.
It's also possible they had poor performance on a stock IIGS.
Space Ace animates beautifully at 2.6 MHz, but the others not
so much...unless you install a ZipGS or TWGS. Maybe that is
why their release was cancelled last minute?
At any rate, it is absolutely fantastic Brutal Deluxe has given
us all the above titles (and more!) all these years later! I cannot
thank you guys enough!
Mitchell Spector