> If you are able/willing to help translate Beats into any non-English
> language, please reply to this thread with translated versions of the
> two .xml files.
I'd love to help with translation into Dutch... Do I just translate
all the items in between xml tags, or is there something else I need
to do/not do?
And now to try the next version...
XWA
Holy customisation options Batman! It's fantastic that all that is
possible, absolutely. But the settings menu gets a bit dizzying. :-)
...
Patterns... Hmmm. I do agree with a previous poster that they're
placed too close together. Although I rather felt it made things too
easy and boring. I can get through songs on a much higher difficulty
by just spamming around the spot where the pattern started, and I
won't score well, but I'll score. Maybe if the distance between the
bubbles could vary just as the starting position of the first hit
(with the default distance a bit bigger than it is now), that might
make things a bit more spaced out again. I also felt that sometimes
the pattern went on for too long, especially if the notes were
reasonably slow. In random mode, often bubbles would alternate left
and right most of the time, making playing more comfortable and feel
more like tapping out a rythm (to me, at least). If the spacing were a
bit wider, maybe it could feel that way in pattern mode too.
>
> In strings.xml:
> <string name="*blah*">"*translate this*"</string>
>
> In arrays_trans.xml:
> <item>*translate this*</item>
Got it. Am working on it. No more tonight, though.
Tyops I've noticed: <string name="Tools_window_error">"Window
switching error - I haven't figure out how
to fix this yet ; / (please email me details!"</string>
'figured' and the closing parenthesis.
>
> On Thu, Feb 10, 2011 at 2:46 PM, XWing Ace <xwin...@gmail.com> wrote:
>>
>> But the settings menu gets a bit dizzying. :-)
>>
> Any recommendations on reorganizing the settings menu(s)? As you can see,
> I've made sure to make Beats as customizable as possible, but now I'm
> running into the problem of too many settings that finding things can become
> confusing xD
I don't have all that many, because although it is a lot, I mainly
noticed that because this time I went digging a little. Default
settings work fine most of the time. I have just one suggestion:
> The random circles thing is still available - turn off Settings > Modifiers
>> Beatmap Patterns
As long as it is just a choice between 'random' and 'pattern' in Osu!
mode, wouldn't it be easier and (to me) more intuitive to just have
both those choices selectable in the Game Mode menu, along with
Standard and Reverse?
Of course, if more modification of those patterns should become
available, then maybe not. But as long as it's just a choice between
those two...
> As for the patterns, this is still in the works but is mostly like such
> because the StepMania .sm format does not include x,y coordinates for their
> notes. A sequence of left-right-left-right note trills will become just a
> string of osu! beats.
Just a thought: You don't have full x/y data, but you do have an
indication of left, right or somewhere in the middle. Could that be
used to slightly de-randomize the randomness?
>With a small screensize, the
> beats would naturally become clumped together on harder songs ; /
That must be my main 'problem'. I'm playing this on a 240x320 screen
in landscape mode. On your screenshots the arcs do generally seem
better spaced.
> Don't expect it to be too, too
> complicated though -
You know, I was already ecstatic with the first random mode warts and
all. Anything you do that makes this even more fun to play will make
me happier. But if not, then I'm still happy with what you've already
made.
>
> Try turning on Settings > Advanced Settings > Tapbox Debugging, then
> reducing Settings > Tapbox Overlap and tell me if that makes it less
> spam-tastic. If it does, I'll play around with reducing the default tapbox
> size.
Actually, that does help somewhat. Thanks for the tip!
XWA
On Thu, Feb 10, 2011 at 9:54 PM, <k.dar...@gmail.com> wrote:
> On Thu, Feb 10, 2011 at 1:24 PM, XWing Ace <xwin...@gmail.com> wrote:
>
> In strings.xml:Got it. Am working on it. No more tonight, though.
> <string name="*blah*">"*translate this*"</string>
>
> In arrays_trans.xml:
> <item>*translate this*</item>
Tyops I've noticed: <string name="Tools_window_error">"Window
switching error - I haven't figure out how
to fix this yet ; / (please email me details!"</string>
'figured' and the closing parenthesis.
As long as it is just a choice between 'random' and 'pattern' in Osu!
mode, wouldn't it be easier and (to me) more intuitive to just have
both those choices selectable in the Game Mode menu, along with
Standard and Reverse?
Of course, if more modification of those patterns should become
available, then maybe not. But as long as it's just a choice between
those two...
Just a thought: You don't have full x/y data, but you do have an
indication of left, right or somewhere in the middle. Could that be
used to slightly de-randomize the randomness?
Actually, that does help somewhat. Thanks for the tip!
XWA
pastebin.com works fine