On 17.10.20 02:59, Nicholas Yue wrote:
> I am translating some Rhino NURBs geometry to Alembic NURBS
> I have the following simple sphere (from Rhino) that displays nicely
> in Houdini but all messed up in Maya.
> Any idea why that is the case ?
Wild guess: you may be the first one to ever test/use this? :)
Alembic NURBS -> Maya ...?
Alembic was conceived around the time or even after, one may argue, when
NURBS were terminally abandoned for SDS in VFX.
<rant>Much to the dismay of anyone who has to deal with using modern VFX
DCC apps for visualization of models from the