Species 1.6 Released!

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Chris Covelli

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Apr 4, 2013, 10:46:02 AM4/4/13
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Exocortex Species 1.6


Create Better Characters Even Faster


Species 1.6 is now available at Exocortex.com.


We created this video overview of the new features: http://vimeo.com/62914955


What is Species?


Exocortex Species simplifies the process of human character creation from designing your

character’s unique attributes, integrating sculpting results, to rig creation, even animation. With

Species, you will create higher quality animated characters faster and at a lower cost, while

avoiding the generic look that often come when purchasing off-the-shelf models. Exocortex

Species supports Autodesk Softimage 2010 through 2013 on both Windows and Linux. Floating

and node locked licenses are available starting at $299.


Improvements in Species 1.6


1. Custom PropRig Import

A new preference that allows the user to define a directory to export and import customized

PropRigs for repeated use. PropRigs within those folders are now listed in the Species > Build >

Import Custom menu split into “Male” and “Female” sub-menus.

   

2. Plot Limb Anim Tool Feature

An addition to our AnimTools is the new Plot Limb command which allows you to plot and

transfer motion between FK and IK for both arms and legs. This utilizes the MatchFKIK

command and plots the motion during the active time range.


3. Improved  High Res Body Mesh topology and deformation

We’ve updated the body mesh for both male and female characters.  The new meshes are more

detailed, fully quaded, and have more evenly distributed topology for better deformation and high

end sculpting.


4. New Low Res and Proxy Body Meshes

A new quad based low res body mesh for faster interaction while animating (~40 FPS playback).


A new cube based proxy body mesh for super fast interaction while animating (~40-50 FPS

playback).


5. New Body Shapes

Old and Young shapes for varying the age of your Species characters.


Top Heavy and Bottom Heavy shapes for adding mass to either the upper or lower half of your

Species characters.


Chest expand and Chest contract shapes for inflating and deflating the chest of your Species

characters.


6. Synoptics

Updated synoptics with new controls to switch mesh resolution and smoothing.


Individual control reset combos.  Press Ctrl+Shift+LMB on any synoptic control to reset, and

Press Ctrl+Shift+MMB on a control to reset a whole branch.


7. ReplaceMesh command re-written
The ReplaceMesh command has been rewritten and expanded to now include the ability to

replace the BodyLow and BodyProxy meshes if necessary.


8. Bug Fixes

AnimRig Vertebrae 02 and 03 deformers misaligned


Getting Species 1.6


If you are not yet using Exocortex Species, give it a try by downloading the trial from the

Exocortex Species product page.


For those already using Exocortex Species, you can download the 1.6 update directly from here.


Join the Species User Community


Get the most out of Exocortex Species by joining our user support and discussion mailing list,

viewing our online documentation, and check out our many tutorial videos on our Vimeo group

These are the best places to learn about Species and get the latest news directly from the developers.




j3st3r

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Apr 5, 2013, 2:10:12 AM4/5/13
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Hoooray!!!


However, after installing I got this error, even after complete restart

// ERROR : Traceback (most recent call last):
//   File "<Script Block 2>", line 108, in Species_Init
//     "Male":[x.split("_")[0] for x in os.listdir(customPropRigDir) if not os.path.isdir(os.path.join(customPropRigDir, x)) and x.endswith("Hominid_Male_PropRig.emdl")],
// WindowsError: [Error 3] The system cannot find the path specified: ''
//  - [line 107 in C:\Users\szabolcsm\Downloads\ExocortexSpecies1.6.0\Workgroup\Addons\ExocortexSpecies1.6\Application\Plugins\Species_Menu.py]

Cheers


Szabolcs

Szabolcs Matefy

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Apr 5, 2013, 2:15:30 AM4/5/13
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Forgot to add, so there is no possibility to convert a proprig into animrig. However, I love the new stuff on the body type! Great job guys!

I love to new topology at the elbow, I still have few ideas to improve, but this stuff is getting better and better!

Cheers


Szabolcs



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Szabolcs Matefy

Senior Character Artist
Crytek Budapest
Certified Softimage Instructor
skype: matefy.szabolcs


j3st3r

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Apr 5, 2013, 2:49:07 AM4/5/13
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OK I figured out the issue, if I do not have any custom prop rig folder, those lines drops error, because the system doesn't find the folder specified even if the custom folder is not enabled.


On Friday, April 5, 2013 8:15:30 AM UTC+2, j3st3r wrote:
Forgot to add, so there is no possibility to convert a proprig into animrig. However, I love the new stuff on the body type! Great job guys!

I love to new topology at the elbow, I still have few ideas to improve, but this stuff is getting better and better!

Cheers


Szabolcs
On 5 April 2013 08:10, j3st3r <szma...@gmail.com> wrote:
Hoooray!!!


However, after installing I got this error, even after complete restart

// ERROR : Traceback (most recent call last):
//   File "<Script Block 2>", line 108, in Species_Init
//     "Male":[x.split("_")[0] for x in os.listdir(customPropRigDir) if not os.path.isdir(os.path.join(customPropRigDir, x)) and x.endswith("Hominid_Male_PropRig.emdl")],
// WindowsError: [Error 3] The system cannot find the path specified: ''
//  - [line 107 in C:\Users\szabolcsm\Downloads\ExocortexSpecies1.6.0\Workgroup\Addons\ExocortexSpecies1.6\Application\Plugins\Species_Menu.py]

Cheers


Szabolcs

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Robert Dowling

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Apr 5, 2013, 5:46:01 AM4/5/13
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Works great, love the update.
Well done guys. 

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Eric Thivierge

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Apr 5, 2013, 8:14:37 AM4/5/13
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Hey Szabolcs,

I was sure I tested that quite a few times before release. I'll dig around a bit and see if I can find the issue. Thanks for reporting back though.

--------------------------------------------
Eric Thivierge
http://www.ethivierge.com

Szabolcs Matefy

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Apr 5, 2013, 8:28:13 AM4/5/13
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The problem is that you don't check if the CustomPropRig is enabled, and that two lines come back with empty folder since there were no custom folder for me. I made the folders, and now it works. I think that a check sould be also performed if I enabled the custom rig folder


Thanks!


I like the update a lot!


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Eric Thivierge

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Apr 5, 2013, 8:33:31 AM4/5/13
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Yeah I see the problem now with the code. I'll work on a fix shortly.

--------------------------------------------
Eric Thivierge
http://www.ethivierge.com


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