I do have to go on a diet.
That aside, we had our business partners over yesterday and decide it was time for a demo and a scan of everyone so we could all be "in print". Noticed a lot of borking with the geometry and it took several attempts to get something decent. We had a lot of trouble compared to scanning with the Kinect and I put this down mostly to the larger texture capture that is occurring As the day went on it got worse. The Skanect would have to be relaunched after every scan as the info coming from the scanner would freeze. And then it started to happen while we were setting up for the scan.
Now, I hadn't installed the latest OpenNI drives at that point and after I did, it seemed to make some difference but there was still the need to relaunch Skanect after each scan. The framerate I think is the biggest issue and depending on how Skanect writes the image files to disk, I think some if not all of the hiccups are due to a fragmented disc.
So next steps are to optimize the PC laptop (any tips because I'm actually a Mac guy?) and perhaps use the medium GPU build for the preview, doing a high rez version in "post".
--
You received this message because you are subscribed to the Google Groups "Skanect" group.
To unsubscribe from this group and stop receiving emails from it, send an email to skanect+u...@googlegroups.com.
For more options, visit https://groups.google.com/groups/opt_out.
Â
Â
I've seen someone selling theirs for $500 on ebay. Pretty steep markup. ;)
I'd be interested in buying one. Not for that price though...
You received this message because you are subscribed to a topic in the Google Groups "Skanect" group.
To unsubscribe from this topic, visit https://groups.google.com/d/topic/skanect/agVZN_iDZhI/unsubscribe.
To unsubscribe from this group and all its topics, send an email to skanect+u...@googlegroups.com.
For more options, visit https://groups.google.com/groups/opt_out.