Syphon > Syphon with opacity causing problems

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Richard Williamson

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Oct 19, 2023, 5:08:48 AM10/19/23
to 'Rich Walsh' via QLab
Hi all

Having a funny issue with Syphon - found this issue on 5.3 but also tested on 5.2 and issue was there then.

We have a show where we are using a syphon only surface to route some video around and back in to qlab where it is sucked in via a pair of camera cues and put out over HDMI

When the content is at 100% opacity everything is fine, but it looks like something funny is happening when the opacity is >0% and <100% , I think that the fade is effectively being doubled

In the attached photo you will see on the left the monitor of a syphon output with what look like two blocks of the same colour, in reality the left hand block is an image at 50% opacity, while the right hand block is a screen shot of this, so played back at 100% opacity

On the right is what the camera cue is capturing from syphon - you will see that the image with opacity is massively darker than the one at 100%

I suspect this is an issue internal to qlab but if anyone has any ideas of how this could be fixed it would be much appreciated!

Thanks

Richard

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IMG_6708.HEIC

Richard Williamson

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Oct 19, 2023, 5:59:14 AM10/19/23
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As an addendum to this, I just tested with qlab 4 and don't see this issue so I assume it's a bug that's crept in with the new video engine.

I don't see the issue with NDI in qlab 5, however due to the size of our surfaces (about 7k pixels wide) the performance impact of NDI makes it problematic

micpool

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Oct 19, 2023, 7:49:06 AM10/19/23
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I can replicate this, and it's quite baffling.

The Syphon output itself is at the same intensity as a physical display output.

But, as you say, an image sent to a  Syphon output,  to  a camera cue, to  a display,  fades twice as fast as  the image sent directly to the display.

My first thought was that you had the image and the camera cue in a group and were fading both together, but this is not the case. Only the 2 images are fading, the camera remains at 100 percent throughout.

Screen recording attached

Screen Recording 2023-10-19 at 12.46.47.mov

micpool

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Oct 19, 2023, 7:59:42 AM10/19/23
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Ah ,sussed whats going on.

The syphon output has an alpha channel. To make content sent on a syphon out/camera in route fade the same as a direct to display route, you need to put a black layer behind the camera cue.

Mic

Richard Williamson

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Oct 19, 2023, 8:04:36 AM10/19/23
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That’s amazing! Thanks Mic - will give that a go tomorrow. Might be good to add an option to disable alpha on camera cues or something 

Sent from my iPhone

On 19 Oct 2023, at 20:59, micpool <m...@micpool.com> wrote:

Ah ,sussed whats going on.
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micpool

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Oct 19, 2023, 9:40:43 AM10/19/23
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The black image behind the camera cue is a good workaround,  but I think the camera cue may be misinterpreting the alpha channel as it fades. I can't replicate the same fade behaviour in a video cue when fading a video with an alpha. The camera cue somehow seems to be fading to white as the alpha fades, alongside the RGB fading as expected.

Syphon Camera Cue vs direct Images at 50 percent.png
Mic
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