Witch hunter setups

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ims

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May 31, 2009, 1:01:15 PM5/31/09
to NerfedButtons
So i logged onto my Lv 40 WH for the 1st time in 6 mths.Going to see
how NB works with it.As there are so many variations I wonder how
complex the setup will be. Am judgement/conf spec upto BAL, also have
pistol whip. Was thinking of one of the rotations as a standard
rotation after stealth opener as the following:

(After opening with stealth opener).. check if still behind target. If
not pop feinted positioning. Then torment, torment, pistol whip. If
pistol whip is on cooldown and if caster/healer then silence the
heretic. If caster or shaman pop shroud of magnus. Check again if
still behind target. If not behind target and feinted positioning
available pop feinted positioning. Pop Burn away Lies, torment,
absolution.


I'm not sure in what order to set these out to get the rotation to
work. Also any ideas/input to how I can improve this and what the
above setup config would look like.

Cheers
Imran


ims

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May 31, 2009, 2:34:00 PM5/31/09
to NerfedButtons
I was going to add, if I wanted to add Confess to that chain where
should it be placed?

Deuce

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Jun 1, 2009, 1:58:38 AM6/1/09
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I think you're a bit confused about what NB does. You seem to want a
true sequencer that will do things in a specific order. NB simply
queues abilities based on an order of PRIORITY and will bypass
abilities based on a combination of standard checks (like Pistol Whip
only working from rear) and added conditions which you can set. It
would be possible to set up something like what you list using virtual
cooldowns, but it would be a very limited chain and not adapt well to
changing situations.

That said, I'll work up a chain using those abilties to give you an
idea.
> > Imran- Hide quoted text -
>
> - Show quoted text -

Deuce

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Jun 1, 2009, 4:39:30 AM6/1/09
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Leaving out opener, since you didn't mention it as part of the
chain....

/nb add # [Absolution]e:8096:1:s:-:p;e:8098:1:s:-:p;e:8091:1:s:-:p
[Burn Away Lies]cm:5:+[Feinted Positioning]ae:8115:-;atv:8085:+
[Torment]cm:4:-;ae:8115:+;acd:8116:-[Pistol Whip]con:unst:-;st:1::e;e:
8100:1::-:e[Silence The Heretic]a:cast:+:e;con:unst:-;acd:8115;st:
1::e;e:8115:1::-:e[Shroud of Magnus]a:cast:+:e[Confess!]con:unst:-;st:
1::e;e:8115:1::-:e;e:8100:1::-:e[Torment]

That's about as close as I can come without a much more complicated
set of checks. Keep in mind it's only really useful following an
opener. Basically it'll:
}Feinted Positioning as soon as not in rear arc
}Torment to 4 Accusations IF BAL not on CD and PW is valid (rear or FP
active)
}Pistol Whip (or Silence if PW on CD and Caster/healer) IF target is
NOT immune or under effects of either
}BAL as soon as 5 Accusations
}SoM IF Caster/Healer (though kinda wasted right after PW/Silence)
}Abso-spam IF opener buff has expired
}Confess! IF target is not immune or under the effects of PW or StH
]Torment

It'll pretty much do what you wanted as long as the opener buff is
active, then pretty much become an Abso-spam button, firing PW,
Silence and Confess! as they become available.

ims

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Jun 1, 2009, 2:53:06 PM6/1/09
to NerfedButtons
Holy hell deuce your a genius lol! As I expected this is starting to
become complicated. I want to use NB to the fullest ie abilities based
on an order of PRIORITY. What would you suggest as standard
routines ? Having played a stealther for 7 years in daoc I find it
second nature to use hotkeys and abilities on the fly according to
the situation, but I am extremely curious to see how/if NB can be used
then in certain circumstances.As you say long configs like the one can
detract from adapting quickly to rapidly changing situations.For the
time being I'm finding flexibility in my varius hotkeys and
quickbinds, just wanted to see how NB can streamline the process.

Cheers

Imran



ims

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Jun 2, 2009, 12:56:18 PM6/2/09
to NerfedButtons

One thing I noticed about your config deuce, is that it seems after i
use feinted positioning it stays on that counting down 60 seconds wont
pop BAL even or any other abilities.

NerfedWar

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Jun 3, 2009, 1:21:25 AM6/3/09
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Hehe, some impressive chains there Deuce.

Heat

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Jun 3, 2009, 3:20:27 AM6/3/09
to NerfedButtons
Excuse me for my english, but I agree with the previous post IMS.Ochen
would like to see the addition of the chain using the abilities of
"Sudden Accusation", "Punish The False", "Declare Anathema", "Sigil Of
Sigmar". Deuce, I I would be grateful vam.Ili maybe you can write a
conversation with a major build WH.

Message has been deleted

ims

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Jun 3, 2009, 5:38:10 AM6/3/09
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On further testing it appears the chain deuce gave me does in fact
work completely correctly. And what a chain it is.It just tears things
to bits,mostly nothing survives past the BAL

Thanks again deuce

ims

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Jun 3, 2009, 7:44:10 AM6/3/09
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Let me add every time I use this config of deuce's I literally wet my
pants. I vote Deuce for next president imo ( even tho i live in the UK
LOLZ)

Deuce

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Jun 3, 2009, 9:35:36 AM6/3/09
to NerfedButtons
Declare Anathema is really too situational, imo. If you try putting it
in a chain it'll be going off all the time when you don't want it to
and being wasted. There's no check available, currently, for roots/
snares, so there's no good way to use Sigil of Sigmar. Sudden
Accusation is easy, since mostly only stealth openers can be used from
stealth. You can simply insert it anywhere and it'll be the only
thing available while stealthed. No checks needed. Keep in mind that
my own chain looks nothing like this, but if I were to add Punish The
False to it, I'd add it right before Feinted Positioning. Just insert
it, no checks.

I use something a little closer to this:
http://groups.google.com/group/nerfedbuttons/browse_thread/thread/5fcf1bc06fa2ef14#
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