Hi,
I was going through the grpc doc and implemented c++ async server.
However when I started with the async GO client I noticed async server/client
is not supported for GO yet.
Has anyone implemented GO async client or any easy way to achieve this ?
For my application there will be async server in c++ and async client in GO.
Do I have any other options like have streaming server(c++) and stream client(GO).
Can I return OK as soon as either server/client receive a msg that way grpc will indicate
other counter part to proceed.
I am going to have msg type in each msg so I don't really need to wait for reply from other side,
it can come later with a msg type.
My last option is to use regular protobuf over socket.
Any comments would be helpful.
Thanks.