long start = System.currentTimeMillis();
adView.loadAd(adRequest);
Timber.e("Loading ad took: %dms", System.currentTimeMillis() - start);
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those in fact are 2 initialisations (for the first time, two different `AdSize`) for `AdView`.
Could you please notify by this post when this bug has been fixed?
Thank you in advance.
Best regards.
Rafael.
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I'll try to make a project and put it on GitHub to be able to download it.Thanks! :)
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I also attach the .trace file. I hope this can help you.
Is there any date for the release with the fix?
Cheers!
Rafael.
Thank you Vu Chau, will download asap!
I'll let you know.Thank you again! Really really appreciate it.Cheers!Rafael.
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Hi Rafael,Thanks for sending over the requested information. That confirms what I was thinking would be the cause of the UI blockage.As to the fix timeline, it should be shipped with the next release of the SDK. Currently, the new version is being globally rolled out, and we anticipate completion towards the end of September.Vu ChauMobile Ads SDK Team
On Saturday, September 10, 2016 at 12:03:27 PM UTC-4, Rafael Ruiz Muñoz wrote:
El martes, 6 de septiembre de 2016, 13:56:06 (UTC+1), Rafael Ruiz Muñoz escribió:
Thank you Vu Chau, will download asap!
I'll let you know.Thank you again! Really really appreciate it.Cheers!Rafael.
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One thing I notice very first call `publisherAdView.loadAd(mPublisherAdRequest);` is taking same amount of time as pervious on main thread, next call onwards is perfect.