I am trying to find / create a library which can render 3d objects onto an image (ie PNG).
For example:
Obj := engine.NewCube(1,1,1,1,1,1,1)
And engine.Render("lol.PNG")
Would project a cube with the specified coordinates and stuff on the image.
I thought this would be relatively easy to do, so I attempted it myself with some help from Mr Wikipedia. Failed miserably lol.
Has anyone done anything like this or made a library for it?
If yes, Linky :) or can you explain how you did it for someone with limited math knowledge?
Thanks,
Tom
Yeah I can't use external libraries, must be pure go. That rasterizer tutorial looks pretty promising, I will have to do a lot of reading though.
I'm surprised no one has made one yet though!
--
You received this message because you are subscribed to a topic in the Google Groups "golang-nuts" group.
To unsubscribe from this topic, visit https://groups.google.com/d/topic/golang-nuts/SjSFj1atInY/unsubscribe.
To unsubscribe from this group and all its topics, send an email to golang-nuts...@googlegroups.com.
For more options, visit https://groups.google.com/d/optout.