-j
A rune is an int32, so it takes 4 bytes by definition.
A string in a struct with position, length and backing array of bytes. The backing array here consumes 3 bytes, but tge position and length occupies space too, so the string of that rune occupies more than 3 bytes after all.
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A rune is an int32, so it takes 4 bytes by definition.
A string in a struct with position, length and backing array of bytes. The backing array here consumes 3 bytes, but tge position and length occupies space too, so the string of that rune occupies more than 3 bytes after all.
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The UTF8 encoding of that codepoint is three bytes. So the rune will still occupy 4 bytes, even if the last byte holds no data?
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