Hi Jonathan
On Wed, 29 May 2013, Adrian Rossiter wrote:
> On Wed, 15 May 2013, Jonathan Shaw wrote:
>> I want to make terrain tiles (e.g. for tabletop miniature wargaming etc.)
>> that allow an indefinite range of natural-looking hills. A small number of
...
> Maybe you could do something based on equilateral triangles. For a flat
> surface you have 6 around a vertex, you have three
> kinds of peak with 3, 4 or 5 around a vertex. For saddles you
> have 7 or more around a vertx. If the equilateral triangle
> surface is too course perhaps you could use some additional
> triangle tiles that make shallow pyramids, to various heights,
> over an equilateral triangle base.
I don't think the pyramids would help, but using both squares
and triangles would. This allows the angle around the vertices
to be chosen in 30 degree increments, allowing the general
surface to be smoother.
I think I have seen this in a link recently, maybe posted to
this list, but I can't find it. It was an art exhibit with
the surface made of tiles and hanging like a bumpy curtain
(which probably also moved). I can't remember the exact tiles
used but it was the same principle.