Hello,
I'm going to achieve something like seen below on the screenshot.
1. Is it correct way to use entity model and glTF?
2. Do you have some glTF model library where I can pick one similar to my case? Or at least just sphere without glow, there is only box example on official repo https://github.com/KhronosGroup/glTF/tree/master/sampleModels
3. Is there any way to use glsl to add custom shader with Entity API?
Please advice, thanks
var pointPrimitives = scene.primitives.add(new Cesium.PointPrimitiveCollection());
pointPrimitives.add({
color : Cesium.Color.YELLOW,
position : Cesium.Cartesian3.fromDegrees(-75.59777, 40.03883)
});
--
You received this message because you are subscribed to a topic in the Google Groups "cesium-dev" group.
To unsubscribe from this topic, visit https://groups.google.com/d/topic/cesium-dev/dSVi6lE_ex4/unsubscribe.
To unsubscribe from this group and all its topics, send an email to cesium-dev+...@googlegroups.com.
For more options, visit https://groups.google.com/d/optout.
