2. A minimal code example. If you've found a bug, this helps us reproduce and repair it.
3. Context. Why do you need to do this? We might know a better way to accomplish your goal.
I want to change the shader to achieve the desired effect, hoping to tell me the source location in how many lines? Best screenshots.
4. The Cesium version you're using, your operating system and browser.
Version: 1.47
I found this ModelUtility. modifyVertexShaderForLogDepth in the source code, but modifying it doesn't do what I want.
Thank you very mush!
But I want to draw a polygon on 3d-tiles model , and the model in the range of the polygon is flattened, is this ok?
发件人: Omar Shehata
发送时间: 2018年12月6日 0:42
收件人: cesium-dev
主题: [cesium-dev] Re: Where is the vertex shader of 3Dtiles?
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