I would like to generate a texture in JavaScript and then apply it to a glTF Model. When the texture is updated it should be reapplied to the glTF Model.
Is this possible with Cesium/glTF?
Thanks
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That should work, thanks!
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Hey would anyone be able to assist. I'm trying to dynamically change the model of an entity by a click. it works for some but sometimes the fragment shader crashes. Thanks guys!