OpenGL extensions:
GL_AMD_multi_draw_indirect, GL_AMD_seamless_cubemap_per_texture,
GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index,
GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility,
GL_ARB_ES3_2_compatibility, GL_ARB_ES3_compatibility,
GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture,
GL_ARB_blend_func_extended, GL_ARB_buffer_storage,
GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control,
GL_ARB_color_buffer_float, GL_ARB_compatibility,
GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader,
GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted,
GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image,
GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float,
GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control,
GL_ARB_direct_state_access, GL_ARB_draw_buffers,
GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex,
GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts,
GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
GL_ARB_fragment_shader, GL_ARB_fragment_shader_interlock,
GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object,
GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4,
GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv,
GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64,
GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_imaging,
GL_ARB_indirect_parameters, GL_ARB_instanced_arrays,
GL_ARB_internalformat_query, GL_ARB_internalformat_query2,
GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect,
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile,
GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object,
GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp,
GL_ARB_post_depth_coverage, GL_ARB_program_interface_query,
GL_ARB_provoking_vertex, GL_ARB_query_buffer_object,
GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness,
GL_ARB_sample_locations, GL_ARB_sample_shading, GL_ARB_sampler_objects,
GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture,
GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops,
GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot,
GL_ARB_shader_bit_encoding, GL_ARB_shader_clock,
GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote,
GL_ARB_shader_image_load_store, GL_ARB_shader_image_size,
GL_ARB_shader_objects, GL_ARB_shader_precision,
GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine,
GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod,
GL_ARB_shader_viewport_layer_array, GL_ARB_shading_language_100,
GL_ARB_shading_language_420pack, GL_ARB_shading_language_include,
GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sparse_buffer,
GL_ARB_sparse_texture, GL_ARB_sparse_texture2,
GL_ARB_sparse_texture_clamp, GL_ARB_spirv_extensions,
GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader,
GL_ARB_texture_barrier, GL_ARB_texture_border_clamp,
GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32,
GL_ARB_texture_buffer_range, GL_ARB_texture_compression,
GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc,
GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array,
GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
GL_ARB_texture_filter_anisotropic, GL_ARB_texture_filter_minmax,
GL_ARB_texture_float, GL_ARB_texture_gather,
GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
GL_ARB_texture_query_levels, GL_ARB_texture_query_lod,
GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
GL_ARB_texture_stencil8, GL_ARB_texture_storage,
GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle,
GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2,
GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix,
GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit,
GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers,
GL_ATI_texture_float, GL_ATI_texture_mirror_once,
GL_EXTX_framebuffer_mixed_formats, GL_EXT_Cg_shader, GL_EXT_abgr,
GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
GL_EXT_depth_bounds_test, GL_EXT_direct_state_access,
GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements,
GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object,
GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4,
GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4,
GL_EXT_import_sync_object, GL_EXT_memory_object, GL_EXT_memory_object_fd,
GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,
GL_EXT_point_parameters, GL_EXT_polygon_offset_clamp,
GL_EXT_post_depth_coverage, GL_EXT_provoking_vertex,
GL_EXT_raster_multisample, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_semaphore, GL_EXT_semaphore_fd, GL_EXT_separate_shader_objects,
GL_EXT_separate_specular_color, GL_EXT_shader_image_load_formatted,
GL_EXT_shader_image_load_store, GL_EXT_shader_integer_mix,
GL_EXT_shadow_funcs, GL_EXT_sparse_texture2, GL_EXT_stencil_two_side,
GL_EXT_stencil_wrap, GL_EXT_texture3D, GL_EXT_texture_array,
GL_EXT_texture_buffer_object, GL_EXT_texture_compression_dxt1,
GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_filter_minmax,
GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_sRGB,
GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode,
GL_EXT_texture_shared_exponent, GL_EXT_texture_storage,
GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback2,
GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit,
GL_EXT_window_rectangles, GL_EXT_x11_sync_object, GL_IBM_rasterpos_clip,
GL_IBM_texture_mirrored_repeat, GL_KHR_blend_equation_advanced,
GL_KHR_blend_equation_advanced_coherent, GL_KHR_context_flush_control,
GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile,
GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness,
GL_KTX_buffer_region, GL_NVX_blend_equation_advanced_multi_draw_buffers,
GL_NVX_conditional_render, GL_NVX_gpu_memory_info, GL_NVX_nvenc_interop,
GL_NV_ES1_1_compatibility, GL_NV_ES3_1_compatibility,
GL_NV_alpha_to_coverage_dither_control, GL_NV_bindless_multi_draw_indirect,
GL_NV_bindless_multi_draw_indirect_count, GL_NV_bindless_texture,
GL_NV_blend_equation_advanced, GL_NV_blend_equation_advanced_coherent,
GL_NV_blend_minmax_factor, GL_NV_blend_square, GL_NV_clip_space_w_scaling,
GL_NV_command_list, GL_NV_compute_program5, GL_NV_conditional_render,
GL_NV_conservative_raster, GL_NV_conservative_raster_dilate,
GL_NV_conservative_raster_pre_snap,
GL_NV_conservative_raster_pre_snap_triangles,
GL_NV_conservative_raster_underestimation, GL_NV_copy_depth_to_color,
GL_NV_copy_image, GL_NV_depth_buffer_float, GL_NV_depth_clamp,
GL_NV_draw_texture, GL_NV_draw_vulkan_image, GL_NV_explicit_multisample,
GL_NV_feature_query, GL_NV_fence, GL_NV_fill_rectangle,
GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_coverage_to_color,
GL_NV_fragment_program, GL_NV_fragment_program2,
GL_NV_fragment_program_option, GL_NV_fragment_shader_interlock,
GL_NV_framebuffer_mixed_samples, GL_NV_framebuffer_multisample_coverage,
GL_NV_geometry_shader4, GL_NV_geometry_shader_passthrough,
GL_NV_gpu_program4, GL_NV_gpu_program4_1, GL_NV_gpu_program5,
GL_NV_gpu_program5_mem_extended, GL_NV_gpu_program_fp64,
GL_NV_gpu_shader5, GL_NV_half_float, GL_NV_internalformat_sample_query,
GL_NV_light_max_exponent, GL_NV_memory_attachment,
GL_NV_multisample_coverage, GL_NV_multisample_filter_hint,
GL_NV_occlusion_query, GL_NV_packed_depth_stencil,
GL_NV_parameter_buffer_object, GL_NV_parameter_buffer_object2,
GL_NV_path_rendering, GL_NV_path_rendering_shared_edge,
GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_primitive_restart,
GL_NV_query_resource, GL_NV_query_resource_tag, GL_NV_register_combiners,
GL_NV_register_combiners2, GL_NV_robustness_video_memory_purge,
GL_NV_sample_locations, GL_NV_sample_mask_override_coverage,
GL_NV_shader_atomic_counters, GL_NV_shader_atomic_float,
GL_NV_shader_atomic_float64, GL_NV_shader_atomic_fp16_vector,
GL_NV_shader_atomic_int64, GL_NV_shader_buffer_load,
GL_NV_shader_storage_buffer_object, GL_NV_shader_thread_group,
GL_NV_shader_thread_shuffle, GL_NV_stereo_view_rendering,
GL_NV_texgen_reflection, GL_NV_texture_barrier,
GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,
GL_NV_texture_multisample, GL_NV_texture_rectangle,
GL_NV_texture_rectangle_compressed, GL_NV_texture_shader,
GL_NV_texture_shader2, GL_NV_texture_shader3, GL_NV_transform_feedback,
GL_NV_transform_feedback2, GL_NV_uniform_buffer_unified_memory,
GL_NV_vdpau_interop, GL_NV_vdpau_interop2, GL_NV_vertex_array_range,
GL_NV_vertex_array_range2, GL_NV_vertex_attrib_integer_64bit,
GL_NV_vertex_buffer_unified_memory, GL_NV_vertex_program,
GL_NV_vertex_program1_1, GL_NV_vertex_program2,
GL_NV_vertex_program2_option, GL_NV_vertex_program3,
GL_NV_viewport_array2, GL_NV_viewport_swizzle, GL_OVR_multiview,
GL_OVR_multiview2, GL_S3_s3tc, GL_SGIS_generate_mipmap,
GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow,
GL_SUN_slice_accum
OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 418.39
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
OpenGL ES profile extensions:
GL_ANDROID_extension_pack_es31a, GL_EXT_EGL_image_external_wrap_modes,
GL_EXT_base_instance, GL_EXT_blend_func_extended, GL_EXT_blend_minmax,
GL_EXT_buffer_storage, GL_EXT_clear_texture, GL_EXT_clip_control,
GL_EXT_clip_cull_distance, GL_EXT_color_buffer_float,
GL_EXT_color_buffer_half_float, GL_EXT_compressed_ETC1_RGB8_sub_texture,
GL_EXT_conservative_depth, GL_EXT_copy_image, GL_EXT_debug_label,
GL_EXT_discard_framebuffer, GL_EXT_disjoint_timer_query,
GL_EXT_draw_buffers_indexed, GL_EXT_draw_elements_base_vertex,
GL_EXT_draw_transform_feedback, GL_EXT_float_blend, GL_EXT_frag_depth,
GL_EXT_geometry_point_size, GL_EXT_geometry_shader, GL_EXT_gpu_shader5,
GL_EXT_map_buffer_range, GL_EXT_memory_object, GL_EXT_memory_object_fd,
GL_EXT_multi_draw_indirect, GL_EXT_multisample_compatibility,
GL_EXT_multisampled_render_to_texture,
GL_EXT_multisampled_render_to_texture2, GL_EXT_occlusion_query_boolean,
GL_EXT_polygon_offset_clamp, GL_EXT_post_depth_coverage,
GL_EXT_primitive_bounding_box, GL_EXT_raster_multisample,
GL_EXT_render_snorm, GL_EXT_robustness, GL_EXT_sRGB,
GL_EXT_sRGB_write_control, GL_EXT_semaphore, GL_EXT_semaphore_fd,
GL_EXT_separate_shader_objects, GL_EXT_shader_group_vote,
GL_EXT_shader_implicit_conversions, GL_EXT_shader_integer_mix,
GL_EXT_shader_io_blocks, GL_EXT_shader_non_constant_global_initializers,
GL_EXT_shader_texture_lod, GL_EXT_shadow_samplers, GL_EXT_sparse_texture,
GL_EXT_sparse_texture2, GL_EXT_tessellation_point_size,
GL_EXT_tessellation_shader, GL_EXT_texture_border_clamp,
GL_EXT_texture_buffer, GL_EXT_texture_compression_bptc,
GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map_array,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_filter_minmax,
GL_EXT_texture_format_BGRA8888, GL_EXT_texture_mirror_clamp_to_edge,
GL_EXT_texture_norm16, GL_EXT_texture_rg, GL_EXT_texture_sRGB_R8,
GL_EXT_texture_sRGB_decode, GL_EXT_texture_storage, GL_EXT_texture_view,
GL_EXT_unpack_subimage, GL_EXT_window_rectangles,
GL_KHR_blend_equation_advanced, GL_KHR_blend_equation_advanced_coherent,
GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error,
GL_KHR_parallel_shader_compile, GL_KHR_robust_buffer_access_behavior,
GL_KHR_robustness, GL_NVX_blend_equation_advanced_multi_draw_buffers,
GL_NV_bgr, GL_NV_bindless_texture, GL_NV_blend_equation_advanced,
GL_NV_blend_equation_advanced_coherent, GL_NV_blend_minmax_factor,
GL_NV_clip_space_w_scaling, GL_NV_conditional_render,
GL_NV_conservative_raster, GL_NV_conservative_raster_pre_snap_triangles,
GL_NV_copy_buffer, GL_NV_copy_image, GL_NV_draw_buffers,
GL_NV_draw_instanced, GL_NV_draw_texture, GL_NV_draw_vulkan_image,
GL_NV_explicit_attrib_location, GL_NV_fbo_color_attachments,
GL_NV_fill_rectangle, GL_NV_fragment_coverage_to_color,
GL_NV_fragment_shader_interlock, GL_NV_framebuffer_blit,
GL_NV_framebuffer_mixed_samples, GL_NV_framebuffer_multisample,
GL_NV_generate_mipmap_sRGB, GL_NV_geometry_shader_passthrough,
GL_NV_gpu_shader5, GL_NV_image_formats, GL_NV_instanced_arrays,
GL_NV_internalformat_sample_query, GL_NV_memory_attachment,
GL_NV_non_square_matrices, GL_NV_occlusion_query_samples,
GL_NV_pack_subimage, GL_NV_packed_float, GL_NV_packed_float_linear,
GL_NV_path_rendering, GL_NV_path_rendering_shared_edge,
GL_NV_pixel_buffer_object, GL_NV_polygon_mode, GL_NV_read_buffer,
GL_NV_read_depth, GL_NV_read_depth_stencil, GL_NV_read_stencil,
GL_NV_sRGB_formats, GL_NV_sample_locations,
GL_NV_sample_mask_override_coverage, GL_NV_shader_atomic_fp16_vector,
GL_NV_shader_noperspective_interpolation, GL_NV_shadow_samplers_array,
GL_NV_shadow_samplers_cube, GL_NV_stereo_view_rendering,
GL_NV_texture_array, GL_NV_texture_barrier, GL_NV_texture_border_clamp,
GL_NV_texture_compression_latc, GL_NV_texture_compression_s3tc,
GL_NV_texture_compression_s3tc_update, GL_NV_timer_query,
GL_NV_viewport_array, GL_NV_viewport_array2, GL_NV_viewport_swizzle,
GL_OES_compressed_ETC1_RGB8_texture, GL_OES_copy_image, GL_OES_depth24,
GL_OES_depth32, GL_OES_depth_texture, GL_OES_depth_texture_cube_map,
GL_OES_draw_buffers_indexed, GL_OES_draw_elements_base_vertex,
GL_OES_element_index_uint, GL_OES_fbo_render_mipmap,
GL_OES_geometry_point_size, GL_OES_geometry_shader,
GL_OES_get_program_binary, GL_OES_gpu_shader5, GL_OES_mapbuffer,
GL_OES_packed_depth_stencil, GL_OES_primitive_bounding_box,
GL_OES_rgb8_rgba8, GL_OES_sample_shading, GL_OES_sample_variables,
GL_OES_shader_image_atomic, GL_OES_shader_io_blocks,
GL_OES_shader_multisample_interpolation, GL_OES_standard_derivatives,
GL_OES_tessellation_point_size, GL_OES_tessellation_shader,
GL_OES_texture_border_clamp, GL_OES_texture_buffer,
GL_OES_texture_cube_map_array, GL_OES_texture_float,
GL_OES_texture_float_linear, GL_OES_texture_half_float,
GL_OES_texture_half_float_linear, GL_OES_texture_npot,
GL_OES_texture_stencil8, GL_OES_texture_storage_multisample_2d_array,
GL_OES_texture_view, GL_OES_vertex_array_object, GL_OES_vertex_half_float,
GL_OES_viewport_array, GL_OVR_multiview, GL_OVR_multiview2,
GL_OVR_multiview_multisampled_render_to_texture
171 GLXFBConfigs:
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav drw
id dep cl sp sz l ci b ro r g b a F bf th cl r g b a ns b eat typ
------------------------------------------------------------------------------
0x079 24 tc 0 24 0 r y . 8 8 8 0 . 4 24 8 16 16 16 16 0 0 None PRW
0x07a 24 tc 0 32 0 r y . 8 8 8 8 . 4 24 8 16 16 16 16 0 0 None PAW
0x07b 24 tc 0 24 0 r . . 8 8 8 0 . 4 24 8 16 16 16 16 0 0 None PRW
0x07c 24 tc 0 32 0 r . . 8 8 8 8 . 4 24 8 16 16 16 16 0 0 None PAW
0x07d 24 tc 0 24 0 r y . 8 8 8 0 . 4 24 0 16 16 16 16 0 0 None PRW
0x07e 24 tc 0 32 0 r y . 8 8 8 8 . 4 24 0 16 16 16 16 0 0 None PAW
0x07f 24 tc 0 24 0 r . . 8 8 8 0 . 4 24 0 16 16 16 16 0 0 None PRW
0x080 24 tc 0 32 0 r . . 8 8 8 8 . 4 24 0 16 16 16 16 0 0 None PAW
0x081 24 tc 0 24 0 r y . 8 8 8 0 . 4 0 0 16 16 16 16 0 0 None PRW
0x082 24 tc 0 32 0 r y . 8 8 8 8 . 4 0 0 16 16 16 16 0 0 None PAW
0x083 24 tc 0 24 0 r . . 8 8 8 0 . 4 0 0 16 16 16 16 0 0 None PRW
0x084 24 tc 0 32 0 r . . 8 8 8 8 . 4 0 0 16 16 16 16 0 0 None PAW
0x085 24 tc 0 24 0 r y . 8 8 8 0 . 4 24 0 16 16 16 16 2 1 None P.W
0x086 24 tc 0 32 0 r y . 8 8 8 8 . 4 24 0 16 16 16 16 2 1 None P.W
0x087 24 tc 0 24 0 r y . 8 8 8 0 . 4 24 0 16 16 16 16 4 1 None P.W
0x088 24 tc 0 32 0 r y . 8 8 8 8 . 4 24 0 16 16 16 16 4 1 None P.W
0x089 24 tc 0 24 0 r . . 8 8 8 0 . 4 24 0 16 16 16 16 2 1 None P.W
0x08a 24 tc 0 32 0 r . . 8 8 8 8 . 4 24 0 16 16 16 16 2 1 None P.W
0x08b 24 tc 0 24 0 r . . 8 8 8 0 . 4 24 0 16 16 16 16 4 1 None P.W
0x08c 24 tc 0 32 0 r . . 8 8 8 8 . 4 24 0 16 16 16 16 4 1 None P.W
0x08d 24 tc 0 24 0 r y . 8 8 8 0 . 4 24 8 16 16 16 16 2 1 None P.W
0x08e 24 tc 0 32 0 r y . 8 8 8 8 . 4 24 8 16 16 16 16 2 1 None P.W
0x08f 24 tc 0 24 0 r y . 8 8 8 0 . 4 24 8 16 16 16 16 4 1 None P.W
0x090 24 tc 0 32 0 r y . 8 8 8 8 . 4 24 8 16 16 16 16 4 1 None P.W
0x091 24 tc 0 24 0 r . . 8 8 8 0 . 4 24 8 16 16 16 16 2 1 None P.W
0x092 24 tc 0 32 0 r . . 8 8 8 8 . 4 24 8 16 16 16 16 2 1 None P.W
0x093 24 tc 0 24 0 r . . 8 8 8 0 . 4 24 8 16 16 16 16 4 1 None P.W
0x094 24 tc 0 32 0 r . . 8 8 8 8 . 4 24 8 16 16 16 16 4 1 None P.W
0x095 24 tc 0 24 0 r y . 8 8 8 0 . 4 24 0 16 16 16 16 8 1 None P.W
0x096 24 tc 0 32 0 r y . 8 8 8 8 . 4 24 0 16 16 16 16 8 1 None P.W
0x097 24 tc 0 24 0 r . . 8 8 8 0 . 4 24 0 16 16 16 16 8 1 None P.W
0x098 24 tc 0 32 0 r . . 8 8 8 8 . 4 24 0 16 16 16 16 8 1 None P.W
0x099 24 tc 0 24 0 r y . 8 8 8 0 . 4 24 8 16 16 16 16 8 1 None P.W
0x09a 24 tc 0 32 0 r y . 8 8 8 8 . 4 24 8 16 16 16 16 8 1 None P.W
0x09b 24 tc 0 24 0 r . . 8 8 8 0 . 4 24 8 16 16 16 16 8 1 None P.W
0x09c 24 tc 0 32 0 r . . 8 8 8 8 . 4 24 8 16 16 16 16 8 1 None P.W
0x09d 24 tc 0 24 0 r y . 8 8 8 0 . 4 24 0 16 16 16 16 16 1 None P.W
0x09e 24 tc 0 32 0 r y . 8 8 8 8 . 4 24 0 16 16 16 16 16 1 None P.W
0x09f 24 tc 0 24 0 r . . 8 8 8 0 . 4 24 0 16 16 16 16 16 1 None P.W
0x0a0 24 tc 0 32 0 r . . 8 8 8 8 . 4 24 0 16 16 16 16 16 1 None P.W
0x0a1 24 tc 0 24 0 r y . 8 8 8 0 . 4 24 8 16 16 16 16 16 1 None P.W
0x0a2 24 tc 0 32 0 r y . 8 8 8 8 . 4 24 8 16 16 16 16 16 1 None P.W
0x0a3 24 tc 0 24 0 r . . 8 8 8 0 . 4 24 8 16 16 16 16 16 1 None P.W
0x0a4 24 tc 0 32 0 r . . 8 8 8 8 . 4 24 8 16 16 16 16 16 1 None P.W
0x0a5 32 tc 0 24 0 r y . 8 8 8 0 . 4 24 8 16 16 16 16 0 0 None PRW
0x0a6 32 tc 0 32 0 r y . 8 8 8 8 . 4 24 8 16 16 16 16 0 0 None PAW
0x0a7 32 tc 0 24 0 r . . 8 8 8 0 . 4 24 8 16 16 16 16 0 0 None PRW
0x0a8 32 tc 0 32 0 r . . 8 8 8 8 . 4 24 8 16 16 16 16 0 0 None PAW
0x0a9 32 tc 0 24 0 r y . 8 8 8 0 . 4 24 0 16 16 16 16 0 0 None PRW
0x0aa 32 tc 0 32 0 r y . 8 8 8 8 . 4 24 0 16 16 16 16 0 0 None PAW
0x0ab 32 tc 0 24 0 r . . 8 8 8 0 . 4 24 0 16 16 16 16 0 0 None PRW
0x0ac 32 tc 0 32 0 r . . 8 8 8 8 . 4 24 0 16 16 16 16 0 0 None PAW
0x0ad 32 tc 0 24 0 r y . 8 8 8 0 . 4 0 0 16 16 16 16 0 0 None PRW
0x0ae 32 tc 0 32 0 r y . 8 8 8 8 . 4 0 0 16 16 16 16 0 0 None PAW
0x0af 32 tc 0 24 0 r . . 8 8 8 0 . 4 0 0 16 16 16 16 0 0 None PRW
0x0b0 32 tc 0 32 0 r . . 8 8 8 8 . 4 0 0 16 16 16 16 0 0 None PAW
0x0b1 32 tc 0 24 0 r y . 8 8 8 0 . 4 24 0 16 16 16 16 2 1 None P.W
0x0b2 32 tc 0 32 0 r y . 8 8 8 8 . 4 24 0 16 16 16 16 2 1 None P.W
0x0b3 32 tc 0 24 0 r y . 8 8 8 0 . 4 24 0 16 16 16 16 4 1 None P.W
0x0b4 32 tc 0 32 0 r y . 8 8 8 8 . 4 24 0 16 16 16 16 4 1 None P.W
0x0b5 32 tc 0 24 0 r . . 8 8 8 0 . 4 24 0 16 16 16 16 2 1 None P.W
0x0b6 32 tc 0 32 0 r . . 8 8 8 8 . 4 24 0 16 16 16 16 2 1 None P.W
0x0b7 32 tc 0 24 0 r . . 8 8 8 0 . 4 24 0 16 16 16 16 4 1 None P.W
0x0b8 32 tc 0 32 0 r . . 8 8 8 8 . 4 24 0 16 16 16 16 4 1 None P.W
0x0b9 32 tc 0 24 0 r y . 8 8 8 0 . 4 24 8 16 16 16 16 2 1 None P.W
0x0ba 32 tc 0 32 0 r y . 8 8 8 8 . 4 24 8 16 16 16 16 2 1 None P.W
0x0bb 32 tc 0 24 0 r y . 8 8 8 0 . 4 24 8 16 16 16 16 4 1 None P.W
0x0bc 32 tc 0 32 0 r y . 8 8 8 8 . 4 24 8 16 16 16 16 4 1 None P.W
0x0bd 32 tc 0 24 0 r . . 8 8 8 0 . 4 24 8 16 16 16 16 2 1 None P.W
0x0be 32 tc 0 32 0 r . . 8 8 8 8 . 4 24 8 16 16 16 16 2 1 None P.W
0x0bf 32 tc 0 24 0 r . . 8 8 8 0 . 4 24 8 16 16 16 16 4 1 None P.W
0x0c0 32 tc 0 32 0 r . . 8 8 8 8 . 4 24 8 16 16 16 16 4 1 None P.W
0x0c1 32 tc 0 24 0 r y . 8 8 8 0 . 4 24 0 16 16 16 16 8 1 None P.W
0x0c2 32 tc 0 32 0 r y . 8 8 8 8 . 4 24 0 16 16 16 16 8 1 None P.W
0x0c3 32 tc 0 24 0 r . . 8 8 8 0 . 4 24 0 16 16 16 16 8 1 None P.W
0x0c4 32 tc 0 32 0 r . . 8 8 8 8 . 4 24 0 16 16 16 16 8 1 None P.W
0x0c5 32 tc 0 24 0 r y . 8 8 8 0 . 4 24 8 16 16 16 16 8 1 None P.W
0x0c6 32 tc 0 32 0 r y . 8 8 8 8 . 4 24 8 16 16 16 16 8 1 None P.W
0x0c7 32 tc 0 24 0 r . . 8 8 8 0 . 4 24 8 16 16 16 16 8 1 None P.W
0x0c8 32 tc 0 32 0 r . . 8 8 8 8 . 4 24 8 16 16 16 16 8 1 None P.W
0x0c9 32 tc 0 24 0 r y . 8 8 8 0 . 4 24 0 16 16 16 16 16 1 None P.W
0x0ca 32 tc 0 32 0 r y . 8 8 8 8 . 4 24 0 16 16 16 16 16 1 None P.W
0x0cb 32 tc 0 24 0 r . . 8 8 8 0 . 4 24 0 16 16 16 16 16 1 None P.W
0x0cc 32 tc 0 32 0 r . . 8 8 8 8 . 4 24 0 16 16 16 16 16 1 None P.W
0x0cd 32 tc 0 24 0 r y . 8 8 8 0 . 4 24 8 16 16 16 16 16 1 None P.W
0x0ce 32 tc 0 32 0 r y . 8 8 8 8 . 4 24 8 16 16 16 16 16 1 None P.W
0x0cf 32 tc 0 24 0 r . . 8 8 8 0 . 4 24 8 16 16 16 16 16 1 None P.W
0x0d0 32 tc 0 32 0 r . . 8 8 8 8 . 4 24 8 16 16 16 16 16 1 None P.W
0x0d1 0 ?? 0 16 0 r y . 5 6 5 0 . 4 16 0 16 16 16 16 0 0 None P..
0x0d2 0 ?? 0 16 0 r . . 5 6 5 0 . 4 16 0 16 16 16 16 0 0 None P..
0x0d3 0 ?? 0 16 0 r y . 5 6 5 0 . 4 24 0 16 16 16 16 0 0 None P..
0x0d4 0 ?? 0 16 0 r . . 5 6 5 0 . 4 24 0 16 16 16 16 0 0 None P..
0x0d5 0 ?? 0 16 0 r y . 5 6 5 0 . 4 24 8 16 16 16 16 0 0 None P..
0x0d6 0 ?? 0 16 0 r . . 5 6 5 0 . 4 24 8 16 16 16 16 0 0 None P..
0x0d7 0 ?? 0 16 0 r y . 5 6 5 0 . 4 0 0 16 16 16 16 0 0 None P..
0x0d8 0 ?? 0 16 0 r . . 5 6 5 0 . 4 0 0 16 16 16 16 0 0 None P..
0x0d9 0 ?? 0 0 0 r . . 0 0 0 0 . 4 16 0 16 16 16 16 0 0 None P..
0x0da 0 ?? 0 0 0 r . . 0 0 0 0 . 4 24 0 16 16 16 16 0 0 None P..
0x0db 0 ?? 0 0 0 r . . 0 0 0 0 . 4 24 8 16 16 16 16 0 0 None P..
0x0dc 0 ?? 0 32 0 r . . 16 16 0 0 f 4 0 0 16 16 16 16 0 0 None P..
0x0dd 0 ?? 0 32 0 . . 16 16 0 0 f 4 0 0 16 16 16 16 0 0 None P..
0x0de 0 ?? 0 32 0 r y . 16 16 0 0 f 4 0 0 16 16 16 16 0 0 None P..
0x0df 0 ?? 0 32 0 y . 16 16 0 0 f 4 0 0 16 16 16 16 0 0 None P..
0x0e0 0 ?? 0 32 0 r . . 32 0 0 0 f 4 0 0 16 16 16 16 0 0 None P..
0x0e1 0 ?? 0 32 0 . . 32 0 0 0 f 4 0 0 16 16 16 16 0 0 None P..
0x0e2 0 ?? 0 32 0 r y . 32 0 0 0 f 4 0 0 16 16 16 16 0 0 None P..
0x0e3 0 ?? 0 32 0 y . 32 0 0 0 f 4 0 0 16 16 16 16 0 0 None P..
0x0e4 0 ?? 0 64 0 r . . 16 16 16 16 f 4 0 0 16 16 16 16 0 0 None P..
0x0e5 0 ?? 0 64 0 . . 16 16 16 16 f 4 0 0 16 16 16 16 0 0 None P..
0x0e6 0 ?? 0 64 0 r y . 16 16 16 16 f 4 0 0 16 16 16 16 0 0 None P..
0x0e7 0 ?? 0 64 0 y . 16 16 16 16 f 4 0 0 16 16 16 16 0 0 None P..
0x0e8 0 ?? 0 128 0 r . . 32 32 32 32 f 4 0 0 16 16 16 16 0 0 None P..
0x0e9 0 ?? 0 128 0 . . 32 32 32 32 f 4 0 0 16 16 16 16 0 0 None P..
0x0ea 0 ?? 0 128 0 r y . 32 32 32 32 f 4 0 0 16 16 16 16 0 0 None P..
0x0eb 0 ?? 0 128 0 y . 32 32 32 32 f 4 0 0 16 16 16 16 0 0 None P..
0x0ec 0 ?? 0 32 0 r . . 16 16 0 0 f 4 24 0 16 16 16 16 0 0 None P..
0x0ed 0 ?? 0 32 0 . . 16 16 0 0 f 4 24 0 16 16 16 16 0 0 None P..
0x0ee 0 ?? 0 32 0 r y . 16 16 0 0 f 4 24 0 16 16 16 16 0 0 None P..
0x0ef 0 ?? 0 32 0 y . 16 16 0 0 f 4 24 0 16 16 16 16 0 0 None P..
0x0f0 0 ?? 0 32 0 r . . 16 16 0 0 f 4 24 8 16 16 16 16 0 0 None P..
0x0f1 0 ?? 0 32 0 . . 16 16 0 0 f 4 24 8 16 16 16 16 0 0 None P..
0x0f2 0 ?? 0 32 0 r y . 16 16 0 0 f 4 24 8 16 16 16 16 0 0 None P..
0x0f3 0 ?? 0 32 0 y . 16 16 0 0 f 4 24 8 16 16 16 16 0 0 None P..
0x0f4 0 ?? 0 32 0 r . . 32 0 0 0 f 4 24 0 16 16 16 16 0 0 None P..
0x0f5 0 ?? 0 32 0 . . 32 0 0 0 f 4 24 0 16 16 16 16 0 0 None P..
0x0f6 0 ?? 0 32 0 r y . 32 0 0 0 f 4 24 0 16 16 16 16 0 0 None P..
0x0f7 0 ?? 0 32 0 y . 32 0 0 0 f 4 24 0 16 16 16 16 0 0 None P..
0x0f8 0 ?? 0 32 0 r . . 32 0 0 0 f 4 24 8 16 16 16 16 0 0 None P..
0x0f9 0 ?? 0 32 0 . . 32 0 0 0 f 4 24 8 16 16 16 16 0 0 None P..
0x0fa 0 ?? 0 32 0 r y . 32 0 0 0 f 4 24 8 16 16 16 16 0 0 None P..
0x0fb 0 ?? 0 32 0 y . 32 0 0 0 f 4 24 8 16 16 16 16 0 0 None P..
0x0fc 0 ?? 0 64 0 r . . 16 16 16 16 f 4 24 0 16 16 16 16 0 0 None P..
0x0fd 0 ?? 0 64 0 . . 16 16 16 16 f 4 24 0 16 16 16 16 0 0 None P..
0x0fe 0 ?? 0 64 0 r y . 16 16 16 16 f 4 24 0 16 16 16 16 0 0 None P..
0x0ff 0 ?? 0 64 0 y . 16 16 16 16 f 4 24 0 16 16 16 16 0 0 None P..
0x100 0 ?? 0 64 0 r . . 16 16 16 16 f 4 24 8 16 16 16 16 0 0 None P..
0x101 0 ?? 0 64 0 . . 16 16 16 16 f 4 24 8 16 16 16 16 0 0 None P..
0x102 0 ?? 0 64 0 r y . 16 16 16 16 f 4 24 8 16 16 16 16 0 0 None P..
0x103 0 ?? 0 64 0 y . 16 16 16 16 f 4 24 8 16 16 16 16 0 0 None P..
0x104 0 ?? 0 128 0 r . . 32 32 32 32 f 4 24 0 16 16 16 16 0 0 None P..
0x105 0 ?? 0 128 0 . . 32 32 32 32 f 4 24 0 16 16 16 16 0 0 None P..
0x106 0 ?? 0 128 0 r y . 32 32 32 32 f 4 24 0 16 16 16 16 0 0 None P..
0x107 0 ?? 0 128 0 y . 32 32 32 32 f 4 24 0 16 16 16 16 0 0 None P..
0x108 0 ?? 0 128 0 r . . 32 32 32 32 f 4 24 8 16 16 16 16 0 0 None P..
0x109 0 ?? 0 128 0 . . 32 32 32 32 f 4 24 8 16 16 16 16 0 0 None P..
0x10a 0 ?? 0 128 0 r y . 32 32 32 32 f 4 24 8 16 16 16 16 0 0 None P..
0x10b 0 ?? 0 128 0 y . 32 32 32 32 f 4 24 8 16 16 16 16 0 0 None P..
0x10c 0 ?? 0 16 0 r . . 16 0 0 0 f 4 0 0 16 16 16 16 0 0 None P..
0x10d 0 ?? 0 16 0 . . 16 0 0 0 f 4 0 0 16 16 16 16 0 0 None P..
0x10e 0 ?? 0 16 0 r y . 16 0 0 0 f 4 0 0 16 16 16 16 0 0 None P..
0x10f 0 ?? 0 16 0 y . 16 0 0 0 f 4 0 0 16 16 16 16 0 0 None P..
0x110 0 ?? 0 64 0 r . . 32 32 0 0 f 4 0 0 16 16 16 16 0 0 None P..
0x111 0 ?? 0 64 0 . . 32 32 0 0 f 4 0 0 16 16 16 16 0 0 None P..
0x112 0 ?? 0 64 0 r y . 32 32 0 0 f 4 0 0 16 16 16 16 0 0 None P..
0x113 0 ?? 0 64 0 y . 32 32 0 0 f 4 0 0 16 16 16 16 0 0 None P..
0x114 0 ?? 0 16 0 r . . 16 0 0 0 f 4 24 0 16 16 16 16 0 0 None P..
0x115 0 ?? 0 16 0 . . 16 0 0 0 f 4 24 0 16 16 16 16 0 0 None P..
0x116 0 ?? 0 16 0 r y . 16 0 0 0 f 4 24 0 16 16 16 16 0 0 None P..
0x117 0 ?? 0 16 0 y . 16 0 0 0 f 4 24 0 16 16 16 16 0 0 None P..
0x118 0 ?? 0 16 0 r . . 16 0 0 0 f 4 24 8 16 16 16 16 0 0 None P..
0x119 0 ?? 0 16 0 . . 16 0 0 0 f 4 24 8 16 16 16 16 0 0 None P..
0x11a 0 ?? 0 16 0 r y . 16 0 0 0 f 4 24 8 16 16 16 16 0 0 None P..
0x11b 0 ?? 0 16 0 y . 16 0 0 0 f 4 24 8 16 16 16 16 0 0 None P..
0x11c 0 ?? 0 64 0 r . . 32 32 0 0 f 4 24 0 16 16 16 16 0 0 None P..
0x11d 0 ?? 0 64 0 . . 32 32 0 0 f 4 24 0 16 16 16 16 0 0 None P..
0x11e 0 ?? 0 64 0 r y . 32 32 0 0 f 4 24 0 16 16 16 16 0 0 None P..
0x11f 0 ?? 0 64 0 y . 32 32 0 0 f 4 24 0 16 16 16 16 0 0 None P..
0x120 0 ?? 0 64 0 r . . 32 32 0 0 f 4 24 8 16 16 16 16 0 0 None P..
0x121 0 ?? 0 64 0 . . 32 32 0 0 f 4 24 8 16 16 16 16 0 0 None P..
0x122 0 ?? 0 64 0 r y . 32 32 0 0 f 4 24 8 16 16 16 16 0 0 None P..
0x123 0 ?? 0 64 0 y . 32 32 0 0 f 4 24 8 16 16 16 16 0 0 None P..
%
==============================================================
% vglrun -d :1 +tr glxinfo
[VGL 0xc090c780] XOpenDisplay (name=NULL dpy=0x01401b00(:101) ) 1.729012 ms
name of display: :101
[VGL 0xc090c780] glXChooseVisual (dpy=0x01401b00(:101) screen=0 attrib_list=[0x0004 0x0008=0x0001 0x0009=0x0001 0x000a=0x0001 0x000c=0x0001 0x000d=0x0001 0x000e=0x0001 0x000f=0x0001 0x0010=0x0001 0x0011=0x0001 0x0005 ] glxattribs=[0x000c=0x0001 0x000d=0x0001 0x000e=0x0001 0x000f=0x0001 0x0010=0x0001 0x0011=0x0001 0x0005=0x0001 0x8011=0x0001 0x0008=0x0001 0x0009=0x0001 0x000a=0x0001 0x8010=0x0006 0x0022=0x8002 ] [VGL] dlopen (filename=libGLX_nvidia.so.0 flag=1 retval=0x0141bf50)
[VGL] dlopen (filename=NULL flag=1 retval=0x7f25c0941150)
[VGL] dlopen (filename=NULL flag=1 retval=0x7f25c0941150)
[VGL] dlopen (filename=libGLX_indirect.so.0 flag=1 retval=0x0141bf50)
[VGL] dlopen (filename=NULL flag=1 retval=0x7f25c0941150)
[VGL] dlopen (filename=NULL flag=1 retval=0x7f25c0941150)
vis=0x0147e330(0x21) config=0x0146d6b0(0x79) ) 20.792961 ms
[VGL 0xc090c780] glXChooseFBConfig (dpy=0x01401b00(:101) screen=0 attrib_list=[0x8011=0x0001 0x0008=0x0001 0x0009=0x0001 0x000a=0x0001 0x0005=0x0000 ] glxattribs=[0x0005=0x0000 0x8011=0x0001 0x0008=0x0001 0x0009=0x0001 0x000a=0x0001 0x8010=0x0006 0x0022=0x8002 ] configs[0]=0x0147f390(0x7f) configs[1]=0x0146fda0(0xab) configs[2]=0x0146fdc0(0x7b) configs[3]=0x0147f020(0xa7) configs[4]=0x0147f080(0x83) configs[5]=0x0147e320(0xaf) configs[6]=0x0147e380(0x80) configs[7]=0x0147ee80(0xac) configs[8]=0x0147eee0(0x7c) configs[9]=0x0147e3b0(0xa8) configs[10]=0x0147e410(0x84) configs[11]=0x0147ef10(0xb0) *nelements=12 ) 0.078917 ms
[VGL 0xc090c780] glXGetProcAddressARB ((char *)procName=glXCreateContextAttribsARB [INTERPOSED]) 0.004053 ms
[VGL 0xc090c780] glXCreateContextAttribsARB (dpy=0x01401b00(:101) config=0x0147f390(0x7f) share_context=0x00000000 direct=1 attribs=[0x2091=0x0004 0x2092=0x0006 0x9126=0x0001 ] [VGL] dlopen (filename=libdrm.so.2 flag=1 retval=0x014cdbc0)
[VGL] dlopen (filename=liballocator.so.0 flag=1 retval=0x00000000)
ctx=0x01495a58 ) 15.903950 ms
[VGL 0xc090c780] glXIsDirect (dpy=0x01401b00(:101) ctx=0x01495a58 direct=1 ) 0.000000 ms
[VGL 0xc090c780] glXGetVisualFromFBConfig (dpy=0x01401b00(:101) config=0x0147f390(0x7f) vis=0x0156e7f0(0x21) ) 0.010014 ms
[VGL 0xc090c780] XCreateWindow (dpy=0x01401b00(:101) parent=0x0000016e x=0 y=0 width=100 height=100 depth=24 c_class=1 visual=0x0140d020(0x21) win=0x00c00002 ) 0.019073 ms
[VGL 0xc090c780] glXMakeCurrent (dpy=0x01401b00(:101) drawable=0x00c00002 ctx=0x01495a58
[VGL 0xc090c780] XQueryExtension (dpy=0x01401b00(:101) name=XVideo *major_opcode=149 *first_event=92 *first_error=152 ) 0.027895 ms
[VGL 0xc090c780]
[VGL 0xc090c780] XQueryExtension (dpy=0x01401b00(:101) name=XVideo *major_opcode=149 *first_event=92 *first_error=152 ) 0.025988 ms
[VGL 0xc090c780] [VGL] dlopen (filename=liballocator.so.0 flag=1 retval=0x00000000)
config=0x0147f390(0x7f) drawable=0x00200002 renderer=Tesla V100-PCIE-32GB/PCIe/SSE2 ) 43.635130 ms
[VGL 0xc090c780] glXGetProcAddressARB ((char *)procName=glGetProgramivARB [passed through]) 0.007868 ms
[VGL 0xc090c780] glXGetProcAddressARB ((char *)procName=glGetStringi [passed through]) 0.005007 ms
[VGL 0xc090c780] glXGetProcAddressARB ((char *)procName=glGetConvolutionParameteriv [passed through]) 0.005007 ms
display: :101 screen: 0
[VGL 0xc090c780] glXIsDirect (dpy=0x01401b00(:101) ctx=0x01495a58 direct=1 ) 0.004053 ms
direct rendering: Yes
server glx vendor string: VirtualGL
server glx version string: 1.4
server glx extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_swap_control, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_NV_swap_group, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_make_current_read, GLX_SGI_swap_control,
GLX_SUN_get_transparent_index
client glx vendor string: VirtualGL
client glx version string: 1.4
client glx extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_swap_control, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_NV_swap_group, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_make_current_read, GLX_SGI_swap_control,
GLX_SUN_get_transparent_index
GLX version: 1.4
GLX extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_swap_control, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_NV_swap_group, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_make_current_read, GLX_SGI_swap_control,
GLX_SUN_get_transparent_index
Memory info (GL_NVX_gpu_memory_info):
Dedicated video memory: 32768 MB
Total available memory: 32768 MB
Currently available dedicated video memory: 32458 MB