V1.3.6
8:30 PM 3/29/2017
With the help of user rayman, we discovered the Quilling data that
needs to be copied with the Quilling clip. This appears to be Quilling
data in the Sound file from offset 0x3200 to 0x3EFF. This block of data
is all 0xFF in PS2 sound files and all 0x00 in most PS3 sound file. In
PS3 sound files with Quillable Whistle, there appears to be "real" data
in this block.
I added a check box "[X] Quillable Whistle" to the Edit Clip window. This
check box is enabled when you are replacing a clip from another sound
file or when you are adding a clip from another sound file into an empty location.
Note that it appears that the Quillable clips are clip #3 in the sound file
though I don't know if that is always the case.
If you check the check box, then when you press [Do It] to replace/add
a clip, the necessary Quilling data is copied to the sound file along with
the new clip. This will work for any clip number just in case the Quillable
clips are at something other than clip 3.
This operation is a copy of exactly 0xD00 bytes so the sound file neither
grows nor shrinks as a result of copying this data.
--
Mark DiVecchio K3FWT
http://www.silogic.com Rainbow, CA 92028
My Genealogy Web Site :
http://www.silogic.com/genealogy/genealogy.html
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My Software for running trains:
http://www.silogic.com/trains/RTC_Running.html
I understand that George W. Bush is pretty happy nowadays, he is no longer the worst President ever.
Like the Majority of Americans, I voted for the losing candidate.
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