I just noticed the "StaticPeriod" code. I'll look into using that.
On Friday, August 16, 2013 2:52:45 PM UTC-7, Derric Williams wrote:Hello,I'm attempting to use relatively large images (1536x1024) with the ImageStim class. I've noticed that when I use the "setImage()" method to change the image, it takes about 150ms, so several frames are dropped. Is there any way that I could pre-allocate or pre-convert these images to their textures to prevent this from happening?Thanks,Derric
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