If you are just interested in the use case as an "Ambient Orb"[1] kind
of device, that works with psmove_set_leds() as Alexander mentioned.
In this case, the tracking is of course fully optional, and it doesn't
even need a camera if you don't need tracking. You need to call the
set LEDs regularly, as the controller will disable the light if it
doesn't regularly (~ once per second) get the color value transmitted.
I did have some local script at some point where I could start a long
compile process on my computer (let's say), and when the command
finished successfully, the controller would light up green and
vibrate, and if it failed, it would light up red and vibrate. Let the
computer run, take the (connected) Move controller with you (e.g. into
the living room) and when it's done, you will be notified). Slightly
reminiscent of the "pizza ready" thingies in Vapiano restaurants.
Since it's quite trivial to do this, and use cases vary (e.g. you
could monitor CI and if a build fails, it turns red, while it's good,
it stays green, and you put it in the center of the office, so that
everyone sees how CI is doing), there's no ready-made script, but yeah
you can treat a PS Move controller as a single RGB pixel easily.
HTH,
Thomas
[1]
https://en.wikipedia.org/wiki/Ambient_device
Am Do., 24. März 2022 um 09:35 Uhr schrieb Alexander Nitsch
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