One hour workshop in July?

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Howard Rheingold

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Mar 12, 2021, 7:56:53 PM3/12/21
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Esteemed Peeragogues

I was just talking with my friend Mimi Ito. She is organizing an online conference in July for the Connected Courses community. I helped organize and present a connected learning MOOC with her a few years ago: http://connectedcourses.net

This could be an ideal way to recruit participants/co-designers for a peeragogy course — although July is still a ways off and we probably want to do something before then.

The deadline for proposals is Monday, but after that I could send it directly to Mimi and we could probably get it approved.



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Joe Corneli

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Mar 13, 2021, 5:55:48 AM3/13/21
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Hi Howard,
That's great — !  As of yesterday I'm planning to do a workshop (in May), also with a deadline next week for a blurb. I'll post the copy here and perhaps we can create something that works with both events in mind.  I'll be presenting at a "Creative Industries Festival" and plan to reuse material from http://arxana.net/patterns.html — probably filtered through our short course.  The associated event doesn't seem to have a web page yet but here's something a bit earlier that's related: https://www.brookes.ac.uk/about-brookes/events/oxfordshire-creative-industries-showcase-2019/
Joe

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Charlie

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Mar 13, 2021, 12:48:17 PM3/13/21
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Hi, Howard and Joe!


> I was just talking with my friend Mimi Ito. She is organizing an online conference in July for the Connected Courses community. I helped organize and present a connected learning MOOC with her a few years ago: http://connectedcourses.net

So cool! I've been awed and impressed by Mimi's work from afar for years!!


> The deadline for proposals is Monday, but after that I could send it directly to Mimi and we could probably get it approved. Here is the CFP: https://2021.connectedlearningsummit.org/call-for-proposals/     

I think drawing on our recent drafted course proposal and this failed submission to OTESSA

https://drive.google.com/file/d/1hn1GxA5021GRViXZPisWGLjaM0E7rUgc/view?usp=sharing

I feel we can come up with the 250 word abstract plus two page workshop description for the workshop by Monday.

I'll try and have a draft ready to review by tomorrow.

Should we try and meet sometime on Monday?


> I'll post the copy here and perhaps we can create something that works with both events in mind.  I'll be presenting at a "Creative Industries Festival"

If we can use something for both events, that'd be great Joe! Thanks for giving peeragogy a chance to be part of the fest!!

- Charlie

Howard Rheingold

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Mar 13, 2021, 1:29:29 PM3/13/21
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Charlie —

Why don’t you go ahead and draft and submit? We can always modify it before July.

Howard Rheingold 
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Graziano Maino

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Mar 14, 2021, 6:01:45 AM3/14/21
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Howard, dear peeragoguers, Charlie,
I have submitted the attached proposal.

Thanks for the opportunity.
Keep in touch,

Graziano :-)



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Proposal Connected Learning Summit - Graziano Maino (2021).pdf

Joe Corneli

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Mar 14, 2021, 7:33:40 PM3/14/21
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Just a quick update from my side: I was too tired to make a slide deck earlier today (instead, did a lot of napping), but when I was walking in the park I was wondering whether the four patterns in our current work-in-progress paper (http://arxana.net/patterns.html) could be mapped to the four jhānas of Buddhism.  Charlie, maybe this together with Graziano's contribution is something you can start to pull together?  I would be able to jump back in at some point during the day, then pass back to you if you have time to finalise in the evening (your time). Also, since this is CLS 2021 we could potentially refer back to our previous submission in some way, and the progress we have made since then? 

The interpretation I have to offer at the moment is the following schematic:

1. We talk about a ROADMAP.  What is this roadmap?  In our day-to-day experience I would contend that the roadmap is 'the body' and its senses. But we don't often seriously check in with the body.  We imagine that we "have" a body and that is enough.  We do not always take time to reflect on how our minds and bodies are two aspects of the same thing.  But, when we give ourselves time and space for that, the body becomes a map of the entire world.

2. We talk about PARTICIPATORY SCENARIO PLANNING. What is this?  We look for "different perspectives" on what's happened, what's happening, and what may happen.  "What are some different perspectives on what's happening?" is the central question in our Project Action Review exercises.  We do not ask: what is right or wrong with what's happening?  That's because, unlike in a military operation, we are not trying to assign responsibility or pass information up a chain of command or make decisions.  We are, instead, trying to become more aware of what the situation we are in, what it holds, and how it can unfold.  Even if we don't have our peers there with us, we can ask ourselves what some different perspectives on the situation might be.  Each perspective is a nascent scenario!

3. We talk about PLAY.  What is this?  This is what happens when we relax into what we're doing enough that we are not distracted by other things.  No goals, or, let's say, no ulterior motives.  When we play we're not worried about income.  We're not worried about what people think about us.  We're not even worried about dying.  We're simply embracing the phenomenon of being alive, here and now.

4. We talk about OPEN FUTURE DESIGN.  What is this?  As we suggest in the paper, Open Future Design is a "pattern" exemplified by the three patterns above, which become ingredients for a way of creating the future together.  Perhaps other people will have other very different ways of thinking about open future design!  Sometimes people might pronounce it differently, for example, they might call it "Peeragogy".  That's fine, because in open future design what we're doing is weaving together different kinds of ways of thinking about and co-creating the future together.

Of course, the proof is in the pudding.  Or, in more classical story-telling terms:

So he follows along and sees in the elephant forest a large elephant footprint, long in extent and broad in width, with some scratch marks and tusk slashes high up and some broken-off branches. And he sees that bull elephant at the foot of the tree or in an open clearing, walking, standing, sitting, or lying down. He comes to the conclusion, ‘That’s the big bull elephant.’


Charlie

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Mar 15, 2021, 10:06:02 AM3/15/21
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> I have submitted the attached proposal.

Congrats on submitting your proposal, Graziano! I hope it gets accepted!!


> Charlie, maybe this together with Graziano's contribution is something you can start to pull together?

Joe, I think what you wrote is exciting! For the workshop specifically, below, I focused in on your "play" description, but I think we can use more of what you wrote for a paper revision and/or next handbook edition?

= 250 Word Abstract =

Our workshop will introduce attendees to peeragogy: a framework of techniques for peer learning and peer knowledge production. The learning mind-set and strategies we are uncovering can be applied in classrooms, groups of friends, communities of practice, hackerspaces, organizations, wikis, interconnected collaborations across an entire society! We then put peeragogy into action by breaking into groups and playing "Flaws of the Smart City", a futures studies game imagining scenarios for the evolution of urban environments. After playing each group will do a Project Action Review to reflect on lessons leanred. Subsequently the groups will present their PARs to the wider audience so everyone can learn from their experience. Finally all attendees will "hive edit" a 500 to 1,000 word writeup of the workshop that will be included in the upcoming fourth edition of the Peeragogy Handbook.

= 2 Page Description =

2:30 Minutes - Video Into to Peeragogy

7:30 Minutes - Peeragogy Presentation and/or Q&A

20 Minutes - Play flaws of the smart city

5 Minutes – Each team does a Project Action Review

5 Minutes - Each group present their PAR about how their game went

10 Minutes (optional) - Hive edit a 500 to 1,000 word writeup of the experience to be included in the Peeragogy handbook 

///

Can we connect CLA, buddhism, poetry and play to help open their minds to peeragogy?


3. We talk about PLAY.  What is this?  This is what happens when we relax into what we're doing enough that we are not distracted by other things.  No goals, or, let's say, no ulterior motives.  When we play we're not worried about income.  We're not worried about what people think about us.  We're not even worried about dying.  We're simply embracing the phenomenon of being alive, here and now.

We can borrow a technique from religious studies (Batchelor, 2015), and ask, how does Peeragogy differ from other approaches?

Batchelor, Stephen. After Buddhism: Rethinking the dharma for a secular age . Yale University Press,

“I am now able to express myself on the edge of things,” he said in 1974, “where the world of visual arts and the world of poetry might eventually, I wouldn’t say meet, but at the very frontier where they part.”

https://www.artspace.com/magazine/news_events/exhibitions/marcel-broodthaers-at-moma-53532

Joe Corneli

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Mar 15, 2021, 10:44:15 AM3/15/21
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Hi Charlie, this works well: I particularly like the timetable and the plan to include output in PHv4. There are a few minor smoothing-out changes I’d like to make to the text, e.g., attribution of the quote; I can do an edit in a couple hours.

I agree about moving the bulk of what I wrote yesterday into a revision plan for the paper. We could potentially reference a recent essay by Batchelor about Buddhism and climate change.    

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Joe Corneli

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Mar 15, 2021, 4:47:58 PM3/15/21
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Joe Corneli

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Mar 15, 2021, 6:01:18 PM3/15/21
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Here's what I've come up with after a one-hour-or-so editing session!  Working on this was fun; I'm not sure I managed to fully ground the title, but it inspired some slightly different thinking (and now the homage to Broodthaers makes its way inside the title, which now incorporates images!). I also added a soundtrack that might be a tad contentious (but, I personally think it fits what we're trying to do here, and it dovetails with the Batchelor method).  As usual, further edits are likely to make further improvements!  Charlie, over to you (thanks!!).

TITLE: 🐉 vs 🐒: A kaijū introduction to Peeragogy


Abstract


Our workshop will introduce attendees to peeragogy: an interconnected collection of techniques for peer learning and peer production. The learning mind-set and strategies we are uncovering can be applied by students and teachers, groups of friends, communities of practice, hackerspaces, organizations, wikis, and networked collaborations across an entire society! In this workshop we  put peeragogy into action  as we break into small groups and play "Flaws of the Smart City", a futures studies game that imagines scenarios for the evolution of urban environments. After playing, each group will do a Project Action Review to reflect on lessons learned. Subsequently, the groups will present their PARs to the wider audience so everyone can learn from their experience and extract patterns. Finally, all attendees will "hive edit" a 500 to 1,000 word writeup of the workshop that will be included in the upcoming fourth edition of the Peeragogy Handbook.

🐉 vs 🐒: A kaijū introduction to Peeragogy


WORKSHOP TIMELINE


2′30″  - Video Intro to Peeragogy


7′30″  - Presentation of the workshop timeline and succinct description of the methods we will experiment with today — Project Action Review, Causal Layered Analysis, Design Patterns — as well as the rules of Flaws of the Smart City, allowing time for Q&A


21′35″ - Play Flaws of the Smart City                 Soundtrack: Fela Kuti - Shuffering and Shmiling


5′ – Each team does a Project Action Review


5′ - Each group presents their PAR about how their game went, we take notes into the CLA template


10′ - Hive-edit the CLA into a 500 to 1,000 word writeup of the experience to be included in the Peeragogy Handbook, including any design patterns that you noticed



DESCRIPTION


The term kaijū translates literally as "strange beast".Wikipedia


Since we started working together in the Peeragogy in 2012, we have used many methods to pursue our shared goal of learning more about peer learning and peer production by practicing them together!  We modified the US Army’s After Action Review (2002) to create the Project Action Review, as a way to cultivate shared mindfulness.  We’ve fed our reflections into futurologist Sohail Inayatullah’s Causal Layered Analysis (1998) to create varied answers to the question ‘What is our vision for change and how is progress measurable?’.  Along the way, we’ve practiced with patterns, poetry, and play. In this one-hour workshop we will demonstrate the magic of these and other peeragogical methods with audience volunteers. To begin with, we make the ‘audience’ disappear and replace it with a ‘concerned public’!


After a brief introduction to the methods mentioned above we will dive into playing a game called Flaws of the Smart City developed by the Design Friction collective.  We are now no longer watching a talk: we are residents of a city that has begun to take on a mind of its own, mediated by a Guardian Angel or an Evil Genius — or perhaps a giant lizard with psychic powers, if you so choose.


We, as the concerned public, begin to relax into what we are doing enough to not be distracted by other things.  We don’t have any ulterior motives outside of the game.  For example, when we’re playing Flaws of the Smart City, we’re not particularly worried about paying rent or publishing papers.  We’re not particularly worried about what our tablemates think about us: it’s a fun game but it’s not that serious.  More or less we’re embracing the phenomenon of being alive, here and now. To bring these ideas home through another sensory channel, we recommend that participants listen to the song “Shuffering and Shmiling” by Fela Kuti while we play.  


When we wrap up the game, each group will do a Project Action Review, addressing these questions:


1. Review the intention: what do we expect to learn or make together?

2. Establish what is happening: what and how are we learning?

3. What are some different perspectives on what’s happening?

4. What did we learn or change?

5. What else should we change going forward?


We will then report back and take notes into a shared outline, following the template provided by Inayatullah (op. cit., p. 820):


  • The first level is the ‘litany’—quantitative trends, problems, often exaggerated, often used for political purposes—(overpopulation, eg) usually presented by the news media.


  • The second level is concerned with social causes, including economic, cultural, political and historical factors (rising birthrates, lack of family planning, eg).


  • The third deeper level is concerned with structure and the discourse/worldview that supports and legitimates it (population growth and civilizational perspectives of family; lack of women’s power; lack of social security; the population/consumption debate, eg.).


  • The fourth layer of analysis is at the level of metaphor or myth. These are the deep stories, the collective archetypes, the unconscious dimensions of the problem or the paradox (seeing population as non-statistical, as community, or seeing people as creative resources, e.g.).


Lastly, we will co-edit this outline into a mixed media product — perhaps including narrative, poetry and images — reflecting on the process we have just experienced through the lens of a concept borrowed from religious studies (Batchelor, 2015): asking how does Peeragogy differ from other approaches?  As regards the mixed medium presentation and experience as a whole, we take inspiration from the poet and visual artist Marcel Broodthaers (quoted by Wyma, 2016):


“I am now able to express myself on the edge of things, where the world of visual arts and the world of poetry might eventually, I wouldn’t say meet, but at the very frontier where they part.” 


Works cited


Batchelor, Stephen. (2015) After Buddhism: Rethinking the dharma for a secular age. Yale University Press.


Design Friction. (2016) Flaws of the Smart City. URL: http://www.flawsofthesmartcity.com/ 


Inayatullah, Sohail. (1998) “Causal layered analysis: Poststructuralism as method”. Futures, Volume 30, Issue 8, October 1998, pp. 815-829.


Kuti, Fela. (1978) “Shuffering and Shmiling”. Coconut PMLP 1005 distributed by Phonogram Inc.


US Army. (2002). “Training the Force”. FM 7-0.


Wyma, Chloe. (2016) “Breaking Down Broodthaers: Three Keys to Understanding His Essential MoMA Retrospective” Artspace. URL: https://www.artspace.com/magazine/news_events/exhibitions/marcel-broodthaers-at-moma-53532 

Charlie

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Mar 15, 2021, 6:59:27 PM3/15/21
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Thank you, Joe! These revisions look great!!

I will submit tonight and put you, me, and Howard down as authors for now. Does anyone else want their name to be added?

Also, given Joe (and others) are in Europe I'm not going to check the box for "I am interested in presenting between 4pm-6pm PT / 7pm-9pm ET".

- Charlie

Charlie D

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Mar 15, 2021, 11:00:04 PM3/15/21
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Submitted! Description attached and abstract below

Our workshop will introduce attendees to peeragogy: an interconnected
collection of techniques for peer learning and peer production. The
learning mind-set and strategies we are uncovering can be applied by
students, teachers, groups of friends, communities of practice,
hackerspaces, organizations, wikis, and/or networked collaborations
across an entire society! In this workshop we put peeragogy into
action as we break into small groups and play "Flaws of the Smart
City", a futures studies game that imagines scenarios for the
evolution of urban environments. After playing, each group will do a
Project Action Review to reflect on lessons learned. Subsequently, the
groups will present their PARs to the wider audience so everyone can
learn from their experience and extract patterns. Finally, all
attendees will "hive edit" a 500 to 1,000 word writeup of the workshop
that will be included in the upcoming fourth edition of the Peeragogy
Handbook.

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Connected Learning Summit 2021 Workshop Submission by Charlie Danoff Joe Corneli and Howard Rheingold.pdf

Contact Mr. Danoff's Teaching Laboratory

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Jul 30, 2021, 4:05:37 PM7/30/21
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Ahoy, Peeragogues!

Thank you to Howard and Joe for doing an amazing job leading the workshop!

Obrigado Vitor and grazie Graziano for attending plus participating!!

For those of you who weren't able to attend, this was the workshop description


And here was our plan


We did two abridged rounds of the game on EtherPads



And these are our combined notes, including notes from the session chat


Some interesting concepts that were raised with possible peeragogy connections included:

UN SDGs

Club of Rome

Public Library Innovation Exchange 

We're hoping to incorporate some writeup of the workshop into our new peeragogy book

We also shared a link to the course signup form and one person signed up!

Please let us know if you have any questions or feedback!

- Charlie 
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