From my understanding, much of the development of OpenCog was done
with the assumption that all development work is to be done with a
specific version of Ubuntu. There are a lot of dependencies, and
install paths and available versions of such can be different between
distros. So this decision from my point of view just takes one major
variable out of the equation.
So my guess is that the work simply just hasn't been done yet to get
the automatic build scripts working on a more general scale in Linux
(like on Debian for example). Or if the work was previously done,
perhaps it broke since then due to nobody else actively developing
with that OS version. I was able to get cogutils to build on Windows
after much grief figuring out how CMake worked. The complexity of the
system and dependency tree is not like most dev work I am used to, so
it didn't make sense at first, but now it does.
So my advice is that if you're looking to fix any build issues, enable
as much debugging information as possible with CMake, and it is just a
matter of finding out what is different between your OS version and
the version of Ubuntu that the team uses.
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