I worked on this problem before. Buying a system will be expensive, tens of thousands of dollars, since you’re outside the hobby range.
For this project, buy a 3D printer that prints in high-end plastic and learn to use a free 3D CAD system like Fusion360.
It’s not rocket science. Start with a flange that hands can bolt to and decide on the payload and reaching distance. Design a wrist system that can do that. The elbow must lift the wrist system, payload, and elbow. Calculate the required torques at each joint them do a detailed design from shoulder outward.
Use high-quality bearings and avoid radial loads on the motor shaft. I can’t say it enough: “bearings matter”. if you have poor ones you get machanical slop and flex.
Below is a low-cost human scale shoulder design using off-the-shelf motors and six identical 3D printed parts. But a full gallon of milk might be too much.
Arms are easy because they don’t need the speed legs need. Legs need speed for balance or “control bandwidth” for micro-level movements. Arms don’t need that, so you can use cheap geared steppers like in my design. You can iterate and improve it. It’s human-scale and low-cost, but only the shoulders are done.
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Chris,
Nice work! Would like more details about the stepper motors and bearings you used, source, cost. Any wisdom you can impart re selection.
James H Phelan "Nihil est sine ratione cur potius sit quam non sit" Leibniz
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On Jun 13, 2026, at 4:05 AM, 'James H Phelan' via HomeBrew Robotics Club <hbrob...@googlegroups.com> wrote:Nice work! Would like more details about the stepper motors and bearings you used, source, cost. Any wisdom you can impart re selection.
Arms are easy because they don’t need the speed legs need. Legs need speed for balance or “control bandwidth” for micro-level movements. Arms don’t need that, so you can use cheap geared steppers like in my design. You can iterate and improve it. It’s human-scale and low-cost, but only the shoulders are done.
Of course, the hardware is the easy part. Motion planning is far harder.
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On Jun 13, 2026, at 12:17 AM, Tony Pratkanis <a...@pratkanis.co> wrote:
Hello All,
I have been reading up on papers on low-cost full scale mobile manipulation. There's a lot of smaller experiments such as the LeRobot and the LeKiwi, but these don't have a lot of range or height they can grasp at. I found several interesting papers.
XLeRobot - this is a mobile base by placing a Lekiwi base under an IKEA cart, then mounting LeRobot arms on top of the cart. See https://github.com/Vector-Wangel/XLeRobot. I think this is an interesting idea, but it has low payload (400 g per arm).
AhaRobot - this is move complex to build but it features elevators and a SCARA-like arm design. See: https://arxiv.org/abs/2503.10070. This layout of SCARA + elevators means that joints are not under high torque at the base of the arms. It also has a higher payload (1.5 kg per arm).
There's also Nori Bot which appears to be a hybrid of these two approaches. https://arxiv.org/html/2605.16537v1. Also payload of 400 g per arm.
For payload, I have looked into average objects that people carry on a daily basis. One of the heaviest objects appears to be a milk jug at around 4-6 kg, so I think 6 kg total payload would be a good goal to achieve.
Anyway, has anyone else seen or built anything similar to one of these?
Thanks,Tony--
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On Jun 13, 2026, at 7:45 AM, Ken Gregson <ken.g...@gmail.com> wrote:Wayne,Thanks, I'm familiar with some of that work.I think we are at an inflection point in the availability of more generally useful robots and their accessibility to hobbyist and DIY developers.
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On 6/13/26 10:17 AM, Chris Albertson wrote:
On Jun 13, 2026, at 7:45 AM, Ken Gregson <ken.g...@gmail.com> wrote:
Wayne,
Thanks, I'm familiar with some of that work.
I think we are at an inflection point in the availability of more generally useful robots and their accessibility to hobbyist and DIY developers.
We can build nice puppets that must be teleoperated, and we can build what are basically CNC machine tools that run scripts for prerecorded motions. Look at Elon Musk's robot demo at Universal Studios a while back. The guy has nearly unlimited funds and an army of robotics engineers, and he literally had to bolt the robot’s feet to the floor so that robot dancers did not fall over. Yes, fixed-feet screwed to the floor. His other robots could walk on flat surfaces but not step up or down a curb and still needed full remote control. And THAT is with a billion-dollar budget.
...
I don’t think we are very far along; we can make animated mannequins that are as smart as a toaster oven. I’m not saying that as a criticism, but rather a challenge. The future is wide open, and one smart guy can still make a revolutionary discovery. AI researchers in 2026 are like physics was before Isaac Newton. The basics are still to be discovered. It is good to work in this field.
We need good hardware widely available that is very inexpensive. And to be working on the AI/ML/etc. in parallel as that hardware develops.
I'm working on the hardware side. I can't wait to graduate to focusing on the software.
Stephen
But robots do make a good subject in a classroom. Students need to learn how to solve problems like “How many M4 screws, in single shear,are needed to transmit 700 cm kg torque using a 75mm bolt circle?” Or what rotation sensor accuracy is needed to give 1mm precision at the end effector or 100 other simple robotics engineering problems. Those are both good high school level problems covering static cases. Movement quickly gets harder mathematically and gets you into 2nd year university level math. Motion planning is a bit harder, and the AI to generate the motion planning target is not yet possible.
I think that is what makes robots interesting is that you can work at any level.
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Hello All,I have been reading up on papers on low-cost full scale mobile manipulation. There's a lot of smaller experiments such as the LeRobot and the LeKiwi, but these don't have a lot of range or height they can grasp at. I found several interesting papers.XLeRobot - this is a mobile base by placing a Lekiwi base under an IKEA cart, then mounting LeRobot arms on top of the cart. See https://github.com/Vector-Wangel/XLeRobot. I think this is an interesting idea, but it has low payload (400 g per arm).
In the LeRobot "line" there's also the AlohaMinihttps://github.com/liyiteng/AlohaMini. It uses a SO-ARM track axis for vertical linear motion/liftI'm building a couple variants of it AlohaMini "LeDomo" to keep my LeKiwi "Midori" company. Open question on how robust a PLA gear and toothed rack will be.
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On Jul 26, 2026, at 6:53 PM, Tony Pratkanis <a...@pratkanis.co> wrote:
Hello All,Found another one: https://vulcanrobotics.ai/. This is a mecanum base + feetech servo arms. Appears open source.Regards,TonyOn Saturday, June 13th, 2026 at 12:17 AM, Tony Pratkanis <a...@pratkanis.co> wrote:
Hello All,I have been reading up on papers on low-cost full scale mobile manipulation. There's a lot of smaller experiments such as the LeRobot and the LeKiwi, but these don't have a lot of range or height they can grasp at. I found several interesting papers.XLeRobot - this is a mobile base by placing a Lekiwi base under an IKEA cart, then mounting LeRobot arms on top of the cart. See https://github.com/Vector-Wangel/XLeRobot. I think this is an interesting idea, but it has low payload (400 g per arm).AhaRobot - this is move complex to build but it features elevators and a SCARA-like arm design. See: https://arxiv.org/abs/2503.10070. This layout of SCARA + elevators means that joints are not under high torque at the base of the arms. It also has a higher payload (1.5 kg per arm).There's also Nori Bot which appears to be a hybrid of these two approaches. https://arxiv.org/html/2605.16537v1. Also payload of 400 g per arm.For payload, I have looked into average objects that people carry on a daily basis. One of the heaviest objects appears to be a milk jug at around 4-6 kg, so I think 6 kg total payload would be a good goal to achieve.Anyway, has anyone else seen or built anything similar to one of these?Thanks,Tony
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Watch out for using servos for hands. While they seem very intuitive and simple, they have a HUGE flaw: Servos cannot control force. Think of this example: A full unopened can of soda and an empty can of soda, and the robot is holding one in each hand. The finger positions are exactly the same in each hand, but the full can needs more pressure to keep it from slipping; if the same pressure were applied to the empty can, the can would be crushed.

On Jul 27, 2026, at 10:02 AM, Alan Timm <gest...@gmail.com> wrote:
Take a look at xlerobot.And they've even assembled kits for it now.The lowest cost entry I can find.
<screenshot_20260727_100137.jpg>On Saturday, June 13, 2026 at 12:17:36 AM UTC-7 Tony Pratkanis wrote:Hello All,I have been reading up on papers on low-cost full scale mobile manipulation. There's a lot of smaller experiments such as the LeRobot and the LeKiwi, but these don't have a lot of range or height they can grasp at. I found several interesting papers.XLeRobot - this is a mobile base by placing a Lekiwi base under an IKEA cart, then mounting LeRobot arms on top of the cart. See https://github.com/Vector-Wangel/XLeRobot. I think this is an interesting idea, but it has low payload (400 g per arm).AhaRobot - this is move complex to build but it features elevators and a SCARA-like arm design. See: https://arxiv.org/abs/2503.10070. This layout of SCARA + elevators means that joints are not under high torque at the base of the arms. It also has a higher payload (1.5 kg per arm).There's also Nori Bot which appears to be a hybrid of these two approaches. https://arxiv.org/html/2605.16537v1. Also payload of 400 g per arm.For payload, I have looked into average objects that people carry on a daily basis. One of the heaviest objects appears to be a milk jug at around 4-6 kg, so I think 6 kg total payload would be a good goal to achieve.Anyway, has anyone else seen or built anything similar to one of these?Thanks,Tony
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There's also the AlohaMini to considerSimilar to XLeRonot with a z-axis lift for the arms.
On Jul 27, 2026, at 6:53 PM, Dave Everett <daveev...@gmail.com> wrote:Their BOM is WAY off the mark, just the servos are about double the cost listed, I didn't check further because I was shocked by how cheap they were claiming they were.
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Last order I made from WowRobo Robotics for:Feetech STS3215 C018 Servo – 12V 30KG High Torque Servo for SO-ARM100/101 × 3Priced out to $13.99 a piece (in April). Shipping costs can be steep for small quantities but only add a couple bucks per on larger orders. Tariffs have been all over the place.
Yes that's what I was looking at. Under the Mobile Base section, they list the STS-3095 servo as about $50. I followed the link and the price was $72.64 and you must buy a minimum of 3 servos.Looking down into the ARM section, the ST-3215 servos are listed as $50.37, they require qty 6, so at least that is withing the requirement of the seller, but that is still $72.64 each, not $50.The ST-3215 servos are listed as $19, but the seller page shows $23.03, that is about $1 less than I am currently paying, I'd just ordered 6 for a projects. However when selecting, the C0018 version specified is not available, that's not the developers fault, but it is an issue. They also charge shipping if the shipping cost goes over $30, not certain if that would occur as I was not able to enter any servos into the cart.The BOM was made on the 6th of June, I'd go through more items, but I suspect the cost will probably be considerably higher than listed.I know these things can change, but that is a substantial increase in a month. I've just gone through the process of building a BOM for a project and I understand it is annoying, so I appreciate the work that has gone in to this.Dave
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Since we're talking about low(er) cost serial bus servo options.A new HiWonder NexArm crossed my feed today.Nothing really special about it compared to The Waveshare or Aloha min arms except...
So with your good optical tracking you are close and the software command to move 2mm the arm does nothing, so you say 2mm more and now it jumps 6 mm.You would think you could home in, but the whole system has noise. It is good enough for many uses but not for precision work.
Yes, buying an arm is the easiest way. But just like those $5,000 humanoid robots, what do you do with it after you buy it? You will spend years trying to get it to do a useful task. Why not work on that first? No money is needed; then, after you have it working, buy some hardware.

I'm missing something here, how do you work on it without hardware? Are you talking about simulation?
I'm missing something here, how do you work on it without hardware? Are you talking about simulation?Yes that is pretty much how it is done today.
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For a robot arm, you could do it either way. The traditional way is to use a depth camera to identify the object to be grasped look up a plan for that kind of object, and then find the point in 3D space and orientation to place the arm and then use inverse kinematics to calculate the joint angles and find a path in joint-space to move the arm while checking for collisions with self or the environment. This method is well-known.
As for simulations not working, Isaac is very widely used all over the world in tens of thousands of places. It basically works for all those people.
If a sim to real project fails, the #1 most likely problem is an oversimplified physics model that does not model contact dynamics and friction, random perturbation and structure deformation under load, sensor noise, and a dozen other things.
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Nice references, approaches, and parts references. I am going in a mostly different direction, which is challenging but fun and may be rewarding.
I just can't get interested in using cheap servos, and I don't want to pay for expensive servos. I have some of each, and will use them in places for some prototypes or toy projects. But for interesting-to-me robotic drive mechanisms, I am concentrating on end-to-end closed loop control of the drive mechanism. This is equivalent to a servo, just not self-contained, but also not as constrained.
I now have a new take on my now-old SPIVT approach. If this works as well as I expect, it should get me where I have been trying to go for a long time: drastically lowered weight, cost, and complexity with a quiet drive system.
The point of the SPIVT was to create a RIVT, a reversible infinitely variable transmission, which can then modulate an input rotation to servo-like output. That is interesting because you can then drive multiple joints / degrees of freedom off of a shared motor. Fewer motors, fewer power controllers, fewer heavy noisy gear reducers which is less weight, less cost, etc. My first complete approach was a bit bulky, had too many parts. My new approach will fix that, if the complete design works well.
A number of people have encouraged me to finish my hand design, and I will soon. But this drive mechanism is more exciting. It is exactly right for driving the hand for one thing. I will see how much I can miniaturize & bundle drive units. It will scale up easily. I'd like to produce tiny versions too.
I have most of the needed maker tools now, including a new Rotatrix trackball for CAD, sheet metal cutting & welding, metal & plastic CNC, and a continuous CF FDM printer. I have evolved the solution for a little while, so now it is on to design & prototyping.
Then I will be back on the hand.
Stephen
Hello All,
Found another one: https://vulcanrobotics.ai/. This is a mecanum base + feetech servo arms. Appears open source.
Regards,Tony
On Saturday, June 13th, 2026 at 12:17 AM, Tony Pratkanis <a...@pratkanis.co> wrote:
Hello All,
I have been reading up on papers on low-cost full scale mobile manipulation. There's a lot of smaller experiments such as the LeRobot and the LeKiwi, but these don't have a lot of range or height they can grasp at. I found several interesting papers.
XLeRobot - this is a mobile base by placing a Lekiwi base under an IKEA cart, then mounting LeRobot arms on top of the cart. See https://github.com/Vector-Wangel/XLeRobot. I think this is an interesting idea, but it has low payload (400 g per arm).
AhaRobot - this is move complex to build but it features elevators and a SCARA-like arm design. See: https://arxiv.org/abs/2503.10070. This layout of SCARA + elevators means that joints are not under high torque at the base of the arms. It also has a higher payload (1.5 kg per arm).
There's also Nori Bot which appears to be a hybrid of these two approaches. https://arxiv.org/html/2605.16537v1. Also payload of 400 g per arm.
For payload, I have looked into average objects that people carry on a daily basis. One of the heaviest objects appears to be a milk jug at around 4-6 kg, so I think 6 kg total payload would be a good goal to achieve.
Anyway, has anyone else seen or built anything similar to one of these?
Thanks,Tony
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This is the SPIVT patent. I really fell short by not having 'Reversible' in the name. This makes most of the points, although this particular mechanism is clunky, too big, etc. I set it aside while I worked on other things, but now I'm back on it with my new take. My new idea is related to this, more or less a derivative, but much better for these purposes. But I'm not going to talk about it in detail until I prototype, file a new patent when I get it working well. It is a straightforward idea.
https://patents.google.com/patent/US20190128390A1
This is friction based. There are only a few ways (about 19 now I think, several of them from one French guy) to make an IVT. The simpler approaches are friction based. There are almost no ways to create an RIVT - Reversible infinitely variable transmission. The prominent one that everyone has seen in action is using hydraulics with swash plate motor + transmissions, such as in a tow truck bed & winch control. Not very attractive for robotics. The SPIVT claims the general solution of RIVT = Input * CVT + -Input / 2. The example SPIVT mechanism is not perfect. My new approach is better, in a certain way.
There will be some power loss from friction, but this can be optimized. My intuitive sense of the possible efficiency of that is from decades of high-speed long-distance inline skating. Polyurethane of a well-matched durometer (90a for instance) is amazing: grippy, but doesn't deform much, and lasts for hundreds of miles on rough pavement or concrete with 200+lbs of force. Rolling resistance from deformation uses power, but with the right combination, it is fairly minimal. Polymers on aluminum (or magnesium I think) is well-known to be a long-wearing combination, far more forgiving than roadways.
Variable speed / torque is exactly what is needed for robotic limbs operating at near zero speeds. At low speeds, the torque is very high so that it is relatively easy to reach & hold a fine-tuned position.
Total force needs to be available, but you can reach that in a number of ways. One method I included in that patent is to have multiple motor outputs mechanically routed to power joints that need maximum power for a moment. In most robots, you'd want motors for each region, so perhaps one for wrist + hand, one or more for shoulder + elbow, etc. A detailed face uses very little torque, except for jaw, tongue, so a single motor could run all of those degrees of freedom.
Also, torque can be stored, one way or another, to assist with peak demands. This could be a net efficiency & weight benefit.
One related problem with driving multiple joints with a single motor is distributing the power. If you place a number of transmissions together, you can just use belts, gears, or similar. A typical output is just a set of tendons (string, cable, belt) which can be routed, perhaps through Bowden Cables. Routing an infinitely rotating power source, such as a derivative of the motor output, to distant SPIVT inputs, that is more difficult. Past approaches involve belts with sheaves (pulleys) redirecting power at pivot points (like the center of a shoulder or elbow joint), hydraulics, or speedometer cable like flexible rotating shafts. All of these are annoying & difficult to deal with.
Yesterday, I conceived of a new solution for this that fits my patterns. Simple, clean, flexible, very lightweight, cheap. This will let me easily ship rotating power suitable for SPIVT input flexibly over any distance. I even have a funny aspect of it that will be fun. That has to go in the later bucket too though. Sorry about that. But it is coming!
I'm trying to protect the most interesting ideas from being coopted, stolen, etc. by big annoying entities. Once I have that locked down, some or all of this should be easily available for hobbyist & startup use free or almost free. Still working out the details, but I'm starting to get a pile of interesting elements.
If someone really really wants to know details and doesn't mind an NDA, and can reasonably critique, validate, etc., I'm open to that.
Stephen
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