_mWalls = _map.loadTilemap(AssetPaths.tiles</strong>png, 16, 16, "walls");
It should be two underscores.
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It has something to do with the html formatting. However they added the formatting in for the code did not work correctly. So you see things like this:
private function placeEntities(entityName:String, entityData:Xml):Void { var x:Int = Std.parseInt(entityData.get("x")); var y:Int = Std.parseInt(entityData.get("y")); if (entityName == "player") { _player.x = x; _player.y = y;<br> } }
Notice the stray <br> tag after "_player.y". Unfortunately, in the case you described, the stray html tag actually replaced code that is needed for that statement to work. So, your best bet when going through the tutorial is to check the source code you find linked at the bottom of each section. I hope I answered your question. I just went through the tutorial and noticed many problems with it... in fact, there's another forum post on here regarding issues with the tutorial!
Anyway... good luck! And ask as many questions as you need :-)
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Are you asking how to fix the website? You need to be more specific.
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Well, I know you can click on the edit button on the top-right of git if you're signed in -- it's next to the RAW | BLAME | HISTORY buttons. Then you can make or propose changes. From that point, I'm not sure what happens... I've never tried it myself so I have no clue :-)
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But the errors are not on the files on the git so what could I edit? Who is in charge of the website? I don't understand how I'm suppose to get it fixed.
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