Our rule in FW was “no saving during a mission” unless it is very important. Early on there were actual crashes related to saving but those have been long fixed. However, as Mike mentions, you will get a temporary pause as each client processes the changes that were reflected out from the server. When multiple users are sharing a desktop, the last one wins.
I suggest telling the users to coordinate their changes with the Test Director. There is always the option of saving locally to preserve the changes, then doing a full save at the en d of the mission. In the event the client crashes before the full save can be accomplished, there are two copies of the config file stored in a temp folder on the client.
-Bob
From: ia...@googlegroups.com [mailto:ia...@googlegroups.com] On Behalf Of Michael Jones
Sent: Friday, January 27, 2012 15:30
To: ia...@googlegroups.com
Subject: EXTERNAL: [I
ADS] Re: Freezing of Screens
Hi Matt,
Andy contacted both myself and Mike Burt in parallel. Mike Burt responded first and worked with Andy on this - unfortunately I don't know anything more then the loose details.
My understanding of the problem is that the Clients are Stuttering and/or temporarily pausing during large config updates. Does this describe the symptom or are locking up?
I haven't played with large updates in realtime for quite some time, but my understanding is that in order to see much of an effect on the clients it needs to be in the multiple thousands of updates within a short time span (i.e. something like Nullings results)
You can correlate information between the two logs using a combination of 'system time' and/or 'irig time'
System Time is the local clock time from the perspective of an individual log contributer - i.e. tied to a particu lar machine's clock - multiple machines can have vastly different local times.
Irig times are expressed from the perspective of 'global time' as interpreted by the CDS with regard to its primary data source. i.e. mission time
Correct - typically when a user 'saves' all changes get pushed up to the server then from there out to all the clients. In the past, the 'last man out' rule used to apply to an entire Analysis Window, now it only applies to changes. So, if multiple users change the same object, the last person's change will 'win' Similarly if different users change different aspects of the same window, the result is a melding of the changes.
--
You received this message because you are subscribed to the Google Groups "IADS" group.
To view this discussion on the web visit https://groups.google.com/d/msg/iads/-/mnqfkUn0JJQJ.
To post to this group, send email to ia...@googlegroups.com.
To unsubscribe from this group, send email to iads+uns...@googlegroups.com.
For more options, visit this group at http://groups.google.com/group/iads?hl=en.