Tutorial on putting together a new widget: https://github.com/skelterjohn/go.uik/blob/master/widgettut.md
Tutorial on putting together a new widget: https://github.com/skelterjohn/go.uik/blob/master/widgettut.md
Tutorial on putting together a new widget: https://github.com/skelterjohn/go.uik/blob/master/widgettut.mdGive it a look, see if anything seems stupid.
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I agree. An interface to the Go tool is fine.
On May 16, 2012, at 6:58 PM, John Asmuth wrote:
I think we should have a more modest goal.A way I think to both generate interest (and, therefore, contributors) and still have good milestones is a list of ever-more-complex projects.But it'd be nice if they were *useful* projects, and not just demonstrations.What about an interface to the go tool? List the gopaths, their targets, and provide some buttons for doing the various operations the go tool likes to do. The arguments would be the currently selected targets.
On Wed, May 16, 2012 at 6:47 PM, Anthony Starks <ajst...@gmail.com> wrote:
Any particular widgets you'd like to see first? Perhaps those that can build the proposed Go IDE?
On May 15, 2012, at 11:47 PM, John Asmuth wrote:
Tutorial on putting together a new widget: https://github.com/skelterjohn/go.uik/blob/master/widgettut.mdGive it a look, see if anything seems stupid.--
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What do you think about this? http://dl.dropbox.com/u/4564102/go.uik/gotool.png
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What do you think about this? http://dl.dropbox.com/u/4564102/go.uik/gotool.png
The tree makes use of a toggle-button. That is, a button that acts more like a checkbox, and draws differently when "on". Want to try that? Something simple so you can ease into the currently somewhat rough API.