Gloomland for Chimera Basic - The Keep HTML Output

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Gregory MacKenzie

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May 29, 2012, 3:52:05 PM5/29/12
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Hi,

I've put Gloomland up on the web as an HTML page, the output is from
The Keep. This is for Chimera Basic.

http://www.busygamemaster.com/GloomlandChimera/Gloomland.html

Greg
:-)

October

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May 29, 2012, 4:22:27 PM5/29/12
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Nice, Greg!

One thing: the Gloomland Map link on this page doesn't seem to be working (unless I'm an idiot and it's not supposed to be a link).  But I see the map elsewhere, so it's cool.

I'm very curious about the nature of Travel Stones.  These are just big menhirs somewhere in the adventure area that the PCs obtain keys to and somehow figure out how to use?  Would they ever know where they are going next?  Can they travel to a place deliberately?  Would they ever be denied exit or entry?  Do you have more information on the Travel Stones?

I've been watching through Quantum Leap on Netflix recently, so I'm really interested in the possibilities of the Travel Stones.

~October

Gregory MacKenzie

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May 29, 2012, 5:19:52 PM5/29/12
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Hi October,

Hah,  you found a bug in TK's HTML generation that I missed. Fixed. You may have to refresh the page. It takes you to the map.

Your not the first to be intrigued by the idea of the Travel Stones. I"ve had a couple of messages about them. The travel stones are basically a device to allow me to write small adventures and not author a large campaign world. The idea is that it gives the GM the ability to write a small story and setting, and once the main event is concluded, the play moves on to another locale.

I came up with the idea, basically was inspired by, a couple of historical elements which I've fused together. The Picts used to make small carved pebbles and no one knows what they were for or exactly what their meaning is. I also have a genuine interest in standing stones, menhir, dolmens, and so on.

As far as their use in fantasy, it occurred to me though that the engravings on the pebbles could be a road map and I had the idea that if the stones were connected you might be able to travel from one to the next, with a pebble being the key. The players wouldn't go anywhere there wasn't an adventure, or need of hero's.

In Gloomland, the players are given the travel stones by a Mysterious Wizard and sent on their way. There is an introduction to the area. So, they have some idea what awaits them. Mystery, is part of the game and I think playing the cards close keeps the wonder in it. The players can return from whence they came at any time. The pebbles wouldn't take players anywhere the GM hadn't prepared ;) Of course the engravings on the pebbles is not all the same. The Travel Stones as a plot device serves the GM not the players. Once done with an area why allow the players to return to it? The players need fresh material as much as the GM.

All the best,

Greg
:-)
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October

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May 30, 2012, 12:43:07 PM5/30/12
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It must be a big bug, because there's some non-linky links in Chimerapedia, too. :(

~October
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esmale

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May 30, 2012, 12:47:35 PM5/30/12
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Sounds like those troublesome Content Elves at work... if you tell me where the errors are, I'll fix 'em.

Cheers,
-Erin

October

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May 30, 2012, 2:45:40 PM5/30/12
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Yeah, um... it seems to be ALL of them.  Even the ones I know worked before.  :(  I clicked on all the green text I could find before I got bored and nada.  Hover over the text and get nothing, too.  When I tried to reinstate it via the "Insert hyperlink" button on the toolbar, it still came up nothing. Tried to put a link on my own document and nothing.  Seems to be a Keep issue, not a Chimera issue.

~October

Erin Smale

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May 30, 2012, 5:02:07 PM5/30/12
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When you mouse over a link, hold down the CTRL key. That should enable clickage.

-- Erin
The Chimera RPG
Simple Rules. Unlimited Options.
http://www.welshpiper.com/


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October

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May 31, 2012, 9:23:53 AM5/31/12
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It does!  I swear I tried that before and it didn't work.  I had a blond moment.  :)

~October
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Erin Smale

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May 31, 2012, 9:45:41 AM5/31/12
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If it makes you feel better, I had to relearn that bit myself after a year-long sabbatical from The Keep. Thank Zeus for the help file!

-- Erin
The Chimera RPG
Simple Rules. Unlimited Options.
http://www.welshpiper.com/


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