BrightonPI Raspberry Jam #4 "Gaming and Entertainment"

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Pete

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Jan 11, 2013, 7:04:53 AM1/11/13
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Hi All,

The next Jam, will be on 

Tuesday, February 5, 2013 at 7:00 PM

Brighton And Hove, United Kingdom


At the Build Brighton hackspace.  The theme this time is "Gaming and Entertainment"

Full details and sign up here http://brightonpijam4.eventbrite.co.uk/

Hope to see you there, should be a fun one!

PS does any one know have experience setting up a  'spectator' view in quake3?

Ian

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Jan 12, 2013, 6:03:01 AM1/12/13
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Hi all,

Sounds fun!

Out of interest, I've installed Q3 on Raspbian, but it typically crashes after 10 secs of playing, and hte Pi just reboots. I've tried it both non and overclocked, and different ram split settings. Anyone else experienced anything similar ? I get a few audio underrun errors if thats any clue, but it seems to show those whatever anyway, so not sure if its related.

Can a player not just join a server and spectate anyway, which is fed through to the projector, or does it need something more complicated ?

Ian
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robin48gx

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Jan 12, 2013, 6:22:01 AM1/12/13
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My 22 yr old son downloaded Q3 source code, and then compiled it, on the PI and it looked good; however it was too laggy to really play (even for someone as incompetent at FPS as me)

Toby Cole

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Jan 12, 2013, 7:48:08 AM1/12/13
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I've had it running on rasbian at ~20-30 frames per second, just about playable :)

Pete Hobson

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Jan 13, 2013, 6:37:30 PM1/13/13
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Ive seen very odd discrepancies on what we thought where pretty much identical setups running on identical hardware (well... rPis with same clock speeds).  I think its probably best to make a reference image to be used on the night...  which *should* work for all?  Will be interesting in itself if that fails!

re spectating - it does actually look that simple! 


Toby Cole

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Jan 14, 2013, 12:13:15 PM1/14/13
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Have you checked the graphics RAM ratio?

Pete Hobson

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Jan 15, 2013, 3:59:46 AM1/15/13
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yes, pretty sure we did.  Chris, Sam, do you guys recall?

OricTosh

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Jan 16, 2013, 1:26:07 AM1/16/13
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I did get Q3 on my pi but can't remember the Graphics Ram ratio. My Cpu speed was 1000mHz. Also It kept crashing.
Maybe toby should enlighten us on how he installed it.

Toby Cole

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Jan 16, 2013, 2:57:33 AM1/16/13
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This was back a few months now, same week the hardware floating point update was released. 
I had to compile it from source but I can't remember which source I used, cloned it from GitHub somewhere iirc. 
I have a disk image of it so I'll try and dig it out, see if it still works. 
T

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Ian

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Jan 16, 2013, 3:25:54 AM1/16/13
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For what its worth, I did used to have it stable on the old debian images 6 months ago. Its only since trying it on Raspbian compiling it myself that it was unstable. I tried gpu mem settings of 192 & 128 (erm I think), and tried it at various cpu speed settings. It always seemed to crash on the first map (even if I didn't move, the game would run for 10 secs or so, then it would reboot).

Ian
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Pete Hobson

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Jan 16, 2013, 5:25:51 AM1/16/13
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yes ive got an old install from around then as well, will retest, and if it works try duplicating the image

Pete

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Feb 6, 2013, 4:29:14 AM2/6/13
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Chris's slides from last night


he was a great source of knowledge on all things XBMC, id definitely recommend hitting him up on his blog  blog.thestateofme.com or twitter https://twitter.com/cpswan


and the quake tournament



the pi's held up really well during the tournament.  I think the only really issue was the first round all the players where called 'unnamedplayer'  .  user error :)

Ive put a tar ball of the quake3 binary up online here 


to run and play

exit x - and login to the console

type:


then:

tar -xzvf Quake3.tar.gz

then:

cd Quake3

then:

./ioquake3.arm




that should launch the game.  As i mentioned last night I think this is all 100% legal, the engine is definitely released as open source and the level packs dont seem dodgy.  If any one thinks this is incorrect, let me know and i'll delete the files.  Also, i think this version is fairly similar to the one now available on the raspberry pi store  http://www.raspberrypi.org/archives/3131    which is likely to be a better source.

pete

OricTosh

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Feb 11, 2013, 2:01:41 PM2/11/13
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Hi All,
Keeping on the game front for the Pi.
Here is the link for Minecraft Pi Edition which has been released today (Monday 11th Feb)
http://pi.minecraft.net/
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