I am trying to create a video streaming application, where I receive image frames from a usb camera, then encode them using H264. Then I send them to a server and decode them.
Currently I am pushing frames into a H264 transcoder, then pulling the encoded frames and sending them to the the server. On the server side I push the encoded frames into the decoder and the try to pull, but this fails.
I am wondering if I am doing this the right way and if this use case is supported? I see there is a previous post from 6/12/13: Decoding with push pull, where a PullPushDecoder sample is referenced, but there is no PullPushDecoder sample for the current version.
Attached are my encoding and decoding implementations. The server is a cpp app and the client is a C# app.
Thanks,
Sean