I don't agree so much. I have 3 projects running with Web UI and I have no problems with it. However I can't work with polymer. Every time I try it I find another problem.First of all. I post a possible problem here and there is no one pointing if it is a bug or my mistake. Anybody tried it or nobody cares?
And I have another one now. Something that work in dart but in javascript. Should I post it here? What about my last one right above?
And the last one. The output is at least 5x bigger than Web UI. 2 MB for a sample project?
There are problems with Web UI too, but It is much more stable IMO.
Hi, genuinely sorry for the bad news. That is unfortunately life with a young, bleeding edge library
Stack overflow is usually a better resource for questions. Or filing a bug at dartbug.com/new, if you think it is a bug
That shouldn't happen. Have a look at the output of dart2js and see how many methods it is retaining, and if there is any dart:mirrors used in your code...
@John, may I ask about what widgets you are talking?
The hope is Web Animations will be implemented in Blink (and therefore available in Dartium via C++ code and polyfilled via the JS code).
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Any ETA for this improved (working) version of Polymer?
And while we are at it, any ETA for Polymer support in Dart Editor, similar to the support for Angular?
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And while we are at it, any ETA for Polymer support in Dart Editor, similar to the support for Angular?added a few folks who may be able to answer this :)
I'm not sure I understand the question. Right now we have 0.10.0-pre.2 and 0.9.5. Both can be used today, as far as I know.
Oh, -pre is still there because it might have breaking API changes before 0.10.0. We try to collect API changes, otherwise we'd quickly go from 10->11->12->13... It helps with documentation too, for the same reason.
If -pre.2 works for you then there's no reason to wait :)
I'm not sure I understand the question. Right now we have 0.10.0-pre.2 and 0.9.5. Both can be used today, as far as I know.I was referring to 0.10.0 (non-pre).
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Oh, -pre is still there because it might have breaking API changes before 0.10.0. We try to collect API changes, otherwise we'd quickly go from 10->11->12->13... It helps with documentation too, for the same reason.
If -pre.2 works for you then there's no reason to wait :)
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Oh, -pre is still there because it might have breaking API changes before 0.10.0. We try to collect API changes, otherwise we'd quickly go from 10->11->12->13... It helps with documentation too, for the same reason.
If -pre.2 works for you then there's no reason to wait :)
So my original question stands: When is the ETA for 0.10.0 (non-pre).
In other words, when will the API stabilize?And hopefully you will provide some more info about the breaking changes?
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