I think more people these days use smart phones and spend a lot of time
at computers, and the existing Ripple-related interfaces are pretty
easy. I think it's actually quite accessible for someone who wants to
set up a credit relationship or acknowledge a transfer to do so.
On 02/01/2011 01:06 PM, Romualdo Grillo wrote:
Found a community or company. For small teams and projects looking for
quick setup and quick return. Seems suitable for a lot of new economy
style activity, rapidly solving small problems through distributed
collaboration in a way that provides lasting value.
Someone may want to start a micro-bond indexing service...
Good hint.
Consider very small communities and very small values, and compare:
1) using a ripple service over a digital network
2) talk with the others shake hands and remember
Ripple can be convenient only if
- you always have a smartphone in your poket
- using the software is effortless with a pleasing interface (easy as
a video game).
Start from a small community that frequently meet face to face to
exchange goods.
There should be cheap and diffused access to mobile internet.
--
You received this message because you are subscribed to the Google Groups "Ripple Project" group.
To post to this group, send email to rippl...@googlegroups.com.
To unsubscribe from this group, send email to rippleusers...@googlegroups.com.
For more options, visit this group at http://groups.google.com/group/rippleusers?hl=en.
Good stuff, getting all this into the wiki.
Local vs. global community... I'm unsure which if either of these would
be higher priority -- both can be done at the same time, of course, as
people interact online and offline according to their desires.
I think usability could be quite "useful", especially in serving to
simplify the ideas and processes for new people so that they can become
familiar with using our services. Do what you think is most valuable --
of course, something that you're good at and enjoy is valuable, so
definitely consider that! But it's also worth bearing in mind that some
things you enjoy aren't in huge demand, so it's important to find a good
balance.
Daniel
I agree with this somewhat. The existing monetary system carries a
lot of inertia that will take a long time for Ripple to overcome if
we're competing directly for the same sorts of transactions. That's
why we need to identify areas where the existing system fails, and
start by filling in those gaps.
The biggest failing of the existing system I can see is that it works
against community, and in particular the raising of children. It's a
cliche that it takes a village to raise a child, but anyone who's ever
been around children knows that it's true. Our economic system,
however, works to remove children from the adult sphere in order that
adults may be more materially productive. It breaks our bonds with
each other so we end up relying on our bond with the bank.
There's a golden opportunity for Ripple here I think: Ripple can be
the currency of child-minding. Watching children is exactly where we
need to do a better job at acknowledging and repaying efforts, but
where relying on money can bring in exactly the wrong kind of
impersonal mass-production mentality. Besides, so many parents are
short on cash that they are forced to rely on ad-hoc informal IOU
systems for babysitting already, and feel intrinsically the value of
those systems. Cash paid for child-minding is rarely a full
acknowledgement of the value of the care given -- more often the
acknowledgement resides in the relationships that form around
children.
More than just daycare for toddlers though, the vision I have is for a
system that allows children to be educated, grow to adulthood, and
find meaningful work in an extended social network of adults and peers
that care for each other more than they care about their bank
accounts. No more factory daycares, no more factory schools -- no
more factories.
Ripple's strength is that it creates economic villages, and I think
the perfect way to use these villages might be to help parents raise
children. What do you think?
Ryan
There may have some challenges with the "two mental accounting systems" problem.
Accounting system one is for money, uses numbers. (Whether dollars or
script is immaterial.)
Accounting system two is for social credit, a lot more fuzzy -- though
there is definitely some accounting going on.
Human nature seems to have a reluctance though to assign a numerical
value to social credit.
That's not to say you shouldn't push in this direction though.
One thing for certain I agree with, we need to get creative to find
niches for ripple and other alt economy systems.
This one shouldn't be too hard -- the units can be hours of child-minding.
Ryan
Ripple's strength is that it creates economic villages, and I think
the perfect way to use these villages might be to help parents raise
children. What do you think?
My original idea was to classify use-cases in those classes:
1) Face to face commerce (was Local community)
2) Internet commerce (Global community)
3) Donations
4).......
"underbanked", "high school" and Ryan's use case "Local Business" fall
on in class 1), so they share more or less similar requirements.
I do not think the categorization should be dropped. I find it is
better than just a long list.
I agree the page should be rewritten to add more details and give more
evidence to "Underbanked" and other interesting cases.
Danny, do you have an Idea for a better categorization?
Romualdo
nice analysis!
Ryan
Or something like wepay...
Interesting chart. I would add a column for "strength of trust
connections", which isn't very high for students. I'm also not sure
what high school students would use Ripple for. I don't remember a
lot of economic transactions with my friends or other students in
school...
I think that maturity will play a big factor in maintaining Ripple
relationships over time, and that's where there will be the most
issues in high schools. Not that every kid can't do it, but that
there will probably be many disputes. However, if the system is open
enough so that others can see where the debts lie, then peer pressure
can play a positive factor. Also, I would think the system as a whole
would be a good way of teaching financial trust to kids, so I'm not
down on the use case entirely.
> The students I am thinking of are at an age where they are starting to have
> part time jobs and/or a decent allowance. Ripple would allow them to
> exchange items. Like selling/buying old phones, selling or buying a jacket,
> or selling an unwanted pair of cinema tickets or an unwanted gift from
> auntie. They could also earn credit by babysitting and lawn cutting. 15+ age
> kids are starting to accumulate an income and possessions. Ripple may
> present better value purchase opps than the mall would for this purchasing
> power (e.g. second hand stuff). Kids like to swap computer games, and alot
> of them buy them from the pre-used section of the local computer game store.
> Ripple bypasses that store, and delivers more value to the kids as a result,
> and the swap can take place even if the buyer has no money that week.
>
> I went to a boarding school once, and we all had a tuck box in which we kept
> a half-terms worth of goodies like pot noodles and stuff like that, along
> with a half termly allowance (a pittance). They typically ran out after two
> or three weeks. Then if you were hungry in the evening after that, tough
> shit. That's where the credit is important. While the kids may be having
> some income, it is likely not enough or too patchy, which is why credit is
> useful.
>
OK, I see the potential. It would be cool if we could get an entire
school using Ripple...
Ryan
I think that maturity will play a big factor in maintaining Ripple
relationships over time, and that's where there will be the most
issues in high schools.
Not that every kid can't do it, but that
there will probably be many disputes. However, if the system is open
enough so that others can see where the debts lie, then peer pressure
can play a positive factor. Also, I would think the system as a whole
would be a good way of teaching financial trust to kids, so I'm not
down on the use case entirely.
OK, I see the potential. It would be cool if we could get an entire
school using Ripple...
What can you do with Ripple? More or less the same things you can do
with your Bank account:
1)Clearing: pay, donate, transfer money
I would further distinguish
1a) face to face transaction: payment giving goods (This is only
feasible in a local community),
1b) Online transaction
2)Credit: borrow money or lend money
3)Currency Exchange
...........
The term "Record Keeping" is not clear to me.
With this useful table we can better compare scenarios and search for:
> envisaged needs low value transactions, good transaction frequency, informal
> transactions,high connectedness and closed communities to succeed.
>
1) The best "Take off" case, that is a case that can be launched with
little effort
2) The best cases in future perspective.
More parameters may be added as columns in the table: e.g. Ryan
proposed "strength of trust connections". It is difficult to say
which parameter deserves to be put in the table and which in a
paragraph describing a use case in detail.
>That's my opinion: buyng and paiyng face to face is different from the
same transaction online: in many ways:
1) Different tools are needed, Face to face means you need cheap
internet access in the marketplace.
2) They have different critical masses
3) In online commerce a party (usually the buyer) pays in advance and
waits for the other party to send the good. That implies some kind of
trust mechanism exists between buyer and seller. In my opinion that
trust mechanism have an impact on many aspects of the transaction.
--
All transactions have a trust element, even if it's only a short one for the duration of a brief exchange.
For trust assessments, my feeling is that credit scoring functionality would be a good choice now, with other possibilities to add later including visualizations and more advanced features.
self plug: patch-tag.com offers gitit wikis (using darcs backend).
> Among many ideas proposed here in the g...
Romualdo
--