But if you think your computer can handle that and you have enough time to
run a screensaver maybe you'd like to check out
http://setiathome.ssl.berkeley.edu and help out the community.
"victor" <hl...@pipeline.com> wrote in message
news:aef85a7b.03030...@posting.google.com...
> Is there a 3d screensaver software that can take
> files from 3d software like Maya or 3DMax.
> Most of the screensaver software that I know
> are using image format rather than data format.
>
> I had created a bunch of clips in trax editor
> in Maya that can use with one another that
> will look like different animation all the
> time. In order to play in most of the screensavers,
> I have to render them as avi or mpeg with will
> play randomly, but there is a loading time between
> each movies which I don't really like it.Also
> the movies data are big.
>
> Any helps will be greatly appreciated.
your ___ Maya __ & __ 3DMax __ artwork
can be animated with Java3d by exporting
___ VRML __ and using the
Sun VRML Loaders.
Now the 3d artist and the 3d programmer can
work together using VRML as a common language.
VRML created by the artist, and animated
by the programmer with Sun's VRML Loaders,
... works ... in a browser ... on Windows & Linux
__ and __ as a stand-alone application.
It's a great time: we can work together
creating both esthetically pleasing artwork
and socially significant projects including
Finger Spelling Human Avatars for the Deaf
thanks to extensive taxpayer supported research
funded by the National Science Foundation
and other federal agencies.
Real Time 3d Animation for Screen Saver
---------------------------------------
We, 3d animators for the Web & your device ...
animate 3d in real-time with Java & VRML,
with Java3d where available, and without
where not ( eg. Apple's Macontosh OS X ).
VRML is an open standard supported by the
non-profit Web3d.org community, and you are
welcome to join and help the community,
and be helped by the community.
victor wrote:
|
| Subject: 3d screensaver
|
| Is there a 3d screensaver software that
| can take files from 3d software like
| Maya or 3DMax.
|
| Most of the screensaver software
| that I know are using image format rather
| than data format.
|
| I had created a bunch of clips in trax editor
| in __ Maya __ that can use with one another that
| will look like different animation all the
| time.
|
| In order to play in most of the screensavers,
| I have to render them as avi or mpeg ...
| but there is a loading time between
| each movies which I don't really like it.
| Also the movies data are big.
|
| Any helps will be greatly appreciated.
|
| Newsgroups: comp.graphics.animation
| Date: 2003-03-01
|
http://groups.google.com/groups?dq=&hl=en&lr=&&selm=aef85a7b.0303011024.527efab3%40posting.google.com
Animation ... : Maya -- VRML --> Java3d, Works Great
------------------------------------------------------
|
| Yes, VRML from Maya, Spazz3d, and 3d Studio Max
| --- can be animated with _____ Java3d ___
|
| Easily, and it works in a web browser [ or as a screen saver ]
|
| Tutorial, VRML files, Animation created with Java3d & more info:
| ----------------------------------------------------------------
http://www.aliaswavefront.com/en/Community/Learn/how_tos/games/2_bone_ik/
http://www.aliaswavefront.com/en/Community/Learn/how_tos/games/2_bone_ik/includes/arm_anim.wrl
http://www.frontiernet.net/~imaging/vrml_loaders_working.html
http://www.frontiernet.net/~imaging/ani_ArmFlex_MayaJava3d.gif
[ the above animated image is attached & archived forevermore ]
|
http://archives.java.sun.com/cgi-bin/wa?A2=ind0303&L=java3d-interest&P=5478
Join: Web3d.org and help build open standard for 3d aniamtion
-------------------------------------------------------------
|
| this ... was created as an open forum
| for the discussion, design and implementation
| of a platform-independent language for
| virtual reality and shared virtual worlds.
|
| VRML Mailing List
| -----------------
|
| To get information on how to subscribe or
| unsubscribe to the www-vrml mailing list
| send mail to:
|
| www-vrml...@vrml.org
|
| Before posting, please read the ettiquette guide.
|
http://www.web3d.org/www-vrml/
Real-time 3d Animation: It's not possible,
---------------------- a student claims:
KaibutsuX Mahou from purdue.edu wrote:
|
| You would have to have
|
| ___ one hell of a computer ___ ...
|
| to play the file dynamically like that.
|
|
| Think about it.
|
| It would be just like loading up maya and hitting play.
|
| I don't think its possible.
|
http://groups.google.com/groups?dq=&hl=en&lr=&selm=b3r4jk%24n4l%241%40mozo.cc.purdue.edu
It's possible, we have the technology.
In a place far, far away, more than 1,000 developers
have been working on that very problem ...
and solved it, for you to enjoy:
Web3d.org's VRML based H-Anim Avatars
-------------------------------------
can animated in a web browser with Java3d
with the Sun VRML Loaders.
The False & Fraudulent claims to the contrary
by Justin Couch and Alan Hudson of Yumetech.com
and Aaron Walsh and the poorly written & poorly edited
"Core Web3d / Java3d" books from Prentice Hall
are, I believe ( please correct me if this is untrue )
false and fraudulent in the criminal sense and
do harm to our Web3d and Java3d commmunities,
and it is absolutely despicable that this apparent fruad
and criminal activity takes place with the
knowledge and consent of people receiving taxpayer
funding ( some of whom are reading this message right now ;^)
Maya exported VRML Animated with Java3d with Sun VRML Loaders
-------------------------------------------------------------
( Maya Tutorial, Sun Archives, animated GIF: "ani_ArmFlex_MayJava3d.gif" ):
http://www.aliaswavefront.com/en/Community/Learn/how_tos/games/2_bone_ik/
http://www.aliaswavefront.com/en/Community/Learn/how_tos/games/2_bone_ik/includes/arm_anim.wrl
http://archives.java.sun.com/cgi-bin/wa?A3=ind0303&L=java3d-interest&P=300557&E=2&B=--------------010902050804060802080500&N=ani_ArmFlex_MayaJava3d.gif&T=image/gif
http://www.frontiernet.net/~imaging/vrml_loaders_working.html
Would someone at the National Institue of Standards ...
--------------------------------------------------------
-- PLEASE -- explain how the Failure of "the brilliant Australian"
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
to animate Web3d.org's VRML based H-Anim Avatars with
the Sun VRML Loaders constitutes _____ PROOF _____
that ___ ALL __ of other more than 1,000 programmers in
Sun's Java3d-interest list are therefore incapable
of succeeding where Yumetech's Birlliant Australian Failed.
These people apparently lack the basic intelligence
and integrity to answer that rather simple question:
Nist: Visualization and Virtual Reality, Web3d.org, Staff
---------------------------------------------------------
|
| Dr. Sharon Laskowski, Manager, lask...@nist.gov
| Dorothy Snyder,
| Brian Antonishek
| John Cugini
| Afzal Godil
| Paul Hsiao
| Joseph Konczal
| Dr. Emile Morse
| Sandy Ressler, sres...@nist.gov [ web3d.org, BOD ]
| Dr. Jean Scholtz
| Charles Sheppard
| Qiming Wang
| Gabriel Ofiesh
|
|
| Don Brutzman - brut...@nps.navy.mil
|
| Alan Hudson - gi...@yumetech.com, President - Yumetech Inc.
|
| Sandy Ressler - sres...@nist.gov, US NIST
|
| Matt Beitler - bei...@graphics.cis.upenn.edu
| ------------
| [ ^-- co-creator of the "Couch - Beilter Flame War" ]
|
http://www.itl.nist.gov/iad/vu/staff/index.html
http://www.itl.nist.gov/iad/vu/staff/sharon.html
http://web3d.org/aboutus/bod.htm
Nasa Uses the Sun VRML Loaders, Demo + Source Code:
-------------------------------
fastscript3d.jpl.nasa.gov/gallery.html
http://www.frontiernet.net/~imaging/terrain_rendering.html
cc: Michael Zyda, zy...@nps.navy.mil
Dear Director Zyda, What's the reason for your treason ?
cc: Arden Bement, Director, U.S. NIST, arden....@nist.gov
Dear Arden,
Nice tie, why are you and your staff committing fraud ?
Since the guys with nice ties at Enron got busted,
all but the really, really stupid folks figured out
committing fraud isn't a good thing to do right now,
so what's your exucuse, Mr. Bement ?
| Bement oversees an agency with an annual budget
| of about $ 810 million and an onsite research and
| administrative staff of about 3,000 ...
| serving smaller manufacturers across the United States.
|
http://www.nist.gov/director/bios/bement.htm
http://www.nist.gov/cgi-bin/wwwph/cso.nist.gov?Query=Arden+Bement
http://www.movesinstitute.org/~zyda, zy...@movesinstitute.org
Do you have ... or
do you know anyone with a High School level programming skills ?
If so, please do your job and answer the question.
Thank you.
Arden, a hint: 6 sample posting to Sun's Java3d-intrest list:
|
| Web3d.org's "HelloWorld.wrl" Works with Sun's VRML Loaders
|
| X3D M6 Problems solved using Sun's VRML Loaders & Sun's Java3d Fly
|
| Newbie: Java applet to display and rotate 3D surface described in VRML
|
| Controlling Human Models Dynamically : VRML, H-Anim & Java3d
|
| animation for java3d ? Yes: Maya -- VRML --> Java3d, Works Great
|
| Animation for the Web & the Masses, Maya ---> Screen Saver
|
|
http://archives.java.sun.com/cgi-bin/wa?S2=java3d-interest&f=animator&a=2003
Fraud & Feigned Ignorance & Lies: the New Standard at the NIST.
--------------------------------------------------------------
-- Paul, Java Developer & Web Animator
--------------------------------------
Imaging the Imagined: Modeling with Math & a Keyboard
Web Animation is fun & easy with VRML, Java & the Sun VRML Loaders.
http://www.frontiernet.net/~imaging/vrml_loaders_working.html
Try the Cortona VRML ScreenSaver
http://www.parallelgraphics.com/products/screensaver
--
Bob Lipman
http://cic.nist.gov/vrml/vbdetect.html
> It's a great time: we can work together
> creating both esthetically pleasing artwork
> and socially significant projects including
> Finger Spelling Human Avatars for the Deaf
> thanks to extensive taxpayer supported research
> funded by the National Science Foundation
> and other federal agencies.
Who is the "we" you refer to. I hope that "you" are not part of the
"we". Who would want to work with you? Your work consists of screen
shots on your web pages of other people's VRML content. When was the
last time you developed some original VRML content? You have also
consistently refused to make your Java/Java3D VRML software available
to anyone. It's always "me", "me", "me". It's never been "we".
>
> Join: Web3d.org and help build open standard for 3d aniamtion
> -------------------------------------------------------------
> |
> | this ... was created as an open forum
> | for the discussion, design and implementation
> | of a platform-independent language for
> | virtual reality and shared virtual worlds.
> |
> | VRML Mailing List
> | -----------------
> |
> | To get information on how to subscribe or
> | unsubscribe to the www-vrml mailing list
> | send mail to:
> |
> | www-vrml...@vrml.org
> |
> | Before posting, please read the ettiquette guide.
> |
> http://www.web3d.org/www-vrml/
That's odd. You're promoting the mailing list (www-vrml) that you've
been permanently kicked off of.
> Web3d.org's VRML based H-Anim Avatars
> -------------------------------------
> can animated in a web browser with Java3d
> with the Sun VRML Loaders.
>
> The False & Fraudulent claims to the contrary
> by Justin Couch and Alan Hudson of Yumetech.com
> and Aaron Walsh and the poorly written & poorly edited
> "Core Web3d / Java3d" books from Prentice Hall
> are, I believe ( please correct me if this is untrue )
> false and fraudulent in the criminal sense and
> do harm to our Web3d and Java3d commmunities,
> and it is absolutely despicable that this apparent fruad
> and criminal activity takes place with the
> knowledge and consent of people receiving taxpayer
> funding ( some of whom are reading this message right now ;^)
>
> Would someone at the National Institue of Standards ...
> --------------------------------------------------------
> -- PLEASE -- explain how the Failure of "the brilliant Australian"
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
When was the latest time anybody actually explained anything to you
from NIST, NSF, NPS, etc.? I wouldn't be waiting at the mail box for
an answer.
> |
> | Matt Beitler - bei...@graphics.cis.upenn.edu
> | ------------
> | [ ^-- co-creator of the "Couch - Beilter Flame War" ]
Any and all of your flame wars are long over. Everybody else has
moved on.
http://www.web3d.org/WorkingGroups/h-anim/hypermail/2001/0153.html
http://www.web3d.org/WorkingGroups/h-anim/hypermail/2001/0296.html
http://swjscmail1.java.sun.com/cgi-bin/wa?A2=ind0112&L=java3d-interest&P=R131376
> cc: Michael Zyda, zy...@nps.navy.mil
>
> Dear Director Zyda, What's the reason for your treason ?
What is this, "Mutiny on the Bounty"?
> cc: Arden Bement, Director, U.S. NIST, arden....@nist.gov
>
> Dear Arden,
>
> Nice tie, why are you and your staff committing fraud ?
>
> Since the guys with nice ties at Enron got busted,
> all but the really, really stupid folks figured out
> committing fraud isn't a good thing to do right now,
>
> so what's your exucuse, Mr. Bement ?
>
> | Bement oversees an agency with an annual budget
> | of about $ 810 million and an onsite research and
> | administrative staff of about 3,000 ...
> | serving smaller manufacturers across the United States.
> |
> http://www.nist.gov/director/bios/bement.htm
> http://www.nist.gov/cgi-bin/wwwph/cso.nist.gov?Query=Arden+Bement
> http://www.movesinstitute.org/~zyda, zy...@movesinstitute.org
>
> Do you have ... or
> do you know anyone with a High School level programming skills ?
>
> If so, please do your job and answer the question.
I'm sure he does know someone with High School level programming
skills.
>
>
> -- Paul, Java Psycho & Web Moron
> --------------------------------------
> Imagining that anybody pays any attention to me.
>
> Annoying everyone is fun & easy with VRML, Java & the Sun VRML Loaders.
>
> http://www.frontiernet.net/~imaging/vrml_loaders_working.html
> to animate Web3d.org's VRML based H-Anim Avatars with
> the Sun VRML Loaders constitutes _____ PROOF _____
> that ___ ALL __ of other more than 1,000 programmers in
> Sun's Java3d-interest list are therefore incapable
> of succeeding where Yumetech's Birlliant Australian Failed.
I do not see much "Failure".
For example, Yumetech's xj3D (Milestone 7 (pre 3)/java3D version) runnung
under Linux is able to play
http://www.web3d.org/TaskGroups/x3d/translation/examples/HumanoidAnimation/NancyDiving.wrl
Without any question, this is a animation of a VRML based H-Anim Avatar.
Ok, compared with cosmoplayer on a SGI, this xj3D version do not display
the right background and it looks like there is a z-fighting problem on the
right leg.
But call this a "Failure" is nitpicking (remember: xj3D is still
software in development).
so long
MUFTI
--
Wenn Sie Zugang zur Welt Breite Spinnwebe haben, koennen Sie die
spaetesten Spitzen und Tricks blaettern.
(aus einem Software-Handbuch, Stichwort: World Wide Web)
[Yawn]
> | VRML Mailing List
> | -----------------
> |
> | To get information on how to subscribe or
> | unsubscribe to the www-vrml mailing list
> | send mail to:
> |
> | www-vrml...@vrml.org
> |
> | Before posting, please read the ettiquette guide.
> |
> http://www.web3d.org/www-vrml/
Um perhaps Paul Flavin you should actually :
1) Read this ettiquette guide before shooting your mouth off.
2) Actually post the direct URL to the page you moron.
3) Not make wild, and rather insane at times, claims which you provide no
proof.
Of course you did none of this which is why you recived a permement ban from
a number of web3d.org mailing lists.
Perhaps if you actually read some of the emails send your way you would know
this. But no of course you never do any research on, well anything it seems.
As a result you don't check to see if anyone elses point of view, example or
coding is actually better, different or even works. All you seem to do is
claim that your method is better, which given that fact you haven't released
much of your work at all, is very hard for us to believe.
ps: I have posted the www-vrml ettiquette guide below for all to read. It
explains things most people don'e like about Mr Flavin's posts in a way I
could never do. Note the date june 1994 !!!
http://www.web3d.org/www-vrml/ettiquette.html
Date: Sun, 12 Jun 1994 21:41:56 -0700 (PDT)
A few gentle suggestions on VRML list etiquette:
The behaviors which can emerge from a mailing list range from the inspiring
to the infuriating. In general, the Golden Rule works as well in cyberspace
as it does in real space. And while you may be enthusiastic about some point
or another, graphic illustrations and other forms of rhetorical strategy
might serve only to make people feel bullied and unwilling to share their
pearls of wisdom with us.
And, while you may have a lot to say, please refrain from posting
thousand-line messages to the list, unless they are immediately relevant to
the subject under discussion. You can _always_ post the URL, leaving the
list subscribers the option retrieving such a momentous piece of work to
another, more appropriate time.
This is a technical list; most of the time the talk should be technical.
While certain debates are expected (any discussion of languages foments
strong opinions in people), it is generally wiser to reserve comment until
after the essence of the argument has been framed; otherwise, debates can
meander over epistemological terrain without covering the subject at hand.
Finally, while list moderators rarely need to bare their teeth in the
performance of their duty, it should be said that the moderators are here to
facilitate a clear discussion of the issues, and will not tolerate
persistent disruptions in that process.
Thank you and welcome to the list.
Lies, fraud, libel and other unethical coduct
committed by Justin Couch and Alan Hudson of Yumetech.com
and the fraudulent and uncorrected claims of of
Aaron Walsh in the "Core Web3d" books from Prentice Hall,
and the fact that people receiving tax payer funds
at the NIST, NSF, and U.S. Navy Post Graduate School
are complicit in this misconduct, fraud, and unlawful activity.
Sandy Ressler, sres...@nist.gov wrote:
|
| What I am seriously taking is your
| abuse at people on this list.
|
| Please cease and desist postings that
| personally defame people.
|
http://www.web3d.org/WorkingGroups/h-anim/hypermail/2001/0320.html
I have spoken the truth,
if the truth reflects badly
on you and the people you work with,
it's not a crime, and it is not defamation.
Defamation is "to injure or destroy the reputation of someone
by slander or liable" which by definition means
the statements must be ___ untrue ___.
That is not the case here.
Justin Couch is a liar.
Justin Couch lies about the Sun VRML Loaders to get people to use
Justin Couch's Loaders and win converts by deceit & deception
rather than by producing better code which is the "more ethical"
way to do business, but not the "Yumetech Way" because
Couch and Hudson don't want Yumetech to crash and burn like the last
Couch and Hudson venture.
It's about the "Couch-Beitler Flame War":
One proble is Sandy Ressler betrayed his
professional obligations has encouraged
the continuation of the "Couch - Beitler Flame War"
where Justin Couch continues to lie on the
Java3d-interest list and Sandy Ressler has been
supporting and encouraging Yumetech.com to
conduct business in illegal and fraudulent
manor which if you think abou it, and it's
clear you have not, is not the within the
mission and mandate of the NIST.
Quoting "P. Flavin" <anim...@rochester.rr.com>:
>
> >
> > It would be nice if someone like ___ Sandy Ressler ___
> > would address the issue as to whether it is
> > necessary as Justin Couch has suggested to be
> > 'on crack' to animate Web3d's H-Anim Avatars
> > as I have done ( without using Crack ) with Java3d.
> >
> > One of the pictures above includes work by
> > Sandy Ressler: a networked application with
> > real-world objects, and VRML objects -- with Java,
> > another features James Gossling using a Palm PDA
> > to control a robotic LEGO tank : [ wireless ], networked,
> > Java interfacing into the real world, and others
> > include a portable MPEG-4 Java solution, another
> > with Finger Spelling playing with the Java Media
> > Framework, created with Sun's VRML Loaders & Java3d
> > ( without the use of Crack Cocaine ).
> >
> http://www.web3d.org/WorkingGroups/h-anim/hypermail/2001/0305.html
>
>
> | I'm a programmer, an advocate, truthful, and vilifiled.
> |
> | I love doing 3d Human Animation on the web with Java & VRML.
> |
> | and I am proud of my post:
> |
> | " Web3d.org, Nokia, Motorola, Sharp do 3-D w. Java ... Join Us!!
> | ------------------------------------------------ -----@ JavaOne
> | http://www.vrml.org/WorkingGroups/h-anim/hypermail/2001/0134.html
> |
> | Jealously & Greed are sins, and make the weak do rotten things.
> |
>
>
http://archives.java.sun.com/cgi-bin/wa?A2=ind0106&L=java3d-interest&P=R30736
>
>
> http://www.web3d.org/TaskGroups/source/hypermail/2001/0584.html
>
>
>
> | Sun's Rick Goldberg _ * DID *_ write the origianl VRML Loaders
> |
> | which I have used ( very happily ) since January, 2000 ...
> |
> http://www.web3d.org/WorkingGroups/h-anim/hypermail/2001/0197.html
>
>
>
>
> " FileLoaders for Java3d: the old VRML from Sun ..."
> -------------------------------------------------
> |
> | H-Anim and MPEG-4 are dependendent on
> | implementing technologies, of which Java3d
> | is one of the best available to us and both
> | H-Anim and MPEG-4 have been held back
> | by misperceptions, false statements, and
> | unethical conduct.
> |
> |
> | The VRML Loaders from Sun provided
> |
> | the highest level of functionality for
> | loading VRML files into Java3d ...
> |
> | -- and still do --
> |
> | ~~ please ~~ correct me ... if any other
> | VRML loader is more capable for loading
> | VRML into Java3d and rendering it with
> | animation.
> |
> | The "Core Web3d" book by Aaron Walsh also is also critical
> | of the VRML Loaders, and claims they fail ( though mine work )
> | and Mr. Walsh credits Justin Couch for contributing to the
> | Java3d section that indicates the VRML Loaders fail ...
> |
> | Web3d's H-Anim, MPEG-4, and VRML standards are at
> | a critical point, and I hope that Mr. Walsh would
> | update the web site to properly indicate that the
> | Java3d VMRL Loaders can be used to for H-Anim Animation.
> |
> |
> http://www.web3d.org/WorkingGroups/web3d-mpeg/hypermail/2001/0159.html
>
>
> [ Jusin Couch wrote: ]
> | >
> | > Hey, what sort of crack are you on?
> | >
> | > That codebase didn't even support
> | > protos let alone H-anim. Scripting
> | > support was barely functional and the
> | > event model was nowhere near spec compliant.
> | >
> | > You're bullshitting again. [ wrote Justin Couch ]
> |
> | This is false. [ wrote a Sun Engineer, according to Alan Hudson ]
> |
> |
> http://www.web3d.org/WorkingGroups/web3d-mpeg/hypermail/2001/0175.html
> http://www.web3d.org/WorkingGroups/h-anim/hypermail/2001/0197.html
>
>
Sandy Ressler wrote:
|
| Yes it may be true that others have defamed you.
|
| Sorry, grow up and address those people personally.
|
| I am initiating action to remove your ability to
| post on this list. I'm very sorry it has come to
| this but I see no other alternative.
|
| Sandy
|
http://www.web3d.org/WorkingGroups/h-anim/hypermail/2001/0320.html
Yes, the "Couch-Beitler Flame War" was and _is_
about Justin Couch, Alan Hudson, and Matthew Beitler
defaming people.
No, you don't see "no alternative".
An alternative would be:
do your job and speak the truth
But you chose to betray your professional obligations,
to harm the Web3d community, and damage the NIST,
and compromise the good that could be done by the NIST.
And the "Couch-Beitler Flame War" is about people
doing illegal and unethical things
____ while receiveing tax payer funds ____
____ while working within a "non-profit" organization ___
to use the non-profit organization to illegally defame
someone falsely claiming the Sun VRML Loaders can't do
what they were made to do, and do do ...
Yumetech telling people Yumetech's Loaders are the
only viable alternative, when in fact the Sun VRML Loaders
can animate Web3d.org's VRML based H-Anim Avatars.
US Tax Payer dollars have funded projects projects through:
the National Science Foundations,
the National Institue of Standards, and
the US Navy Postgraduate School ( and others )
for things like Finger Spelling for the Deaf and Hearing Impared,
and for War Fighting Simulations in training, and for actual
combat where the lives of our soldiers depend on having the best
technology available, and the lies, fraudulent and unprofessional
conduct of the federal employees including people in the military
has betrayed their responsibilities and their country, and hurt
our community, and the disadvantaged amoung us.
Quoting "P. Flavin" <anim...@rochester.rr.com>:
>
> >
> > It would be nice if someone like ___ Sandy Ressler ___
> > would address the issue as to whether it is
> > necessary as Justin Couch has suggested to be
> > 'on crack' to animate Web3d's H-Anim Avatars
> > as I have done ( without using Crack ) with Java3d.
> >
> > One of the pictures above includes work by
> > Sandy Ressler: a networked application with
> > real-world objects, and VRML objects -- with Java,
> > another features James Gossling using a Palm PDA
> > to control a robotic LEGO tank : [ wireless ], networked,
> > Java interfacing into the real world, and others
> > include a portable MPEG-4 Java solution, another
> > with Finger Spelling playing with the Java Media
> > Framework, created with Sun's VRML Loaders & Java3d
> > ( without the use of Crack Cocaine ).
> >
> http://www.web3d.org/WorkingGroups/h-anim/hypermail/2001/0305.html
>
>
> | I'm a programmer, an advocate, truthful, and vilifiled.
> |
> | I love doing 3d Human Animation on the web with Java & VRML.
> |
> | and I am proud of my post:
> |
> | " Web3d.org, Nokia, Motorola, Sharp do 3-D w. Java ... Join Us!!
> | ------------------------------------------------ -----@ JavaOne
> | http://www.vrml.org/WorkingGroups/h-anim/hypermail/2001/0134.html
> |
> | Jealously & Greed are sins, and make the weak do rotten things.
> |
>
>
http://archives.java.sun.com/cgi-bin/wa?A2=ind0106&L=java3d-interest&P=R30736
>
>
> http://www.web3d.org/TaskGroups/source/hypermail/2001/0584.html
>
>
>
> | Sun's Rick Goldberg _ * DID *_ write the origianl VRML Loaders
> |
> | which I have used ( very happily ) since January, 2000 ...
> |
> http://www.web3d.org/WorkingGroups/h-anim/hypermail/2001/0197.html
>
>
>
>
> " FileLoaders for Java3d: the old VRML from Sun ..."
> -------------------------------------------------
> |
> | H-Anim and MPEG-4 are dependendent on
> | implementing technologies, of which Java3d
> | is one of the best available to us and both
> | H-Anim and MPEG-4 have been held back
> | by misperceptions, false statements, and
> | unethical conduct.
> |
> |
> | The VRML Loaders from Sun provided
> |
> | the highest level of functionality for
> | loading VRML files into Java3d ...
> |
> | -- and still do --
> |
> | ~~ please ~~ correct me ... if any other
> | VRML loader is more capable for loading
> | VRML into Java3d and rendering it with
> | animation.
> |
> | The "Core Web3d" book by Aaron Walsh also is also critical
> | of the VRML Loaders, and claims they fail ( though mine work )
> | and Mr. Walsh credits Justin Couch for contributing to the
> | Java3d section that indicates the VRML Loaders fail ...
> |
> | Web3d's H-Anim, MPEG-4, and VRML standards are at
> | a critical point, and I hope that Mr. Walsh would
> | update the web site to properly indicate that the
> | Java3d VMRL Loaders can be used to for H-Anim Animation.
> |
> |
> http://www.web3d.org/WorkingGroups/web3d-mpeg/hypermail/2001/0159.html
>
>
> | > Hey, what sort of crack are you on?
> | >
> | > That codebase didn't even support
> | > protos let alone H-anim. Scripting
> | > support was barely functional and the
> | > event model was nowhere near spec compliant.
> | >
> | > You're bullshitting again. [ wrote Justin Couch ]
> |
> | This is false. [ wrote a Sun Engineer, according to Alan Hudson ]
> |
> |
> http://www.web3d.org/WorkingGroups/web3d-mpeg/hypermail/2001/0175.html
> http://www.web3d.org/WorkingGroups/h-anim/hypermail/2001/0197.html
>
>
> ...
>
> Noone in the H-Anim group appears to take this seriously.
>
> > It would be nice if someone like ___ Sandy Ressler ___
> > would address the issue as to whether it is
> > necessary as Justin Couch has suggested to be
> > 'on crack' to animate Web3d's H-Anim Avatars
> > as I have done ( without using Crack ) with Java3d.
> [ using the 'old' VRML Loaders from Sun as I've said. ]
>
> ... or the NSF, or the appropriate congressional body.
>
>
> -- Paul, Java Developer & Web Animator
> -----------------------------------------------------
> "Imaging the Imagined: Modeling with Math & a Keyboard"
>
>
>
http://www.web3d.org/WorkingGroups/h-anim/hypermail/2001/0320.html
Web3d.org's vrml-list post: Java3d animated Web3d.org's H-Anim Avatas
----------------------------------------------------------------------
| Web3d.org's H-Anim Models are used by
| Don Brutzman's US Postgraduate School
| Web based DIS-VRML-Java combat simulation,
| NSF funded American Sign Language and Finger Spelling
| Avatars, and NIST Humanoid animation projects
| ( see above & below ).
|
| Finger Spelling, Darts & Chess VRML file animates with Java3d
| -------------------------------------------------------------
http://www.frontiernet.net/~imaging/java3d_and_vrml.html
http://home.rochester.rr.com/javajava/media/darts_animation_movie.mov
http://www.frontiernet.net/~imaging/shout3d/models/H-Anim/darts_animation_VRML.wrl
http://www.frontiernet.net/~imaging/shout3d/models/H-Anim/nancy_H-Anim_x3d.wrl
|
| or with Shout3d.com's Java 1.1 VRML engine:
|
| Finger Spelling Avatar animated in your web page
---------------------------------
http://www.frontiernet.net/~imaging/avatar_builder.html
http://www.frontiernet.net/~imaging/shout3d/models/H-Anim/asl_H-Anim_x3d.wrl
|
| Double Click on "Finger Spell" after going to the above web page.
|
http://www.web3d.org/www-vrml/hypermail/2002/06/1325.html
Paul Aslin wrote:
>
> Um perhaps Paul Flavin you should actually :
> 1) Read this ettiquette guide before shooting your mouth off.
> 2) Actually post the direct URL to the page you moron.
> 3) Not make wild, and rather insane at times, claims which you provide no
> proof.
>
> Of course you did none of this which is why you recived a permement ban from
> a number of web3d.org mailing lists.
>
> Perhaps if you actually read some of the emails send your way you would know
> this. But no of course you never do any research on, well anything it seems.
> As a result you don't check to see if anyone elses point of view, example or
> coding is actually better, different or even works. All you seem to do is
> claim that your method is better, which given that fact you haven't released
> much of your work at all, is very hard for us to believe.
>
>
Java3d can animate Web3d.org's VRML based H-Anim Avatars
in a web browser on Windows and Linux.
Is that "wild" and "rather insane" ?
Your problem is you didn't know that Justin Couch is a liar.
Go ahead,
post to the vrml list,
ask Don Brutzman if the Sun VRML Loaders can do it or not.
Paul Aslin, please do ask Don Brutzman about the Sun Loaders:
Don Brutzman worked with them,
Don Brutzman would try hard to avoid posting a lie to the list,
his being a military officer and all, but
Don Brutzman would, and certainlly has, avoided commenting
on Justin Couch's lies, as they have worked together and
working with a con artist can be risky for your career
if you're supposed to be "an officer and gentleman".
Your dishonest, mindless and pointless post has
been incouraged by the unprofessionalism of
Matt Beitler, Norman Badler, Justin Couch and
Aaron Walsh, as shows why the moral failures
of the "Couch-Beitler Flame War" cannot be
resolved by those corrupted by it.
The Truth is the Sun VRML Loader can do,
just what I said they can do, just what
you see on my web pages.
Justin Couch's lies misleads fools like you.
Justin Couch's lies have hurt the Web3d community
and multiple tax payer funded projects.
Paul Aslan's posting of the vrml-list policy
ignores the unethical conduct of those who
created and continue the "Couch-Beitler Flame War"
and the damage their unethical conduct has done.
And that makes Paul Aslan happy ... why ?
Norman Badler wrote:
|
| Yes, Matt Beitler works for me and Dimitris
| on an NSF project. ...
|
| Matt works tirelessly to support the mission
| of the ___ Center for Human Modeling and Simulation ___
| and further the goals for which it was founded.
|
| His interactions with H-Anim on
| behalf of HMS have been _____ exemplary _____
|
| I sincerely hope we will ... return to the
| ____ professional ___ issues and discussions
| that Web3D's H-Anim deserves.
|
http://www.web3d.org/WorkingGroups/h-anim/hypermail/2001/0153.html
"Expemplary", Mr Badler ?
"Return to professional issues", Mr Badler ?
Who deviated for "professional issues" Mr Badler ?
It was your Matt Beitler that deviated from
"professional issues" and posted "unprofessional"
and posts to ___ BOTH ___ the Web3d.org's H-Anim list
and the Java3d-interest list, wasn't it Mr Badler ? ...
and the pathetic pathological liar Justin Couch has
continued the "Couch-Beitler Flame War", continued his
lies on your behalf Mr Badler, in a way that
____ is __ NOT __ exemplary ___
unless you yourself are a pathetic pathelogical liar
and you want people be pathetic pathelogical liars
like yourself.
| Norman Badler, Director,
| Center for Human Modeling and Simulation
| Professor, Computer and Information Science Department
| University of Pennsylvania
|
http://www.cis.upenn.edu/~badler/
Matt Beitler's conduct was not "exemplary"
( good by the University of Pennsylvania standards,
but the rest of country has higher standards
than Matt Beitler, Norman Badler, Sandy Ressler, and
Alan Hudson ) so Mr Badler's say it's exemplary
shows Norman Badler is a liar too, which is part of the
problem, compounded by the fact Paul Aslan has
foolishly been duped into thinking acting like
Beitler - Badler - Hudson & Couch is good
when
telling lies is a bad thing.
---------------------------
Check the Bible, it's in the Top Ten List
of things you're not supposed to do.
The Yumetech Fraudsters are liars and have
hurt the Web3d and Java3d communities, and the
fact they corrupted federal employees in the process
is not something to brag about.
Nasa & other Pros animate VRML with Java and Java3d
---------------------------------------------------
http://fastscript3d.jpl.nasa.gov/gallery.html
http://www.frontiernet.net/~imaging/terrain_rendering.html
http://www.frontiernet.net/~imaging/vrml_loaders_working.html
http://www.frontiernet.net/~imaging/H-Anim_Avatars.html
-- Paul Flavin, Java Developer & Web Animator
---------------------------------------------
I think that just about sums up your ranting and raving - "do do" -
it's all a lot of crap, just pure BS.
Your posts are getting so twisted that we all sit around laughing at
them. We can't wait for the next installment. It's the only humor I
get in my job. Thanks for the entertainment.