Today Sid Meier addressed a crowd at GenCon with two questions:
"Does anyone here like Pirates!?"
"Does anyone here like Masters of Magic?"
He then smiled and declined to comment, saying only that the big
announcement concerning their next project is probably at least a month away
(he told another writer that it might not be announced until PTW ships).
--
Jeff Vitous
Director, Special Project Development
The Wargamer
www.wargamer.com
I was never a MoM guy ( though I did buy it, thus discovering
I was not a MoM guy ) ... but a new Pirates would be cool provided
it's not like that other sequel Firaxis did named ... well, no comment
...
H
I knew it!!! My lifelong fantasy will come to life!!!
Masters of Magic Pirates!!!!
A great new TBS based in the Caribbean during the 1500's disembarking from
the tired old historical-based treatment and given a hefty dose of fantasy!
Flying Galleons! Spell-slinging cannons!! Vorpal-blade wielding captains!!!
Mighty whirlpools and sea monsters to challenge you at sea!
Mystic shaman and chupacabra to thwart your overland marches!
I'm giddy just thinking about it ... :)
Mike
>He then smiled and declined to comment, saying only that the big
>announcement concerning their next project is probably at least a month away
>(he told another writer that it might not be announced until PTW ships).
What a tease!
>"Does anyone here like Pirates!?"
>"Does anyone here like Masters of Magic?"
> I knew it!!! My lifelong fantasy will come to life!!!
>
> Masters of Magic Pirates!!!!
How do you know it's not a computerized "Peter Pan"?
Be careful what you wish for, you might get it.
--
Beady's Seventh Law of Social Harmonics: "Before you begin, pee."
>How do you know it's not a computerized "Peter Pan"?
Or a game about one-eyed magical dinosaurs.
--
http://www.kynosarges.de
Dont forget it's Sid Meiers, so it's got to be good and people will buy
*anything* that has Sid's name on it.
//*said tongue in cheek
> Or a game about one-eyed magical dinosaurs.
Sure, the Cyclopsosaur theme has been very underdone recently.
I did ask what books he's been reading, but he wasn't specific. Perhaps
someone can hack into the Maryland library system and see if he's checked
out any encyclopspoedias recently?
All joking aside, that actually seems like it would be fun. At least it is
better
than the usual unimaginative preprocessed strategy product we have been
getting lately...
John DiFool
--
========================================================
The reasonable man adapts himself to the world; the unreasonable one
persists in trying to adapt the world to himself. Therefore all progress
depends on the unreasonable man.
-George Bernard Shaw-
========================================================
What if it actually TWO projects, sequels to both pirates and MoM?
I am wondering if they will use the "Bobblehead doll" style graphics
for the characters in either games that was prevalent in Civ3.
- Richard Hutnik :-)
Set in a middle eastern theme, and call it Sinbad! Giant monsters, dastardly
wizards, sly viziers, and drunken crews. I'd buy that. :-)
-Jasper
Hey, I'd play it.
--
Knight37
Now you're standing there tongue tied
You'd better learn your lesson well
Hide what you have to hide
And tell what you have to tell
-- Depeche Mode, "Policy of Truth"
> I am wondering if they will use the "Bobblehead doll" style graphics
> for the characters in either games that was prevalent in Civ3.
>
I now have this silly image in my brain of 2 bobble-head dolls sparring with
sabers. Then one of the heads comes off and goes rolling away.
Someone pass this onto Sid. Perhaps he could cross-merchandise the
new Pirates game with Hasbro, and they could do a Rockem-Saber Pirates
game.
- Richard Hutnik :-)
>Someone pass this onto Sid. Perhaps he could cross-merchandise the
>new Pirates game with Hasbro, and they could do a Rockem-Saber Pirates
>game.
Hey! He chopped my block off!
(Are we showing our age here?)
I knew it, I should have been a game designer ... :)
Mike
> >Someone pass this onto Sid. Perhaps he could cross-merchandise the
> >new Pirates game with Hasbro, and they could do a Rockem-Saber Pirates
> >game.
>
> Hey! He chopped my block off!
>
> (Are we showing our age here?)
Well, Mattel owns the Rockem Sockem Robots franchise, so that isn't likely
to happen. They actually released a console game on it a few years ago,
produced by a former wargame designer filched from SSI while they all shared
the same roof (he seemed as if he wanted to punch himself when we talked to
him about the current affairs).
Actually, I could do with a simple shooter where you blast the hell out of
those bobble-head abominations.
How about this for a title: Pirates of Prestidigitation. ;0)
--
Joe Marques
>Actually, I could do with a simple shooter where you blast the hell out of
>those bobble-head abominations.
This sounds like a job for Croteam.
And we finally learn a the true identity of the Mental(s?). They are
a bunch of bobble-head abominations.
- Richard
I meant I would play it if Sid made it. ;p
--
Knight37
Things could be so different now
It used to be so civilised
You will always wonder how
It could have been if you'd only lied
RTS not TB.
James Dusek
Hey, it's my fantasy game design, not yours!!! ;)
Anyway, I figure it needed a bit more of a MOM splash than just being magic'y ... :)
Maybe we could compromise with a turn-based strategic layer linked to a real-time
tactical layer for the combat? :)
Mike
> Hey, I'd play it.
No! You don't say!
--
Hartmut Schmider | Morality is a venereal disease.
Queen's University | Its primary stage is called virtue;
-- | its secondary stage, boredom;
h...@post.queensu.ca | its tertiary stage, syphilis. (Karl Kraus)
> Knight37 <knig...@email.com> writes:
>
>> Hey, I'd play it.
>
> No! You don't say!
>
Hey, I won't play just any old Sid Meiers game. I gave that golf game a
skip. Oh, and I haven't gotten Civ3 yet either.
--
Knight37
"I-I-I just, uh, I just uh, wanted to use the uh, heh, ah-AND SO HE SAYS,
EVIL'S OKAY IN MY BOOK, WHAT ABOUT YOURS? AND I GO YEAH BABY YEAH! YEAH!
I... I... uh, just wanted to, uh, wash my hands."
-- The Evil Midnight Bomber What Bombs At Midnight, The Tick
Wow, two awesome games right there. I am not sure how a game trying to
fuse them together would play, however.
olaf
--
Jeff Vitous
Director, Special Project Development
The Wargamer
www.wargamer.com
"Olaf" <ola...@swbell.net> wrote in message
news:Mse89.3417$7V3.94...@newssvr12.news.prodigy.com...
Cool. I liked Jasper's spin on this... go with an Arabian Nights
theme. Still high fantasy, but at least the human units don't have
that annoying English accent. ;)
>Maybe we could compromise with a turn-based strategic layer linked to a real-time
>tactical layer for the combat? :)
You know... that's brilliant. Shades of Archon. I think I could get
into that.
zParticle