Our first component of Species, called Hominid, can be used to quickly create whole libraries of unique humanoid characters that can share and swap many different attributes like blendshapes, envelopes, UV coordinates, hi-poly sculpting details and animation sources. This system can be used with the provided basemeshes or, in just a few steps, with a mesh of your own design.
Tutorial Videos:
http://vimeo.com/exospecies/videos
If you're interested in joining the beta please email kylev...@gmail.com or ethiv...@gmail.com
really excellent tool..... look forward to it's release!
a
Adrian Wyer
Fluid Pictures
75-77 Margaret St.
London
W1W 8SY
++44(0) 207 580 0829
Fluid Pictures Limited is registered in England and Wales.
Company number:5657815
VAT number: 872 6893 71
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would love to join the beta, but what with vray, arnold, city engine and others, my beta roster is very much in danger of taking over any time i have set aside for actually working!!!!
a
Adrian Wyer
Fluid Pictures
75-77 Margaret St.
London
W1W 8SY
++44(0) 207 580 0829
Fluid Pictures Limited is registered in England and Wales.
Company number:5657815
VAT number: 872 6893 71
Sold! :D
>>>>> Looks very nice!� It looks like the shapes are controlled a lot by the
>>>>> rig, if I were to send one of these to mudbox (using the send to feature),
>>>>> would it retain it�s shape, or would it go back to the default shape?� Also,
>>>>> Looks very nice! It looks like the shapes are controlled a lot by the
>>>>> rig, if I were to send one of these to mudbox (using the send to feature),
>>>>> would it retain it’s shape, or would it go back to the default shape? Also,
would you say it is getting close to shipping, I am very interested in purchasing.Phil