Tour Agenda: Sun Feb 13 @ 5pm+10pm GMT (noon+5pm Eastern): Experimental Hypergates

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John "Pathfinder" Lester

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13.02.2011, 11:32:3713.02.11
an the-hypergrid-a...@googlegroups.com
Here's the tour agenda for today:

Before doing any Hypergrid jumps, be sure you have set your Home location and have relogged since you set it.  If you don't, Hypergrid jumps will not work.  This appears to be a bug.

Many people find the Imprudence viewer to be very good for using with both SL and other grids.  You can find it here: http://imprudenceviewer.org/

*** How to make manual Hypergrid Jumps in 4 easy steps ***
1) Open your World Map.
2) In the text box next to the Search button, enter  the Hypergrid Address.
3) Click the Search button and wait for the map to move to the jump region.
4) Click the Teleport button.


*** Our Starting Location ***
Hypergrid Address: 66.240.241.42:9004:Pathlandia
Region Name: "Pathlandia"
Grid Location: jokaydiaGRID (Lower)
************************


Hypergrid Jump #1
Region Name: "HG Gateway 1"
Grid Location: ReactionGrid (Middle)

We'll be making this jump using one of the instant Hypergates on Pathlandia.  It's the stone archway near the Tardis.   Just walk up to the archway and walk through it.  You will automatically make a Hypergrid jump to "HG Gateway 1."

For more information on how these instant Hypergates work, see: 

"HG Gateway 1" is a handy jump point in the "middle" of the Hypergrid.

Hypergrid Jump #2
Region Name: "Dolce Vita"
Grid Location: NewWorldGrid (Upper)

We'll make this jump the manual way (see above "How to make Hypergrid Jumps in 4 easy steps.")

We will be visiting fellow HGAC member Jeff Kelley's home on Dolce Vita (at coordinates 210,238,25), where he is desiging some experimental Hypergates.  

Here's Jeff's operator manual for his experimental gates:

***
The gate is an offline model (notecard driven, no network). A small set of
HG1.0 destinations is available.

Next to the gate is a three-button controller. Click the left/right buttons
to select a destination. Destinations in yellow are ok to use. Destinations
in red are >4096 or same grid address.

Once a destination is selected, click the center button. The controller
will perform a 'Hippo check' (see presenter panel next to gate for
technical details). If the check succeed, the destination switch to green
and the gate opens.

Alternatively, just walk near the gate and the controller will wake-up with
the last destination dialed.

Cross the gate and enjoy.

The gate uses a script bank for servicing teleport requests in a
round-robin fashion (first avi is handled by teleporter1, second avi
teleporter2) in order to get a higher throughput. Targeted value is one
avi/sec, although this has never been tested and may stress the remote sim
badly. Maybe we should select a cooperating sim before and talk with the
owner about the experiment.

Location: NewWorldGrid, Dolce Vita 6997,7002

Side note: the sim hosts our intergrid group bridge. When the group is
chatting, the bridge creates terrible lag. There is not other solution atm
than waiting the chat to stop.
*****
 
*** 
jokaydiaGRID has a Newbie Dome for folks to pick up freebies that can help them get started.  If you find any good freebies in your Hypergrid travels that you'd like to share, you can put them in the Newbie Dome.   There's currently a lack of many good outfits and items for male avatars, so it would be great if we could find more items like that to share.
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