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修君
Oct 1
soundrts-1.5.1.2
1.5.1.2 ------- **Change: Python upgraded to 3.12.8 for a small performance gain** - **Issue**: The
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soundrts-1.5.1.2
1.5.1.2 ------- **Change: Python upgraded to 3.12.8 for a small performance gain** - **Issue**: The
Oct 1
修君
Sep 28
soundrts-1.5.1.1
1.5.1.1 ------- **Change: Ctrl+F2 minimap no longer stutters on huge maps** - **Issue**: On huge maps
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soundrts-1.5.1.1
1.5.1.1 ------- **Change: Ctrl+F2 minimap no longer stutters on huge maps** - **Issue**: On huge maps
Sep 28
修君
2
Sep 28
soundrts-1.5.1.0
I've added three maps to the res/multi directory: ms200, ms500, and ms1000. Their sizes are 200×
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soundrts-1.5.1.0
I've added three maps to the res/multi directory: ms200, ms500, and ms1000. Their sizes are 200×
Sep 28
修君
Sep 25
soundrts-1.5.0.9
1.5.0.9 ------- **Change: Tab prioritizes animal carcasses on a square** - **Issue**: After killing
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soundrts-1.5.0.9
1.5.0.9 ------- **Change: Tab prioritizes animal carcasses on a square** - **Issue**: After killing
Sep 25
修君
Sep 22
soundrts-1.5.0.8
1.5.0.8 ------- **Change: no AI auto-attack during treaty in any mode** - **Issue**: ``AttackOrder.
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soundrts-1.5.0.8
1.5.0.8 ------- **Change: no AI auto-attack during treaty in any mode** - **Issue**: ``AttackOrder.
Sep 22
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Sep 20
soundrts-1.5.0.7
1.5.0.7 ------- **Change: wildlife can be hunted during treaty** - **Issue**: AoE2 DE's Treaty
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soundrts-1.5.0.7
1.5.0.7 ------- **Change: wildlife can be hunted during treaty** - **Issue**: AoE2 DE's Treaty
Sep 20
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Sep 12
soundrts-1.5.0.6
1.5.0.6 ------- **Change: Town Bell range is the building you clicked** - **Issue**: Ringing any ``
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soundrts-1.5.0.6
1.5.0.6 ------- **Change: Town Bell range is the building you clicked** - **Issue**: Ringing any ``
Sep 12
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Sep 11
soundrts-13.5.0.5
1.5.0.5 ------- **Change: headless hot-path speed** - **Issue**: With many AIs, ``known_enemies``
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soundrts-13.5.0.5
1.5.0.5 ------- **Change: headless hot-path speed** - **Issue**: With many AIs, ``known_enemies``
Sep 11
修君
Sep 10
soundrts-1.5.0.4
1.5.0.4 ------- **Change: hit-chance fields renamed to mdg_hit_rate / rdg_hit_rate** - **Issue**: Hit
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soundrts-1.5.0.4
1.5.0.4 ------- **Change: hit-chance fields renamed to mdg_hit_rate / rdg_hit_rate** - **Issue**: Hit
Sep 10
修君
Sep 9
soundrts-1.5.0.3
1.5.0.3 ------- **Change: formation combat bonuses apply only after units reach their slots** - **
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soundrts-1.5.0.3
1.5.0.3 ------- **Change: formation combat bonuses apply only after units reach their slots** - **
Sep 9
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Sep 9
soundrts-1.5.0.2
1.5.0.2 ------- **Change: treaty length matches Age of Empires II DE, with a custom option** - **
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soundrts-1.5.0.2
1.5.0.2 ------- **Change: treaty length matches Age of Empires II DE, with a custom option** - **
Sep 9
修君
Sep 7
soundrts-1.5.0.1
1.5.0.1 ------- **Change: trigger variables, if/else, loops, and repeatable triggers** - **Issue**:
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soundrts-1.5.0.1
1.5.0.1 ------- **Change: trigger variables, if/else, loops, and repeatable triggers** - **Issue**:
Sep 7
修君
Sep 5
soundrts-1.5
1.5 --- **Issue: wild-animal attack warning did not match DE** - **Issue**: ``
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soundrts-1.5
1.5 --- **Issue: wild-animal attack warning did not match DE** - **Issue**: ``
Sep 5
修君
Sep 4
soundrts-1.4.9.7
1.4.9.7 --------- **Change: flying peasants still count as land-economy workers** - **Issue**:
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soundrts-1.4.9.7
1.4.9.7 --------- **Change: flying peasants still count as land-economy workers** - **Issue**:
Sep 4
修君
Sep 3
soundrts-1.4.9.6
1.4.9.6 --------- **Change: computer scripts can use an adaptive brain** - **Issue**: The computer
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soundrts-1.4.9.6
1.4.9.6 --------- **Change: computer scripts can use an adaptive brain** - **Issue**: The computer
Sep 3
修君
Sep 2
soundrts-1.4.9.5
1.4.9.5 --------- **Change: auto-explore is no longer an imperative order** - **Issue**: Marking
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soundrts-1.4.9.5
1.4.9.5 --------- **Change: auto-explore is no longer an imperative order** - **Issue**: Marking
Sep 2
修君
Sep 1
soundrts-1.4.9.4
1.4.9.4 --------- **Fix: joining after the host started only beeped** - **Issue**: Opening a waiting
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soundrts-1.4.9.4
1.4.9.4 --------- **Fix: joining after the host started only beeped** - **Issue**: Opening a waiting
Sep 1
修君
Sep 1
soundrts-1.4.9.3
1.4.9.3 --------- **Fix: multiplayer spectating stole entity ids** - **Issue**: Creating the
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soundrts-1.4.9.3
1.4.9.3 --------- **Fix: multiplayer spectating stole entity ids** - **Issue**: Creating the
Sep 1
修君
Aug 31
soundrts-1.4.9.2
1.4.9.2 --------- **Change: rules-driven bounce (StarCraft Mutalisk glaive)** - **Issue**: The engine
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soundrts-1.4.9.2
1.4.9.2 --------- **Change: rules-driven bounce (StarCraft Mutalisk glaive)** - **Issue**: The engine
Aug 31
修君
Aug 31
soundrts-1.4.9.1
1.4.9.1 --------- **Fix: CrazyMod pra1 computers froze on the hall opener** - **Issue**: Lines like `
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soundrts-1.4.9.1
1.4.9.1 --------- **Fix: CrazyMod pra1 computers froze on the hall opener** - **Issue**: Lines like `
Aug 31
修君
Aug 30
soundrts-1.4.9.0
1.4.9.0 --------- **Change: splash ``*_vs`` applies to the unit that is hit** - **Issue**: ``
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soundrts-1.4.9.0
1.4.9.0 --------- **Change: splash ``*_vs`` applies to the unit that is hit** - **Issue**: ``
Aug 30
修君
Aug 29
soundrts-1.4.8.9
1.4.8.9 -------- **Fix: computer crash requisitioning fishing ships for land scaffolds (``KeyError:
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soundrts-1.4.8.9
1.4.8.9 -------- **Fix: computer crash requisitioning fishing ships for land scaffolds (``KeyError:
Aug 29
修君
Aug 28
soundrts-1.4.8.8
1.4.8.8 -------- **Change: revert “0 melee attack vs negative armor”** - **Issue**: Allowing ``mdg 0`
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soundrts-1.4.8.8
1.4.8.8 -------- **Change: revert “0 melee attack vs negative armor”** - **Issue**: Allowing ``mdg 0`
Aug 28
修君
Aug 28
soundrts-1.4.8.5
1.4.8.5 -------- **Improvement: box-select prefers military; crowded map sprites shrink** - **Issue**
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soundrts-1.4.8.5
1.4.8.5 -------- **Improvement: box-select prefers military; crowded map sprites shrink** - **Issue**
Aug 28
lucia greco
, …
lucia greco
3
Aug 27
auto update not working
lucia Greco http://accessaces.com follow me on twitter @accessaces hi i asked some one to look and
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auto update not working
lucia Greco http://accessaces.com follow me on twitter @accessaces hi i asked some one to look and
Aug 27
修君
Aug 27
soundrts-1.4.8.4
1.4.8.4 -------- **Performance: Ctrl+F2 map view and world simulation** - **Issue**: With Ctrl+F2 on
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soundrts-1.4.8.4
1.4.8.4 -------- **Performance: Ctrl+F2 map view and world simulation** - **Issue**: With Ctrl+F2 on
Aug 27
修君
Aug 26
soundrts-1.4.8.3
1.4.8.3 -------- **aoe2: HUD / map art and DE architecture sets** - **Issue**: The Age of Empires II
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soundrts-1.4.8.3
1.4.8.3 -------- **aoe2: HUD / map art and DE architecture sets** - **Issue**: The Age of Empires II
Aug 26
修君
Aug 25
soundrts-1.4.8.2
1.4.8.2 -------- **aoe2: rules-driven fishing (shore fish / deep sea fish)** - **Issue**: The DE mod
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soundrts-1.4.8.2
1.4.8.2 -------- **aoe2: rules-driven fishing (shore fish / deep sea fish)** - **Issue**: The DE mod
Aug 25
修君
,
jasperja...@gmail.com
3
Aug 25
soundrts-1.4.8.1
4fRLCT 在2026年8月25日星期二 UTC+8 15:00:36<jasperja...@gmail.com> 写道: Hi How do I accept the alliance
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soundrts-1.4.8.1
4fRLCT 在2026年8月25日星期二 UTC+8 15:00:36<jasperja...@gmail.com> 写道: Hi How do I accept the alliance
Aug 25
修君
Aug 23
soundrts-1.4.8.0
1.4.8.0 -------- **Fix: pickup buff TTS used millihitpoints as the spoken number** - **Issue**: On
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soundrts-1.4.8.0
1.4.8.0 -------- **Fix: pickup buff TTS used millihitpoints as the spoken number** - **Issue**: On
Aug 23