Hi Jim,
Yeah, you can't use the emulator for any sort of performance-related
work. The emulator implements a software OpenGL renderer, so there's
no benefit to draw_texture or VBOs. On real hardware, these functions
are accelerated by the graphics chip, but on the emulator they all
just run on the CPU. The emulator is also slow--much, much slower
than any sort of real phone. It's useful to testing code, but it's
not indicative at all of real world performance. For real games
development you need hardware.
Chris
PS: Thanks for the offer for donations, but the best thing you can do
is make a cool game and let me know when you release it!