There are many ways to organise a big 1-on-1 combat competition:
knockout/league/king-of-the-hill...
What would be the best format for a 1-on-1 combat competition which would
encompass some of the following positive traits of the traditional
gladitorial melee?
- People can join and leave the game freely
- Small organisational overhead
- Low level of education needed to play (few rules to learn)
- People don't have to stand around for a long time between games
The following traits might be nice to have:
- People of similar abilities get to play each other (i.e. I don't have
to fight Jay Gilligan, and he doesn't have to fight me)
Are the desirable traits above really desirable?
Am I missing anything?
Any ideas about how to organise this?
Is there any equivalent in martial arts, fencing[0], or other sports?
Do you find 1-on-1 combat intolerably boring?
Do you hate it when a thoughtless sweaty neverthriving stampedes on your
poi workshop?
Joseph
(my hotmail address is a dud - substitute it with gmail)
[0] Is fencing a martial art?
----== posted via www.jugglingdb.com ==----
mfg andi
<snip>
> Games are always more fun if you don't have to complain
> about the rules all the time.
That one sentence goes a very long way to describing why the WJF so
polarises opinion. Some people love rules, whilst others love
simplicity, and the two do not easily overlap.
--
Jay Linn
Yodaese makes my head hurt. Wise it sounds is meant to. But bollocks in
a different order it is.