Google Groups no longer supports new Usenet posts or subscriptions. Historical content remains viewable.
Dismiss

Escape From Lab 42 Post Challenge Version 0.2

37 views
Skip to first unread message

rdc

unread,
Mar 16, 2009, 2:53:56 PM3/16/09
to
Here is the post challenge version 0.2 of EFL42. This version incorporates
some of the suggested changes to the game made by folks who tried the
challenge version 0.1. You can grab the Win32 exe + FreeBasic source code
from my Skydrive:

http://cid-bcdbe1b9697ff5dc.skydrive.live.com/self.aspx/.Public/lab42/lab4202win.zip

I will try and put up a Linux version soon.

Change Log:

Escape From Lab 42 Change Log: Current Version 0.2


3/15/2009 See file readme42.txt for complete information.
-------------------------------------------------------------------------
1. Targeting now automatically switches off when all targets have been
eliminated or weapon is out of ammo, or target has moved out of view. If
you are not holding a projectile weapon or the weapon is out of ammo,
pressing the t key will have no effect.
2. Items are now represented by a character and each class has its own
color scheme. See readme for details.
3. Removed Mersenne Twister code as FB uses the MT algo internally.
4. Map size has been reduced.
5. Time limit has been changed to 30 minutes.
6. Added alternate key set for movement for those without a numeric keypad:

o p [ See readme for additional movement options.
\|/
l- -;
/|\
, . /

7. You start off with relatively few zombies but the number of zombies
increases as you ascend levels.
8. Removed the Nanostim and Broom handle items.
9. Added morgue display and file. Generated file has the file name
efl42_mmddyyy_hhmms.txt
10. Added visual cue when zombie is successfully hit on head.
11. Tweaked game play to try and get the game a bit more balanced. Still
needs work in this area.
12. Updated readme42.txt with new/changed information.

3/13/2009
-------------------------------------------------------------------------
1. Initial version released for 7DRL. 0.1


Here is best run so far:

Escape From Lab 42 Version 0.2
You died on level 2.
Time remaining: 11

Ending Inventory

Left Hand: 2lbs. Sledge
Right Hand: Locator
Head: Kevlar (64) Helmet
Body: Kev/Plate (116) Vest
Left Arm: None
Right Arm: None
Left Hand: Kevlar (18) L Hand
Right Hand: Kevlar (7) R Hand
Left Leg: Kevlar (5) L Leg
Right Leg: None
Left Foot: None
Right Foot: Kevlar (14) R Foot
Slot 1: None
Slot 2: None
Slot 3: None
Slot 4: None

Level Guard Killed Civis Killed Start Time End time Total Time

10 3 1 11:10:29 11:12:33 2 min
09 4 9 11:12:33 11:15:51 3 min
08 4 3 11:15:51 11:18:17 2 min
07 3 9 11:18:17 11:19:52 1 min
06 6 6 11:19:52 11:21:42 1 min
05 12 8 11:21:42 11:23:39 1 min
04 12 12 11:23:39 11:27:09 3 min
03 6 8 11:27:09 11:29:24 2 min
02 0 3 11:29:24 11:29:36 0 min

--
Rick Clark
Clark Productions: http://rickclark58.googlepages.com/

0 new messages